Player Matchup

Pele
Pele
KAWAIIXV
Pele
Level 77
God Stats
3W - 5L
1,330 SR
Queue Stats
578W - 657L
1,439 Elo+
Solo
Merlin
Merlin
Rhoughneck
Merlin
Level 102
God Stats
44W - 45L
1,425 SR
Queue Stats
544W - 555L
1,417 Elo+
Solo
Ares
Ares
SmittyXXphoenix
Ares
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 174L
1,424 Elo+
Solo
Cernunnos
Cernunnos
Xtofr
Cernunnos
Level 65
God Stats
147W - 137L
1,545 SR
Queue Stats
161W - 168L
1,475 Elo+
Solo
Yu Huang
Yu Huang
degeezum
Yu Huang
Level 158
God Stats
9W - 14L
1,274 SR
Queue Stats
268W - 297L
1,432 Elo+
Solo
Team Averages
Level 112
1,415 SR
1,437 Elo+

VS

Team Averages
Level 83
1,554 SR
1,472 Elo+
Hou Yi
Hou Yi
BANSH33 J034525
Hou Yi
Level 149
God Stats
738W - 780L
1,562 SR
Queue Stats
745W - 790L
1,518 Elo+
Solo
Ra
Ra
IsaacBaro
Ra
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Nexus Omega2925
Gilgamesh
Level 57
God Stats
11W - 14L
1,386 SR
Queue Stats
192W - 224L
1,398 Elo+
Solo
Ymir
Ymir
ssas23
Ymir
Level 69
God Stats
3W - 2L
1,616 SR
Queue Stats
372W - 381L
1,548 Elo+
Party 1
Charybdis
Charybdis
theonlyhuman
Charybdis
Level 84
God Stats
2W - 6L
1,706 SR
Queue Stats
181W - 174L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
3 / 5 / 4
10,974
998
14,410
15,210
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Rhoughneck
Merlin
16
0 / 1 / 4
10,693
972
10,745
5,369
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 3 / 1
9,875
898
2,870
13,599
11,267
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Xtofr
Cernunnos
15
0 / 5 / 3
9,663
878
6,714
8,073
3,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
degeezum
Yu Huang
17
3 / 10 / 3
11,507
1,046
12,419
20,525
7,619
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

88

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 16
11,271
1,025
9,166
6,701
3,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
12 / 0 / 8
13,711
1,246
12,570
5,041
1,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Nexus Omega2925
Gilgamesh
17
3 / 4 / 13
11,485
1,044
14,453
13,748
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
ssas23
Ymir
17
2 / 1 / 13
11,828
1,075
9,318
21,390
24,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
theonlyhuman
Charybdis
18
6 / 1 / 10
12,397
1,127
12,964
7,587
2,744
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
7
Kills
24
24
Deaths
7
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
1
1
16
9
W
12
0
8
16
L
Pele
3
5
4
1
W
Gilgamesh
Nexus Omega2925
Gilgamesh
3
4
13
2.38
L
Merlin
Rhoughneck
Merlin
0
1
4
2
L
1
3
1
0.5
L
Cernunnos
Xtofr
Cernunnos
0
5
3
0.3
L
Yu Huang
degeezum
Yu Huang
3
10
3
0.45
W
Ymir
ssas23
Ymir
2
1
13
8.5
W
Charybdis
theonlyhuman
Charybdis
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,158
Damage
58,471
62,776
Taken
54,467
29,815
Mitigated
38,719
6,935
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,166
3,937
0
10
6,701
3,714
0
2,728
3,973
0
30,197
W
12,570
739
2,440
1,576
5,041
1,717
0
3,655
1,386
31,646
0
L
Pele
14,410
4,188
0
664
15,210
5,679
0
5,119
10,091
0
23,421
W
Gilgamesh
Nexus Omega2925
Gilgamesh
14,453
5,450
114
1,691
13,748
5,848
0
6,493
7,255
0
22,934
L
Merlin
Rhoughneck
Merlin
10,745
696
0
905
5,369
2,097
0
1,826
3,543
43,240
0
L
2,870
217
0
0
13,599
11,267
0
2,855
10,744
8,188
0
L
Cernunnos
Xtofr
Cernunnos
6,714
2,809
0
708
8,073
3,153
0
4,384
3,689
0
17,792
L
Yu Huang
degeezum
Yu Huang
12,419
2,459
239
4,419
20,525
7,619
0
7,704
12,821
41,339
0
W
Ymir
ssas23
Ymir
9,318
2,096
0
991
21,390
24,696
0
8,431
11,479
17,221
0
W
Charybdis
theonlyhuman
Charybdis
12,964
9,744
308
1,822
7,587
2,744
0
4,727
2,860
0
45,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,712
Gold Earned
60,692
185
Minions Killed
226
5
Camps Cleared
7
798,311
Distance Traveled
1,056,453
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,271
1,025
50
5
0
185,863
5
W
Ra
13,711
1,246
51
5
1
223,293
0
L
Pele
10,974
998
23
2
2
174,414
0
W
Gilgamesh
11,485
1,044
16
1
3
223,529
1
L
Merlin
10,693
972
84
8
1
214,976
3
L
Ares
9,875
898
5
0
0
140,724
1
L
Cernunnos
9,663
878
16
1
2
97,743
0
L
Yu Huang
11,507
1,046
57
5
0
170,454
1
W
Ymir
11,828
1,075
14
1
1
221,861
0
W
Charybdis
12,397
1,127
95
9
2
201,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role