Player Matchup

Merlin
Merlin
 
Merlin
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
BoastToast
Cabrakan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,427 Elo+
Party 2
Heimdallr
Heimdallr
Incoporal
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
abacusshifter101
Cu Chulainn
Level 39
God Stats
2W - 8L
1,349 SR
Queue Stats
53W - 66L
1,434 Elo+
Solo
Guan Yu
Guan Yu
vanillawafer111
Guan Yu
Level 9
God Stats
2W - 4L
1,355 SR
Queue Stats
3W - 5L
1,427 Elo+
Party 2
Team Averages
Level 37
1,441 SR
1,458 Elo+

VS

Team Averages
Level 84
1,566 SR
1,510 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
EdPi13
Nox
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 199L
1,492 Elo+
Solo
Cernunnos
Cernunnos
Guzzalord
Cernunnos
Level 45
God Stats
13W - 7L
1,496 SR
Queue Stats
146W - 121L
1,745 Elo+
Solo
Cthulhu
Cthulhu
JP22
Cthulhu
Level 79
God Stats
2W - 0L
1,876 SR
Queue Stats
7W - 7L
1,444 Elo+
Party 1
Jormungandr
Jormungandr
MAWYSP
Jormungandr
Level 29
God Stats
2W - 1L
1,456 SR
Queue Stats
6W - 6L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 3 / 3
8,556
951
5,580
7,613
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
BoastToast
Cabrakan
14
0 / 12 / 4
8,863
985
7,254
23,987
20,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Incoporal
Heimdallr
14
0 / 10 / 2
8,183
909
8,758
16,552
5,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
abacusshifter101
Cu Chulainn
14
3 / 9 / 1
9,619
1,069
10,186
25,616
17,550
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 10 / 3
9,450
1,050
5,002
20,008
19,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
9 / 0 / 17
10,575
1,175
9,542
2,721
1,298
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
EdPi13
Nox
17
7 / 1 / 26
11,205
1,245
11,575
5,208
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Guzzalord
Cernunnos
18
21 / 1 / 20
13,507
1,501
38,705
12,757
5,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
JP22
Cthulhu
16
2 / 2 / 26
10,034
1,115
12,764
10,340
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
MAWYSP
Jormungandr
18
5 / 1 / 34
10,908
1,212
14,059
12,747
10,637
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
167
5
Kills
44
44
Deaths
5
13
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
3
0.5
W
Baron Samedi
 
Baron Samedi
9
0
17
17.5
L
Cabrakan
BoastToast
Cabrakan
0
12
4
0.17
W
Nox
EdPi13
Nox
7
1
26
20
W
Cernunnos
Guzzalord
Cernunnos
21
1
20
31
L
Heimdallr
Incoporal
Heimdallr
0
10
2
0.1
W
Cthulhu
JP22
Cthulhu
2
2
26
7.5
W
Jormungandr
MAWYSP
Jormungandr
5
1
34
22
L
Cu Chulainn
abacusshifter101
Cu Chulainn
3
9
1
0.39
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,780
Damage
86,645
93,776
Taken
43,773
65,482
Mitigated
23,408
4,494
Healing
15,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,580
446
0
50
7,613
1,664
0
3,108
4,412
23,571
0
W
Baron Samedi
 
Baron Samedi
9,542
1,087
3,349
947
2,721
1,298
0
706
1,980
18,153
0
L
Cabrakan
BoastToast
Cabrakan
7,254
1,825
0
1,536
23,987
20,843
0
12,057
11,201
13,797
0
W
Nox
EdPi13
Nox
11,575
1,060
104
314
5,208
1,917
0
2,250
2,920
26,844
0
W
Cernunnos
Guzzalord
Cernunnos
38,705
30,836
0
7,583
12,757
5,395
0
3,632
8,944
0
53,681
L
Heimdallr
Incoporal
Heimdallr
8,758
1,852
66
637
16,552
5,549
0
10,944
5,232
0
16,464
W
Cthulhu
JP22
Cthulhu
12,764
1,879
1,202
601
10,340
4,161
0
5,245
5,019
20,816
0
W
Jormungandr
MAWYSP
Jormungandr
14,059
4,408
714
481
12,747
10,637
0
2,672
9,586
29,725
0
L
Cu Chulainn
abacusshifter101
Cu Chulainn
10,186
1,406
0
0
25,616
17,550
0
9,103
16,112
9,139
19,309
L
5,002
186
350
1,855
20,008
19,876
0
10,653
8,879
0
8,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,671
Gold Earned
56,229
106
Minions Killed
179
3
Camps Cleared
6
703,602
Distance Traveled
888,201
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,556
951
32
4
1
101,299
0
W
Baron Samedi
10,575
1,175
18
2
4
173,344
3
L
Cabrakan
8,863
985
16
2
1
124,932
2
W
Nox
11,205
1,245
54
6
1
182,385
1
W
Cernunnos
13,507
1,501
41
5
1
214,411
0
L
Heimdallr
8,183
909
16
2
1
137,522
0
W
Cthulhu
10,034
1,115
31
3
0
160,699
0
W
Jormungandr
10,908
1,212
35
4
0
157,362
0
L
Cu Chulainn
9,619
1,069
38
4
0
157,908
0
L
Guan Yu
9,450
1,050
4
0
0
181,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role