Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Escobar_de_Moe
Morgan Le Fay
Level 129
God Stats
2W - 0L
1,938 SR
Queue Stats
114W - 93L
1,544 Elo+
Party 1
Chiron
Chiron
diegoluque7
Chiron
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 87L
1,503 Elo+
Party 1
Geb
Geb
lRYAl_Mayorista
Geb
Level 154
God Stats
4W - 2L
1,570 SR
Queue Stats
159W - 116L
1,611 Elo+
Party 1
Team Averages
Level 151
1,602 SR
1,532 Elo+

VS

Team Averages
Level 83
1,581 SR
1,599 Elo+
Mulan
Mulan
MinceTheThird
Mulan
Level 53
God Stats
3W - 4L
1,500 SR
Queue Stats
90W - 51L
1,667 Elo+
Party 3
Scylla
Scylla
MoonArkle
Scylla
Level 82
God Stats
24W - 27L
1,539 SR
Queue Stats
310W - 199L
1,671 Elo+
Party 3
Chiron
Chiron
Phillsy
Chiron
Level 119
God Stats
8W - 6L
1,697 SR
Queue Stats
430W - 445L
1,574 Elo+
Party 2
Xing Tian
Xing Tian
Sir-Simp-A-Lot
Xing Tian
Level 83
God Stats
11W - 16L
1,575 SR
Queue Stats
111W - 135L
1,405 Elo+
Party 2
Sun Wukong
Sun Wukong
SoaringCactus
Sun Wukong
Level 79
God Stats
4W - 4L
1,596 SR
Queue Stats
340W - 309L
1,677 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
6 / 0 / 3
8,320
640
10,488
13,230
6,911
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
 
Sol
13
1 / 2 / 2
7,397
569
4,402
7,934
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
Escobar_de_Moe
Morgan Le Fay
13
5 / 1 / 0
7,491
576
4,202
6,264
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
12
0 / 0 / 1
6,738
518
4,332
4,346
1,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
6,422
494
3,401
8,265
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,582
506
4,078
9,284
4,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
MoonArkle
Scylla
11
2 / 3 / 0
6,317
486
4,155
4,070
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Phillsy
Chiron
11
0 / 2 / 0
6,577
506
4,004
8,204
2,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xing Tian
Sir-Simp-A-Lot
Xing Tian
9
0 / 1 / 2
5,785
445
2,483
8,528
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
SoaringCactus
Sun Wukong
13
2 / 2 / 2
7,044
542
5,658
7,766
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
12
Kills
4
4
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
0
3
7.5
W
Sol
 
Sol
1
2
2
1
W
Morgan Le Fay
Escobar_de_Moe
Morgan Le Fay
5
1
0
5
L
0
4
1
0.13
L
Scylla
MoonArkle
Scylla
2
3
0
0.67
L
Chiron
Phillsy
Chiron
0
2
0
0
L
Xing Tian
Sir-Simp-A-Lot
Xing Tian
0
1
2
1
L
Sun Wukong
SoaringCactus
Sun Wukong
2
2
2
1.5
W
Chiron
0
0
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,825
Damage
20,378
40,039
Taken
37,852
16,578
Mitigated
15,800
14,960
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,488
2,127
0
4,321
13,230
6,911
0
1,679
11,551
0
45,271
W
Sol
 
Sol
4,402
1,199
0
3,480
7,934
2,097
0
1,699
6,235
52,208
0
W
Morgan Le Fay
Escobar_de_Moe
Morgan Le Fay
4,202
476
0
3,100
6,264
2,001
0
681
5,583
42,513
0
L
4,078
439
0
2,888
9,284
4,253
0
1,778
7,506
0
41,502
L
Scylla
MoonArkle
Scylla
4,155
0
0
643
4,070
1,263
0
2,179
1,891
27,594
0
L
Chiron
Phillsy
Chiron
4,004
1,897
266
2,977
8,204
2,554
0
1,652
6,475
0
52,456
L
Xing Tian
Sir-Simp-A-Lot
Xing Tian
2,483
93
153
2,163
8,528
4,662
0
3,673
4,855
10,093
0
L
Sun Wukong
SoaringCactus
Sun Wukong
5,658
780
0
3,006
7,766
3,068
0
2,412
5,354
0
44,017
W
Chiron
4,332
1,252
701
2,136
4,346
1,101
1,070
496
3,850
0
41,903
W
3,401
358
0
1,222
8,265
4,468
0
2,083
6,182
16,412
3,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,368
Gold Earned
32,305
388
Minions Killed
356
0
Camps Cleared
0
1,324,936
Distance Traveled
1,274,934
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,320
640
87
7
0
268,539
6
W
Sol
7,397
569
100
8
0
242,037
4
W
Morgan Le Fay
7,491
576
75
6
0
280,849
2
L
Mulan
6,582
506
89
7
0
225,232
5
L
Scylla
6,317
486
54
4
0
242,546
5
L
Chiron
6,577
506
111
9
0
254,903
1
L
Xing Tian
5,785
445
18
1
0
272,103
3
L
Sun Wukong
7,044
542
84
6
0
280,150
3
W
Chiron
6,738
518
95
7
0
268,676
4
W
Geb
6,422
494
31
2
0
264,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role