Player Matchup

Achilles
Achilles
Frixit
Achilles
Level 155
God Stats
0W - 1L
1,429 SR
Queue Stats
21W - 20L
1,526 Elo+
Party 1
Zhong Kui
Zhong Kui
Oldman_Leo74
Zhong Kui
Level 156
God Stats
8W - 7L
1,496 SR
Queue Stats
720W - 728L
1,473 Elo+
Solo
Ares
Ares
Omega Chronus
Ares
Level 69
God Stats
1W - 2L
1,513 SR
Queue Stats
83W - 92L
1,524 Elo+
Party 1
Sol
Sol
PushMode
Sol
Level 128
God Stats
0W - 1L
1,056 SR
Queue Stats
18W - 18L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
Ru Na Xing
Gilgamesh
Level 101
God Stats
0W - 1L
1,642 SR
Queue Stats
15W - 18L
1,430 Elo+
Party 1
Team Averages
Level 122
1,427 SR
1,500 Elo+

VS

Team Averages
Level 80
1,438 SR
1,485 Elo+
Bakasura
Bakasura
AM_l_RIGHT
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,460 Elo+
Solo
Thoth
Thoth
BABYANT44
Thoth
Level 108
God Stats
5W - 7L
1,088 SR
Queue Stats
411W - 447L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sidweed4i21
Tsukuyomi
Level 88
God Stats
21W - 11L
1,602 SR
Queue Stats
419W - 421L
1,494 Elo+
Solo
Ne Zha
Ne Zha
TinyJungleCat
Ne Zha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,435 Elo+
Solo
Danzaburou
Danzaburou
coco for you
Danzaburou
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Frixit
Achilles
20
8 / 3 / 17
13,049
768
14,686
19,069
20,439
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Oldman_Leo74
Zhong Kui
20
9 / 5 / 18
13,451
791
27,552
23,239
14,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 10 / 20
12,372
728
5,730
27,364
27,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
6 / 5 / 14
12,453
733
12,477
15,460
4,720
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Ru Na Xing
Gilgamesh
18
7 / 8 / 10
11,769
692
12,236
20,375
22,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AM_l_RIGHT
Bakasura
16
2 / 8 / 15
11,274
663
7,407
15,683
5,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
BABYANT44
Thoth
20
8 / 6 / 13
13,973
822
14,318
13,545
4,784
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Sidweed4i21
Tsukuyomi
20
10 / 4 / 20
14,462
851
28,606
25,880
16,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 10 / 14
11,013
648
10,965
14,534
6,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
coco for you
Danzaburou
20
9 / 4 / 16
14,673
863
19,939
14,022
5,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
109
32
Kills
31
31
Deaths
32
79
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AM_l_RIGHT
Bakasura
2
8
15
1.19
W
Thoth
BABYANT44
Thoth
8
6
13
2.42
L
Achilles
Frixit
Achilles
8
3
17
5.5
L
Zhong Kui
Oldman_Leo74
Zhong Kui
9
5
18
3.6
L
2
10
20
1.2
L
6
5
14
2.6
L
Gilgamesh
Ru Na Xing
Gilgamesh
7
8
10
1.5
W
Tsukuyomi
Sidweed4i21
Tsukuyomi
10
4
20
5
W
2
10
14
0.9
W
Danzaburou
coco for you
Danzaburou
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,681
Damage
81,235
105,507
Taken
83,664
90,106
Mitigated
38,874
33,908
Healing
28,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AM_l_RIGHT
Bakasura
7,407
5,289
443
2,979
15,683
5,952
499
10,562
5,121
0
8,629
W
Thoth
BABYANT44
Thoth
14,318
710
1,209
1,723
13,545
4,784
1,264
8,157
5,388
38,344
0
L
Achilles
Frixit
Achilles
14,686
3,218
3,651
6,083
19,069
20,439
253
3,639
14,878
2,358
25,020
L
Zhong Kui
Oldman_Leo74
Zhong Kui
27,552
1,352
1,274
9,056
23,239
14,976
804
2,613
19,916
52,070
0
L
5,730
210
1,620
2,276
27,364
27,699
173
3,069
24,155
10,166
0
L
12,477
3,657
1,032
6,240
15,460
4,720
4,911
1,375
13,835
44,723
0
L
Gilgamesh
Ru Na Xing
Gilgamesh
12,236
2,505
590
2,086
20,375
22,272
375
3,738
16,323
0
22,946
W
Tsukuyomi
Sidweed4i21
Tsukuyomi
28,606
5,259
2,714
13,206
25,880
16,487
819
10,449
15,431
302
56,478
W
10,965
1,346
95
907
14,534
6,262
377
8,735
5,799
0
25,894
W
Danzaburou
coco for you
Danzaburou
19,939
9,083
1,246
4,289
14,022
5,389
3,245
8,777
5,245
0
44,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,094
Gold Earned
65,395
173
Minions Killed
182
0
Camps Cleared
0
1,345,025
Distance Traveled
1,420,297
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,274
663
19
1
0
265,823
0
W
Thoth
13,973
822
57
3
0
254,471
1
L
Achilles
13,049
768
34
2
0
348,436
0
L
Zhong Kui
13,451
791
52
3
0
269,932
2
L
Ares
12,372
728
8
0
0
223,323
2
L
Sol
12,453
733
63
4
0
240,113
0
L
Gilgamesh
11,769
692
16
1
0
263,221
0
W
Tsukuyomi
14,462
851
50
3
0
352,924
0
W
Ne Zha
11,013
648
11
1
0
246,867
5
W
Danzaburou
14,673
863
45
3
0
300,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role