Player Matchup

Ullr
Ullr
D3ADmAnHANDS
Ullr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,268 Elo+
Party 2
Nu Wa
Nu Wa
Raw Earplug
Nu Wa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,266 Elo+
Party 2
Artio
Artio
aFatPanda5933
Artio
Level 19
God Stats
13W - 12L
1,441 SR
Queue Stats
24W - 36L
1,252 Elo+
Party 2
Team Averages
Level 36
1,480 SR
1,262 Elo+

VS

Team Averages
Level 77
1,602 SR
1,315 Elo+
Danzaburou
Danzaburou
SylvanLimpkin
Danzaburou
Level 125
God Stats
1W - 0L
1,806 SR
Queue Stats
6W - 7L
1,360 Elo+
Party 1
Vulcan
Vulcan
jdam527
Vulcan
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 42L
1,276 Elo+
Solo
Chaac
Chaac
oscarzepam
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,520
543
2,776
13,590
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 4 / 0
6,826
569
6,346
10,936
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 0
6,498
542
1,052
15,142
11,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SylvanLimpkin
Danzaburou
15
8 / 0 / 3
9,775
815
15,722
8,694
3,429
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
jdam527
Vulcan
13
3 / 0 / 4
8,452
704
9,516
4,619
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
13
2 / 0 / 8
8,437
703
8,891
7,853
7,155
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
13
13
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
4
0
0
W
Danzaburou
SylvanLimpkin
Danzaburou
8
0
3
9.5
L
0
5
0
0
W
Vulcan
jdam527
Vulcan
3
0
4
5
W
Chaac
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,174
Damage
34,129
39,668
Taken
21,166
19,953
Mitigated
12,215
5,142
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,776
822
593
1,411
13,590
5,020
0
3,796
9,794
0
13,396
L
6,346
1,437
0
550
10,936
3,718
0
2,188
8,748
26,208
0
W
Danzaburou
SylvanLimpkin
Danzaburou
15,722
9,949
0
3,705
8,694
3,429
1,850
2,902
5,626
0
47,172
L
1,052
109
726
1,862
15,142
11,215
0
3,700
11,442
10,235
0
W
Vulcan
jdam527
Vulcan
9,516
3,050
0
872
4,619
1,631
551
1,655
2,854
32,663
0
W
Chaac
8,891
936
0
2,397
7,853
7,155
297
2,730
4,920
0
30,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,844
Gold Earned
26,664
97
Minions Killed
153
2
Camps Cleared
8
618,453
Distance Traveled
689,406
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,520
543
24
2
0
218,444
1
L
Nu Wa
6,826
569
54
5
1
176,421
0
W
Danzaburou
9,775
815
67
6
5
220,183
1
L
Artio
6,498
542
19
2
1
223,588
0
W
Vulcan
8,452
704
49
4
1
223,096
3
W
Chaac
8,437
703
37
3
2
246,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role