Player Matchup

Nox
Nox
 
Nox
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
LAX Bro 759811
Hel
Level 104
God Stats
2W - 1L
1,882 SR
Queue Stats
204W - 159L
1,538 Elo+
Solo
Janus
Janus
Toadbois7666
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,641 Elo+
Solo
Persephone
Persephone
greengo509
Persephone
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
263W - 297L
1,365 Elo+
Solo
Tiamat
Tiamat
naruto0404x2
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,430 Elo+
Solo
Team Averages
Level 37
1,576 SR
1,495 Elo+

VS

Team Averages
Level 68
1,606 SR
1,596 Elo+
Charybdis
Charybdis
 
Charybdis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Aogail
Khepri
Level 124
God Stats
10W - 5L
1,669 SR
Queue Stats
687W - 498L
1,583 Elo+
Party 1
Hades
Hades
AytierSM
Hades
Level 49
God Stats
1W - 0L
1,640 SR
Queue Stats
14W - 6L
1,677 Elo+
Party 2
Yemoja
Yemoja
Junkagon
Yemoja
Level 116
God Stats
6W - 4L
1,719 SR
Queue Stats
467W - 315L
1,575 Elo+
Party 1
Artemis
Artemis
PlzNoBeltDad
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 31L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
5 / 3 / 8
10,162
782
10,595
10,801
4,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 5 / 7
10,155
781
12,644
12,316
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 8 / 7
9,297
715
13,767
13,797
3,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
greengo509
Persephone
14
1 / 6 / 7
8,683
668
10,629
13,803
3,311
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
14
0 / 9 / 9
8,322
640
6,175
17,115
6,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
6 / 5 / 14
9,913
763
10,820
13,090
5,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Aogail
Khepri
17
1 / 3 / 23
10,464
805
8,424
20,890
25,524
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
AytierSM
Hades
17
10 / 3 / 14
10,886
837
19,804
16,629
15,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Junkagon
Yemoja
17
1 / 2 / 19
10,174
783
3,437
13,678
18,285
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
PlzNoBeltDad
Artemis
19
13 / 3 / 15
11,787
907
21,140
17,374
8,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
116
14
Kills
31
31
Deaths
16
38
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
3
8
3
W
Charybdis
 
Charybdis
6
5
14
2.6
W
Khepri
Aogail
Khepri
1
3
23
4.17
W
Hades
AytierSM
Hades
10
3
14
5.67
W
Yemoja
Junkagon
Yemoja
1
2
19
5.25
L
5
5
7
1.7
W
Artemis
PlzNoBeltDad
Artemis
13
3
15
6.83
L
3
8
7
0.81
L
Persephone
greengo509
Persephone
1
6
7
0.75
L
Tiamat
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,810
Damage
63,625
67,832
Taken
81,661
22,447
Mitigated
73,928
23,760
Healing
42,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,595
1,612
1,532
3,283
10,801
4,760
635
5,904
4,897
25,219
0
W
Charybdis
 
Charybdis
10,820
3,897
455
1,204
13,090
5,390
2,146
10,515
2,345
0
23,444
W
Khepri
Aogail
Khepri
8,424
601
6,049
4,493
20,890
25,524
237
12,463
8,130
21,217
0
W
Hades
AytierSM
Hades
19,804
1,041
1,601
5,095
16,629
15,822
944
7,425
8,980
34,388
0
W
Yemoja
Junkagon
Yemoja
3,437
1,117
14,645
3,788
13,678
18,285
569
8,174
5,336
11,676
0
L
12,644
623
7,033
4,747
12,316
4,565
122
6,898
5,418
22,380
0
W
Artemis
PlzNoBeltDad
Artemis
21,140
10,596
1,094
3,870
17,374
8,907
2,562
14,044
3,060
0
38,840
L
13,767
622
1,036
1,577
13,797
3,049
0
6,604
7,193
22,278
0
L
Persephone
greengo509
Persephone
10,629
1,240
452
2,355
13,803
3,311
329
5,180
8,617
20,580
0
L
Tiamat
6,175
1,346
84
1,661
17,115
6,762
374
7,078
10,037
13,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,619
Gold Earned
53,224
118
Minions Killed
132
0
Camps Cleared
0
1,114,478
Distance Traveled
1,052,681
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,162
782
40
3
0
239,533
3
W
Charybdis
9,913
763
29
2
0
193,152
1
W
Khepri
10,464
805
15
1
0
234,389
4
W
Hades
10,886
837
31
2
0
229,560
4
W
Yemoja
10,174
783
13
1
0
204,232
2
L
Hel
10,155
781
25
2
0
243,991
1
W
Artemis
11,787
907
44
3
0
191,348
0
L
Janus
9,297
715
17
1
0
195,731
0
L
Persephone
8,683
668
20
2
0
235,099
0
L
Tiamat
8,322
640
16
1
0
200,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role