Player Matchup

Discordia
Discordia
AEROBB
Discordia
Level 98
God Stats
12W - 10L
1,754 SR
Queue Stats
85W - 83L
1,514 Elo+
Party 1
Anhur
Anhur
M6JamesBond007
Anhur
Level 80
God Stats
0W - 2L
1,686 SR
Queue Stats
64W - 56L
1,544 Elo+
Solo
Pele
Pele
Patriotsfan8112
Pele
Level 121
God Stats
0W - 3L
1,592 SR
Queue Stats
159W - 153L
1,579 Elo+
Party 1
Ra
Ra
XBlueOpX
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
l Fire Fist Ace
Hercules
Level 148
God Stats
21W - 13L
1,619 SR
Queue Stats
433W - 403L
1,511 Elo+
Solo
Team Averages
Level 110
1,630 SR
1,530 Elo+

VS

Team Averages
Level 112
1,551 SR
1,482 Elo+
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Chibot
Jing Wei
Level 148
God Stats
16W - 23L
1,372 SR
Queue Stats
150W - 195L
1,452 Elo+
Solo
Geb
Geb
Corvidae4211
Geb
Level 38
God Stats
5W - 1L
1,659 SR
Queue Stats
86W - 99L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
FatSnaxxx
Tsukuyomi
Level 139
God Stats
4W - 4L
1,723 SR
Queue Stats
202W - 196L
1,519 Elo+
Solo
Pele
Pele
MANUELOCO 0412
Pele
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
375W - 367L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AEROBB
Discordia
6
0 / 1 / 0
3,667
733
640
1,507
364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 1 / 1
3,665
733
1,776
3,607
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 0
3,555
711
805
2,564
600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
981
196
0
0
0
Hercules
6
1 / 0 / 0
3,532
706
2,376
2,368
643
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
1 / 0 / 0
3,475
695
885
1,236
295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Chibot
Jing Wei
6
0 / 0 / 0
3,481
696
391
1,885
407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,258
652
431
3,813
1,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
FatSnaxxx
Tsukuyomi
6
1 / 1 / 1
3,859
772
2,371
3,889
557
6
1 / 0 / 0
3,670
734
389
4,009
921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
0
1
L
Discordia
AEROBB
Discordia
0
1
0
0
W
Jing Wei
Chibot
Jing Wei
0
0
0
0
W
0
1
0
0
W
Tsukuyomi
FatSnaxxx
Tsukuyomi
1
1
1
1.5
L
0
1
1
0.5
W
1
0
0
1
L
1
1
0
1
L
0
0
0
0
L
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,597
Damage
4,467
10,046
Taken
14,832
2,352
Mitigated
3,593
3,153
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
885
41
0
470
1,236
295
0
489
747
12,392
0
L
Discordia
AEROBB
Discordia
640
42
0
280
1,507
364
0
885
622
16,689
0
W
Jing Wei
Chibot
Jing Wei
391
248
0
1,323
1,885
407
0
0
1,885
0
16,283
W
431
0
0
1,273
3,813
1,413
0
0
3,813
6,652
0
W
Tsukuyomi
FatSnaxxx
Tsukuyomi
2,371
544
0
1,563
3,889
557
0
0
3,889
0
11,550
L
1,776
953
0
1,324
3,607
745
0
0
3,607
0
12,589
W
389
48
0
1,179
4,009
921
0
151
3,858
0
17,763
L
805
269
0
988
2,564
600
0
0
2,564
0
10,098
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
2,376
924
0
561
2,368
643
0
431
1,937
0
13,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,400
Gold Earned
17,743
110
Minions Killed
148
0
Camps Cleared
0
415,747
Distance Traveled
511,722
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,475
695
25
5
0
84,034
2
L
Discordia
3,667
733
37
7
0
103,025
2
W
Jing Wei
3,481
696
41
8
0
96,811
2
W
Geb
3,258
652
14
3
0
108,532
1
W
Tsukuyomi
3,859
772
20
4
0
110,774
0
L
Anhur
3,665
733
23
5
0
88,487
2
W
Pele
3,670
734
48
10
0
111,571
0
L
Pele
3,555
711
27
5
0
111,975
0
L
Ra
981
196
0
0
0
0
0
L
Hercules
3,532
706
23
5
0
112,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role