Player Matchup

Vulcan
Vulcan
BoB_FN_ICEE
Vulcan
Level 116
God Stats
188W - 211L
1,454 SR
Queue Stats
188W - 212L
1,399 Elo+
Party 4
Khepri
Khepri
Don_Dada_83
Khepri
Level 69
God Stats
3W - 2L
1,552 SR
Queue Stats
504W - 566L
1,449 Elo+
Party 2
Ne Zha
Ne Zha
IAMJADEPHOENIX
Ne Zha
Level 114
God Stats
7W - 7L
1,517 SR
Queue Stats
200W - 223L
1,425 Elo+
Party 2
Heimdallr
Heimdallr
Wait_A_Minute419
Heimdallr
Level 83
God Stats
25W - 20L
1,580 SR
Queue Stats
48W - 58L
1,406 Elo+
Party 4
Chang'e
Chang'e
vicente_ready
Chang'e
Level 74
God Stats
9W - 7L
1,704 SR
Queue Stats
204W - 193L
1,476 Elo+
Solo
Team Averages
Level 91
1,561 SR
1,431 Elo+

VS

Team Averages
Level 87
1,579 SR
1,412 Elo+
He Bo
He Bo
I-_MrBurgers_-I
He Bo
Level 104
God Stats
3W - 5L
1,420 SR
Queue Stats
133W - 119L
1,409 Elo+
Party 1
Bellona
Bellona
I_Throw_40MPH
Bellona
Level 65
God Stats
4W - 3L
1,527 SR
Queue Stats
75W - 53L
1,453 Elo+
Party 1
Ymir
Ymir
TECH 0 WHITE
Ymir
Level 127
God Stats
28W - 26L
1,586 SR
Queue Stats
305W - 309L
1,443 Elo+
Solo
Bakasura
Bakasura
xDJ KGFx
Bakasura
Level 84
God Stats
12W - 3L
1,830 SR
Queue Stats
131W - 118L
1,374 Elo+
Party 3
Izanami
Izanami
xJELLY KGFx
Izanami
Level 56
God Stats
8W - 5L
1,531 SR
Queue Stats
147W - 160L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 4 / 2
7,149
477
6,777
6,505
1,543
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
10
2 / 2 / 1
6,935
462
2,075
7,228
3,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 5 / 0
8,102
540
4,035
9,476
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
11
2 / 6 / 2
7,092
473
7,682
12,306
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
11
0 / 10 / 0
6,493
433
3,272
12,817
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 4
8,740
583
10,744
6,773
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
14
1 / 0 / 1
7,990
533
2,540
8,772
6,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 1 / 11
9,348
623
5,579
12,350
13,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
xDJ KGFx
Bakasura
16
5 / 1 / 5
9,246
616
9,596
10,738
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
xJELLY KGFx
Izanami
15
8 / 2 / 6
9,421
628
7,584
7,800
2,133
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
27
27
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
4
2
0.25
L
Khepri
2
2
1
1.25
W
9
2
4
5.5
L
2
5
0
0.4
W
Bellona
1
0
1
1.5
W
4
1
11
9.5
L
Heimdallr
2
6
2
0.5
L
Chang'e
0
10
0
0
W
Bakasura
xDJ KGFx
Bakasura
5
1
5
7.5
W
Izanami
xJELLY KGFx
Izanami
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,841
Damage
36,043
48,332
Taken
46,433
14,320
Mitigated
29,114
9,749
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,777
2,033
37
894
6,505
1,543
512
3,245
2,934
37,625
0
L
Khepri
2,075
255
651
727
7,228
3,034
0
4,156
2,737
20,548
0
W
10,744
677
434
1,960
6,773
2,071
1,773
2,362
4,411
42,058
0
L
4,035
1,140
0
1,640
9,476
3,652
0
1,651
7,588
0
41,555
W
Bellona
2,540
971
0
2,017
8,772
6,487
1,848
2,826
5,946
0
36,002
W
5,579
1,097
456
4,448
12,350
13,495
334
2,438
9,912
37,835
6,303
L
Heimdallr
7,682
3,890
0
2,708
12,306
2,988
467
1,916
10,036
0
38,210
L
Chang'e
3,272
143
205
2,887
12,817
3,103
537
4,439
7,701
32,568
0
W
Bakasura
xDJ KGFx
Bakasura
9,596
7,344
0
3,792
10,738
4,928
826
2,545
8,193
0
62,513
W
Izanami
xJELLY KGFx
Izanami
7,584
5,280
713
3,681
7,800
2,133
2,055
1,953
5,847
0
51,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,771
Gold Earned
44,745
304
Minions Killed
452
0
Camps Cleared
0
1,309,098
Distance Traveled
1,539,188
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,149
477
65
4
0
245,430
5
L
Khepri
6,935
462
39
3
0
287,327
4
W
He Bo
8,740
583
66
4
0
283,184
0
L
Ne Zha
8,102
540
81
5
0
263,184
8
W
Bellona
7,990
533
75
5
0
270,873
5
W
Ymir
9,348
623
80
5
0
292,968
1
L
Heimdallr
7,092
473
62
4
0
281,863
5
L
Chang'e
6,493
433
57
4
0
231,294
2
W
Bakasura
9,246
616
128
9
0
415,213
4
W
Izanami
9,421
628
103
7
0
276,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role