Player Matchup

Erlang Shen
Erlang Shen
Bey-Its-Tino-242
Erlang Shen
Level 104
God Stats
24W - 25L
1,488 SR
Queue Stats
261W - 280L
1,302 Elo+
Party 1
Discordia
Discordia
Imperfection242
Discordia
Level 29
God Stats
7W - 12L
1,436 SR
Queue Stats
21W - 50L
1,172 Elo+
Party 1
Arachne
Arachne
IseThatWybe_242
Arachne
Level 84
God Stats
3W - 7L
1,698 SR
Queue Stats
253W - 282L
1,343 Elo+
Party 1
Cupid
Cupid
Luna_Chick242
Cupid
Level 85
God Stats
6W - 7L
1,452 SR
Queue Stats
354W - 416L
1,233 Elo+
Party 1
Cthulhu
Cthulhu
Maxiimum6038
Cthulhu
Level 49
God Stats
13W - 26L
1,374 SR
Queue Stats
205W - 263L
1,265 Elo+
Party 1
Team Averages
Level 70
1,489 SR
1,263 Elo+

VS

Team Averages
Level 101
1,488 SR
1,392 Elo+
Janus
Janus
ElderlyEwe576
Janus
Level 107
God Stats
3W - 7L
1,168 SR
Queue Stats
215W - 191L
1,388 Elo+
Solo
Kumbhakarna
Kumbhakarna
KnightOfTime1
Kumbhakarna
Level 101
God Stats
3W - 3L
1,680 SR
Queue Stats
18W - 30L
1,292 Elo+
Solo
Kali
Kali
McTiT22
Kali
Level 63
God Stats
40W - 38L
1,511 SR
Queue Stats
162W - 169L
1,363 Elo+
Solo
Hachiman
Hachiman
RythmicRick
Hachiman
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 30L
1,538 Elo+
Solo
King Arthur
King Arthur
iWillTbAgYoU00
King Arthur
Level 107
God Stats
10W - 10L
1,580 SR
Queue Stats
221W - 226L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bey-Its-Tino-242
Erlang Shen
16
4 / 7 / 6
10,584
504
16,973
26,933
24,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Imperfection242
Discordia
13
2 / 9 / 3
8,289
395
6,499
10,320
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
10 / 8 / 3
10,533
502
10,995
18,965
7,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 5 / 3
7,914
377
6,134
12,038
4,214
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Maxiimum6038
Cthulhu
15
2 / 5 / 2
9,259
441
9,470
21,303
20,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 9
11,217
534
17,317
15,755
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
KnightOfTime1
Kumbhakarna
15
2 / 2 / 6
9,790
466
2,946
14,697
15,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
McTiT22
Kali
19
15 / 1 / 7
12,607
600
20,135
20,556
13,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
RythmicRick
Hachiman
8
2 / 5 / 1
7,466
356
5,211
7,543
2,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
iWillTbAgYoU00
King Arthur
16
6 / 6 / 9
10,819
515
14,460
20,063
18,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
66
20
Kills
34
34
Deaths
20
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bey-Its-Tino-242
Erlang Shen
4
7
6
1
W
9
6
9
2.25
L
Discordia
Imperfection242
Discordia
2
9
3
0.39
L
10
8
3
1.44
W
Kumbhakarna
KnightOfTime1
Kumbhakarna
2
2
6
2.5
L
2
5
3
0.7
L
Cthulhu
Maxiimum6038
Cthulhu
2
5
2
0.6
W
Kali
McTiT22
Kali
15
1
7
18.5
W
Hachiman
RythmicRick
Hachiman
2
5
1
0.5
W
King Arthur
iWillTbAgYoU00
King Arthur
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,071
Damage
60,069
89,559
Taken
78,614
60,435
Mitigated
55,363
20,808
Healing
25,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bey-Its-Tino-242
Erlang Shen
16,973
12,211
0
11,154
26,933
24,765
2,052
5,212
21,721
0
64,431
W
17,317
1,799
201
5,288
15,755
6,018
1,267
2,896
12,859
67,683
0
L
Discordia
Imperfection242
Discordia
6,499
1,592
0
0
10,320
3,460
918
3,669
6,651
29,732
0
L
10,995
8,349
0
2,729
18,965
7,568
1,934
4,021
14,944
0
49,520
W
Kumbhakarna
KnightOfTime1
Kumbhakarna
2,946
396
0
1,292
14,697
15,949
623
5,446
9,251
23,989
0
L
6,134
4,069
349
1,026
12,038
4,214
657
3,282
8,756
0
33,996
L
Cthulhu
Maxiimum6038
Cthulhu
9,470
936
130
5,420
21,303
20,428
593
4,079
17,224
48,875
0
W
Kali
McTiT22
Kali
20,135
12,477
0
10,497
20,556
13,347
1,346
3,596
16,960
0
81,236
W
Hachiman
RythmicRick
Hachiman
5,211
3,413
0
2,562
7,543
2,004
0
2,691
4,852
0
24,146
W
King Arthur
iWillTbAgYoU00
King Arthur
14,460
2,967
0
5,520
20,063
18,045
658
1,340
18,723
0
51,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,579
Gold Earned
51,899
331
Minions Killed
361
0
Camps Cleared
0
1,756,567
Distance Traveled
1,839,754
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,584
504
93
4
0
348,217
4
W
Janus
11,217
534
111
5
0
376,734
5
L
Discordia
8,289
395
50
2
0
308,573
1
L
Arachne
10,533
502
76
4
0
389,380
3
W
Kumbhakarna
9,790
466
25
1
0
426,952
4
L
Cupid
7,914
377
48
2
0
356,676
6
L
Cthulhu
9,259
441
64
3
0
353,721
3
W
Kali
12,607
600
120
6
0
472,731
2
W
Hachiman
7,466
356
33
2
0
163,001
0
W
King Arthur
10,819
515
72
3
0
400,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role