Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Almoe
Anhur
Level 160
God Stats
3W - 1L
1,740 SR
Queue Stats
286W - 34L
2,080 Elo+
Party 1
Discordia
Discordia
Ascndr
Discordia
Level 159
God Stats
5W - 0L
1,500 SR
Queue Stats
399W - 56L
2,012 Elo+
Party 1
Hades
Hades
Kuroz0
Hades
Level 160
God Stats
3W - 2L
1,364 SR
Queue Stats
775W - 323L
1,703 Elo+
Party 1
Tyr
Tyr
ValiantViper
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 10L
1,666 Elo+
Party 1
Team Averages
Level 154
1,521 SR
1,792 Elo+

VS

Team Averages
Level 126
1,479 SR
1,506 Elo+
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
BabaJagaa
Kukulkan
Level 83
God Stats
3W - 5L
1,398 SR
Queue Stats
150W - 143L
1,568 Elo+
Solo
Yu Huang
Yu Huang
Tinuss_070
Yu Huang
Level 118
God Stats
1W - 4L
1,334 SR
Queue Stats
67W - 63L
1,477 Elo+
Party 3
Izanami
Izanami
joinrider
Izanami
Level 128
God Stats
11W - 6L
1,661 SR
Queue Stats
53W - 50L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 0 / 16
8,825
883
8,660
8,557
8,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Almoe
Anhur
15
7 / 1 / 9
9,068
907
5,390
7,140
2,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
Ascndr
Discordia
15
4 / 0 / 10
8,631
863
7,432
4,661
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Kuroz0
Hades
18
11 / 0 / 10
10,214
1,021
16,923
14,510
6,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 0 / 8
8,176
818
5,065
11,134
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 3 / 0
6,952
695
7,022
6,110
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
 
Hades
12
0 / 5 / 0
6,713
671
3,681
10,798
6,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
BabaJagaa
Kukulkan
12
0 / 5 / 0
6,705
671
4,319
6,292
2,175
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Tinuss_070
Yu Huang
12
1 / 6 / 0
6,954
695
3,999
10,396
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
joinrider
Izanami
12
0 / 10 / 0
6,701
670
5,255
14,001
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
1
29
Kills
1
1
Deaths
29
53
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
16
14
L
Vulcan
 
Vulcan
0
3
0
0
L
Hades
 
Hades
0
5
0
0
W
Anhur
Almoe
Anhur
7
1
9
11.5
W
Discordia
Ascndr
Discordia
4
0
10
9
L
Kukulkan
BabaJagaa
Kukulkan
0
5
0
0
W
Hades
Kuroz0
Hades
11
0
10
16
L
Yu Huang
Tinuss_070
Yu Huang
1
6
0
0.17
W
1
0
8
5
L
Izanami
joinrider
Izanami
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,470
Damage
24,276
46,002
Taken
47,597
29,257
Mitigated
17,102
13,940
Healing
3,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,660
632
174
1,688
8,557
8,295
281
3,363
5,194
24,420
0
L
Vulcan
 
Vulcan
7,022
4,220
0
250
6,110
1,641
0
5,119
953
25,572
0
L
Hades
 
Hades
3,681
141
31
1,510
10,798
6,219
0
6,987
3,615
11,111
0
W
Anhur
Almoe
Anhur
5,390
2,617
0
1,114
7,140
2,356
2,842
2,557
4,583
0
26,688
W
Discordia
Ascndr
Discordia
7,432
529
0
681
4,661
1,775
2,418
1,793
2,868
35,243
0
L
Kukulkan
BabaJagaa
Kukulkan
4,319
51
0
401
6,292
2,175
0
3,964
2,261
21,305
0
W
Hades
Kuroz0
Hades
16,923
3,606
459
7,780
14,510
6,790
1,728
6,483
8,027
49,461
0
L
Yu Huang
Tinuss_070
Yu Huang
3,999
97
0
293
10,396
3,169
0
7,071
3,119
13,174
0
W
5,065
288
0
2,044
11,134
10,041
228
4,825
6,309
0
10,812
L
Izanami
joinrider
Izanami
5,255
3,924
0
1,035
14,001
3,898
498
9,201
4,634
0
16,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,914
Gold Earned
34,025
242
Minions Killed
158
0
Camps Cleared
0
1,226,166
Distance Traveled
905,327
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,825
883
30
3
0
264,270
3
L
Vulcan
6,952
695
47
5
0
219,828
1
L
Hades
6,713
671
25
3
0
178,623
4
W
Anhur
9,068
907
42
4
0
238,810
4
W
Discordia
8,631
863
66
7
0
223,964
3
L
Kukulkan
6,705
671
33
3
0
204,297
4
W
Hades
10,214
1,021
92
9
0
230,707
3
L
Yu Huang
6,954
695
25
3
0
150,167
1
W
Tyr
8,176
818
12
1
0
268,415
2
L
Izanami
6,701
670
28
3
0
152,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role