Player Matchup

Janus
Janus
 
Janus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ValleyedBlock56
Zhong Kui
Level 17
God Stats
1W - 1L
1,293 SR
Queue Stats
22W - 12L
1,662 Elo+
Solo
Hachiman
Hachiman
sirnuggetman
Hachiman
Level 133
God Stats
1W - 0L
1,736 SR
Queue Stats
5W - 6L
1,575 Elo+
Party 2
Team Averages
Level 113
1,506 SR
1,547 Elo+

VS

Team Averages
Level 88
1,702 SR
1,805 Elo+
Neith
Neith
Heizou
Neith
Level 27
God Stats
1W - 2L
1,902 SR
Queue Stats
87W - 20L
1,964 Elo+
Party 3
Charybdis
Charybdis
NotFlaws
Charybdis
Level 145
God Stats
36W - 19L
1,840 SR
Queue Stats
138W - 53L
1,819 Elo+
Party 3
Zhong Kui
Zhong Kui
Yoshiikazu
Zhong Kui
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 23L
1,899 Elo+
Party 3
Nu Wa
Nu Wa
jovet
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
z Alpha o
Cu Chulainn
Level 121
God Stats
0W - 1L
1,769 SR
Queue Stats
214W - 97L
1,816 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 2 / 10
8,224
822
10,788
7,568
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
 
King Arthur
15
3 / 4 / 6
7,874
787
7,018
13,760
8,342
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
 
Loki
14
3 / 2 / 9
7,685
769
4,737
8,154
5,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
ValleyedBlock56
Zhong Kui
15
5 / 1 / 5
8,386
839
11,465
10,025
9,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
sirnuggetman
Hachiman
14
2 / 1 / 8
7,647
765
4,272
8,435
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Heizou
Neith
13
2 / 2 / 3
7,009
701
6,151
6,735
2,726
Charybdis
NotFlaws
Charybdis
14
2 / 2 / 4
7,574
757
5,238
8,549
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Yoshiikazu
Zhong Kui
14
5 / 2 / 4
8,127
813
13,168
9,302
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
jovet
Nu Wa
10
0 / 7 / 2
5,966
597
2,613
5,987
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
z Alpha o
Cu Chulainn
13
1 / 4 / 6
7,363
736
5,455
12,725
11,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
17
Kills
10
10
Deaths
17
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
10
4.5
W
King Arthur
 
King Arthur
3
4
6
1.5
W
Loki
 
Loki
3
2
9
3.75
L
Neith
Heizou
Neith
2
2
3
1.75
L
Charybdis
NotFlaws
Charybdis
2
2
4
2
W
Zhong Kui
ValleyedBlock56
Zhong Kui
5
1
5
7.5
L
Zhong Kui
Yoshiikazu
Zhong Kui
5
2
4
3.5
L
Nu Wa
jovet
Nu Wa
0
7
2
0.14
W
Hachiman
sirnuggetman
Hachiman
2
1
8
6
L
Cu Chulainn
z Alpha o
Cu Chulainn
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,280
Damage
32,625
47,942
Taken
43,298
28,039
Mitigated
25,362
10,714
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,788
922
0
821
7,568
2,128
252
4,245
3,193
30,449
0
W
King Arthur
 
King Arthur
7,018
760
0
3,208
13,760
8,342
350
3,356
10,315
0
26,724
W
Loki
 
Loki
4,737
832
0
223
8,154
5,589
323
3,296
4,706
0
11,234
L
Neith
Heizou
Neith
6,151
570
0
1,227
6,735
2,726
0
3,468
3,167
0
16,435
L
Charybdis
NotFlaws
Charybdis
5,238
3,378
0
2,222
8,549
3,140
0
4,318
4,123
0
24,249
W
Zhong Kui
ValleyedBlock56
Zhong Kui
11,465
1,266
0
5,159
10,025
9,483
232
2,562
7,369
34,168
0
L
Zhong Kui
Yoshiikazu
Zhong Kui
13,168
794
0
2,285
9,302
6,001
0
5,214
3,841
24,632
0
L
Nu Wa
jovet
Nu Wa
2,613
614
0
44
5,987
1,790
34
2,677
3,156
3,882
0
W
Hachiman
sirnuggetman
Hachiman
4,272
2,361
0
1,303
8,435
2,497
4,656
1,807
6,578
0
19,608
L
Cu Chulainn
z Alpha o
Cu Chulainn
5,455
1,117
39
2,389
12,725
11,705
0
5,857
6,758
0
23,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,816
Gold Earned
36,039
208
Minions Killed
147
0
Camps Cleared
0
1,063,494
Distance Traveled
851,972
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,224
822
57
6
0
217,705
3
W
King Arthur
7,874
787
38
4
0
229,425
0
W
Loki
7,685
769
16
2
0
235,762
3
L
Neith
7,009
701
29
3
0
177,917
3
L
Charybdis
7,574
757
41
4
0
186,670
4
W
Zhong Kui
8,386
839
64
6
0
176,997
0
L
Zhong Kui
8,127
813
36
4
0
195,121
1
L
Nu Wa
5,966
597
2
0
0
110,975
0
W
Hachiman
7,647
765
33
3
0
203,605
4
L
Cu Chulainn
7,363
736
39
4
0
181,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role