Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
BareRays
Gilgamesh
Level 116
God Stats
39W - 37L
1,669 SR
Queue Stats
848W - 633L
1,610 Elo+
Party 1
Bellona
Bellona
Elkiritos
Bellona
Level 28
God Stats
3W - 3L
1,511 SR
Queue Stats
20W - 19L
1,555 Elo+
Party 4
Neith
Neith
Jointoe
Neith
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 64L
1,306 Elo+
Party 1
Fafnir
Fafnir
KamiKuasi
Fafnir
Level 32
God Stats
20W - 9L
1,500 SR
Queue Stats
311W - 189L
1,306 Elo+
Party 1
Team Averages
Level 69
1,536 SR
1,455 Elo+

VS

Team Averages
Level 72
1,511 SR
1,519 Elo+
King Arthur
King Arthur
BboySpawn
King Arthur
Level 102
God Stats
37W - 39L
1,505 SR
Queue Stats
140W - 146L
1,433 Elo+
Party 2
Thanatos
Thanatos
Boar7Merlin
Thanatos
Level 109
God Stats
2W - 3L
1,473 SR
Queue Stats
137W - 135L
1,585 Elo+
Party 3
Hel
Hel
KiddShotz
Hel
Level 69
God Stats
2W - 11L
1,290 SR
Queue Stats
57W - 64L
1,405 Elo+
Party 2
Yu Huang
Yu Huang
LiLNonFatLatte
Yu Huang
Level 53
God Stats
5W - 2L
1,618 SR
Queue Stats
173W - 135L
1,658 Elo+
Party 3
Charybdis
Charybdis
ReyLyger
Charybdis
Level 28
God Stats
3W - 3L
1,668 SR
Queue Stats
38W - 35L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
10 / 0 / 0
10,589
706
9,228
10,138
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
BareRays
Gilgamesh
15
8 / 1 / 7
9,085
606
8,695
8,960
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Elkiritos
Bellona
16
4 / 1 / 5
9,969
665
9,353
13,283
14,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Jointoe
Neith
12
0 / 3 / 7
7,302
487
4,303
5,192
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
KamiKuasi
Fafnir
12
1 / 0 / 9
8,251
550
2,669
8,410
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BboySpawn
King Arthur
13
1 / 6 / 1
7,722
515
5,631
12,758
8,442
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Boar7Merlin
Thanatos
11
1 / 4 / 0
6,696
446
3,716
11,313
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 5 / 2
5,949
397
4,876
9,290
2,901
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
14
1 / 2 / 0
8,225
548
5,968
6,736
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
ReyLyger
Charybdis
10
1 / 6 / 1
6,291
419
2,245
9,907
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
23
Kills
4
5
Deaths
23
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
10
0
0
10
W
Gilgamesh
BareRays
Gilgamesh
8
1
7
11.5
L
King Arthur
BboySpawn
King Arthur
1
6
1
0.25
L
Thanatos
Boar7Merlin
Thanatos
1
4
0
0.25
W
Bellona
Elkiritos
Bellona
4
1
5
6.5
W
Neith
Jointoe
Neith
0
3
7
1.17
W
Fafnir
KamiKuasi
Fafnir
1
0
9
5.5
L
0
5
2
0.2
L
Yu Huang
1
2
0
0.5
L
Charybdis
ReyLyger
Charybdis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,248
Damage
22,436
45,983
Taken
50,004
32,975
Mitigated
19,568
14,834
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,228
3,837
0
5,065
10,138
3,856
4,226
3,024
7,114
0
91,749
W
Gilgamesh
BareRays
Gilgamesh
8,695
1,761
0
1,917
8,960
3,936
0
3,378
5,582
0
56,128
L
King Arthur
BboySpawn
King Arthur
5,631
963
0
2,180
12,758
8,442
0
0
12,758
0
43,497
L
Thanatos
Boar7Merlin
Thanatos
3,716
341
0
6,405
11,313
3,429
0
109
11,204
0
41,525
W
Bellona
Elkiritos
Bellona
9,353
4,709
0
3,951
13,283
14,238
882
711
12,572
0
61,902
W
Neith
Jointoe
Neith
4,303
1,710
0
1,412
5,192
1,950
992
933
4,259
0
39,337
W
Fafnir
KamiKuasi
Fafnir
2,669
1,291
0
2,489
8,410
8,995
270
2,798
5,612
11,688
0
L
4,876
327
1,279
2,804
9,290
2,901
0
1,267
8,023
24,361
0
L
Yu Huang
5,968
871
0
742
6,736
2,220
0
558
6,178
62,511
0
L
Charybdis
ReyLyger
Charybdis
2,245
565
0
1,841
9,907
2,576
0
735
9,172
0
34,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,196
Gold Earned
34,883
496
Minions Killed
426
0
Camps Cleared
0
1,500,523
Distance Traveled
1,344,068
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,589
706
185
12
0
312,025
3
W
Gilgamesh
9,085
606
77
5
0
349,958
7
L
King Arthur
7,722
515
100
7
0
252,273
2
L
Thanatos
6,696
446
79
5
0
311,725
2
W
Bellona
9,969
665
139
9
0
288,550
0
W
Neith
7,302
487
73
5
0
264,608
3
W
Fafnir
8,251
550
22
1
0
285,382
2
L
Hel
5,949
397
42
3
0
256,055
2
L
Yu Huang
8,225
548
135
9
0
285,246
2
L
Charybdis
6,291
419
70
5
0
238,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role