Player Matchup

Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BooJa92
Ao Kuang
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
1,003W - 1,069L
1,603 Elo+
Solo
Chernobog
Chernobog
bedhead909
Chernobog
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 59L
1,513 Elo+
Solo
Bellona
Bellona
snake189
Bellona
Level 148
God Stats
1W - 4L
1,305 SR
Queue Stats
240W - 260L
1,526 Elo+
Solo
Team Averages
Level 153
1,461 SR
1,528 Elo+

VS

Team Averages
Level 139
1,577 SR
1,550 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
TheRealCodin
Da Ji
Level 85
God Stats
2W - 5L
1,715 SR
Queue Stats
300W - 267L
1,639 Elo+
Solo
Zeus
Zeus
Yijh
Zeus
Level 159
God Stats
7W - 3L
1,672 SR
Queue Stats
284W - 283L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 4 / 5
7,362
818
4,278
12,168
14,483
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
 
Sun Wukong
12
0 / 5 / 5
6,849
761
11,025
14,051
8,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ao Kuang
BooJa92
Ao Kuang
13
2 / 4 / 4
7,206
801
5,853
11,975
8,291
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
bedhead909
Chernobog
15
3 / 3 / 2
8,493
944
8,086
7,525
2,706
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
snake189
Bellona
11
0 / 5 / 6
6,829
759
5,835
11,851
14,460
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 0 / 14
8,674
964
7,733
7,656
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
 
Thor
14
4 / 1 / 12
8,593
955
12,361
8,932
5,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
 
Chang'e
14
1 / 1 / 16
8,097
900
7,075
9,768
4,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 4 / 14
7,709
857
8,774
13,918
17,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Yijh
Zeus
15
10 / 1 / 7
9,289
1,032
15,775
6,605
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
7
Kills
20
21
Deaths
7
22
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
5
1.13
L
Sun Wukong
 
Sun Wukong
0
5
5
0.5
W
Nu Wa
 
Nu Wa
4
0
14
11
W
Thor
 
Thor
4
1
12
10
W
Chang'e
 
Chang'e
1
1
16
9
L
Ao Kuang
BooJa92
Ao Kuang
2
4
4
1
W
1
4
14
2
W
Zeus
Yijh
Zeus
10
1
7
13.5
L
Chernobog
bedhead909
Chernobog
3
3
2
1.33
L
Bellona
snake189
Bellona
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,077
Damage
51,718
57,570
Taken
46,879
48,173
Mitigated
32,616
18,630
Healing
20,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,278
1,528
4,027
3,203
12,168
14,483
218
7,893
4,247
0
7,347
L
Sun Wukong
 
Sun Wukong
11,025
1,282
250
4,496
14,051
8,233
22
8,269
5,586
0
20,679
W
Nu Wa
 
Nu Wa
7,733
2,128
319
1,509
7,656
2,926
1,615
242
7,212
21,864
0
W
Thor
 
Thor
12,361
2,702
571
1,650
8,932
5,351
719
1,040
7,892
0
17,676
W
Chang'e
 
Chang'e
7,075
331
9,082
4,602
9,768
4,104
1,112
2,218
7,450
21,514
0
L
Ao Kuang
BooJa92
Ao Kuang
5,853
1,293
166
2,968
11,975
8,291
718
5,005
6,661
15,456
0
W
8,774
1,146
366
1,846
13,918
17,165
349
1,399
12,199
0
12,937
W
Zeus
Yijh
Zeus
15,775
1,987
511
346
6,605
3,070
2,226
954
5,454
26,735
0
L
Chernobog
bedhead909
Chernobog
8,086
4,567
175
866
7,525
2,706
756
3,848
3,537
0
27,941
L
Bellona
snake189
Bellona
5,835
1,108
1,288
1,191
11,851
14,460
129
5,568
6,145
0
11,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,739
Gold Earned
42,362
86
Minions Killed
106
0
Camps Cleared
0
820,175
Distance Traveled
922,308
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,362
818
8
1
0
174,372
5
L
Sun Wukong
6,849
761
12
1
0
170,156
4
W
Nu Wa
8,674
964
24
3
0
184,221
1
W
Thor
8,593
955
16
2
0
196,320
0
W
Chang'e
8,097
900
27
3
0
192,684
0
L
Ao Kuang
7,206
801
11
1
0
172,674
0
W
Da Ji
7,709
857
8
1
0
181,534
0
W
Zeus
9,289
1,032
31
3
0
167,549
0
L
Chernobog
8,493
944
44
5
0
153,280
0
L
Bellona
6,829
759
11
1
0
149,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role