Player Matchup

Cupid
Cupid
Ahpau--
Cupid
Level 100
God Stats
1W - 0L
1,730 SR
Queue Stats
170W - 150L
1,456 Elo+
Party 1
Khepri
Khepri
Ghostley78
Khepri
Level 87
God Stats
8W - 3L
1,586 SR
Queue Stats
171W - 156L
1,453 Elo+
Party 1
Shiva
Shiva
fierce_unit_4791
Shiva
Level 29
God Stats
12W - 10L
1,478 SR
Queue Stats
108W - 99L
1,445 Elo+
Party 1
Team Averages
Level 72
1,598 SR
1,451 Elo+

VS

Team Averages
Level 65
1,510 SR
1,372 Elo+
Mulan
Mulan
En Claireity
Mulan
Level 100
God Stats
11W - 6L
1,464 SR
Queue Stats
166W - 195L
1,376 Elo+
Party 2
Agni
Agni
StandoffHail
Agni
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 86L
1,370 Elo+
Party 2
Hachiman
Hachiman
o ROY AK47
Hachiman
Level 26
God Stats
13W - 20L
1,566 SR
Queue Stats
138W - 162L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ahpau--
Cupid
17
6 / 2 / 4
11,537
769
11,874
10,106
4,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Ghostley78
Khepri
15
0 / 2 / 12
9,836
656
8,074
14,349
11,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 0 / 6
10,905
727
7,106
10,836
7,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
9,068
605
9,593
13,664
9,407
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 3 / 1
8,950
597
11,913
9,206
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
o ROY AK47
Hachiman
13
0 / 5 / 3
8,707
580
6,382
10,598
3,279
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
Ahpau--
Cupid
6
2
4
4
L
2
4
2
0.75
W
Khepri
Ghostley78
Khepri
0
2
12
3
L
2
3
1
0.83
W
6
0
6
9
L
Hachiman
o ROY AK47
Hachiman
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,054
Damage
27,888
35,291
Taken
33,468
23,485
Mitigated
15,416
11,441
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Ahpau--
Cupid
11,874
4,339
1,777
3,824
10,106
4,216
1,693
2,301
7,586
0
53,456
L
9,593
902
0
3,489
13,664
9,407
16
3,235
9,983
0
23,837
W
Khepri
Ghostley78
Khepri
8,074
519
0
1,394
14,349
11,498
65
4,186
9,770
26,011
0
L
11,913
377
54
3,128
9,206
2,730
0
1,592
7,466
26,019
0
W
7,106
583
1,388
3,058
10,836
7,771
609
4,833
5,758
0
39,068
L
Hachiman
o ROY AK47
Hachiman
6,382
3,510
372
2,203
10,598
3,279
0
2,618
7,662
0
22,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,278
Gold Earned
26,725
201
Minions Killed
109
11
Camps Cleared
3
911,770
Distance Traveled
720,852
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,537
769
79
5
5
286,265
5
L
Mulan
9,068
605
30
2
1
223,043
5
W
Khepri
9,836
656
31
2
2
300,874
5
L
Agni
8,950
597
46
3
2
249,770
6
W
Shiva
10,905
727
91
6
4
324,631
1
L
Hachiman
8,707
580
33
2
0
248,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role