Player Matchup

Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
GODofGLOUPS
Loki
Level 47
God Stats
11W - 3L
1,769 SR
Queue Stats
97W - 72L
1,710 Elo+
Party 1
Heimdallr
Heimdallr
MythicDirewolf
Heimdallr
Level 107
God Stats
40W - 29L
1,361 SR
Queue Stats
256W - 237L
1,502 Elo+
Party 2
Thor
Thor
RyzePPsh
Thor
Level 159
God Stats
37W - 21L
1,782 SR
Queue Stats
367W - 344L
1,627 Elo+
Party 1
Fafnir
Fafnir
Zenophorm
Fafnir
Level 106
God Stats
9W - 6L
1,448 SR
Queue Stats
173W - 149L
1,484 Elo+
Party 2
Team Averages
Level 113
1,572 SR
1,565 Elo+

VS

Team Averages
Level 48
1,521 SR
1,480 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MulkaJungle
Nemesis
Level 33
God Stats
2W - 1L
1,783 SR
Queue Stats
8W - 5L
1,652 Elo+
Solo
Ares
Ares
TOTHOR1140
Ares
Level 16
God Stats
0W - 2L
1,324 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 3
Bellona
Bellona
TuRkEnBoY7
Bellona
Level 36
God Stats
4W - 5L
1,500 SR
Queue Stats
38W - 52L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
5 / 0 / 0
8,315
594
4,256
3,381
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 8
8,373
598
7,673
8,320
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
MythicDirewolf
Heimdallr
14
2 / 3 / 2
8,033
574
9,440
9,795
3,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
5 / 2 / 2
8,877
634
8,474
10,272
5,377
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Zenophorm
Fafnir
12
3 / 0 / 4
8,015
573
4,056
9,021
9,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 2 / 0
8,322
594
5,008
4,202
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
 
Medusa
11
0 / 4 / 2
6,609
472
4,518
10,113
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Nemesis
MulkaJungle
Nemesis
13
1 / 3 / 3
7,428
531
5,451
10,189
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 3
6,171
441
3,906
12,225
8,180
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
TuRkEnBoY7
Bellona
12
1 / 6 / 2
7,256
518
5,299
11,520
9,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
17
Kills
6
6
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
0
5
L
The Morrigan
 
The Morrigan
3
2
0
1.5
L
Medusa
 
Medusa
0
4
2
0.25
W
2
1
8
6
L
Nemesis
MulkaJungle
Nemesis
1
3
3
0.83
W
Heimdallr
MythicDirewolf
Heimdallr
2
3
2
1
W
Thor
5
2
2
3
L
1
2
3
1.25
L
Bellona
TuRkEnBoY7
Bellona
1
6
2
0.33
W
Fafnir
Zenophorm
Fafnir
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,899
Damage
24,182
40,789
Taken
48,249
23,011
Mitigated
25,623
13,844
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,256
134
0
750
3,381
935
0
1,158
2,223
55,136
0
L
The Morrigan
 
The Morrigan
5,008
924
0
370
4,202
1,431
0
1,152
2,929
50,829
1,420
L
Medusa
 
Medusa
4,518
1,282
0
3,361
10,113
2,982
0
2,203
7,910
0
46,109
W
7,673
2,339
0
3,626
8,320
3,072
0
1,143
7,177
0
63,516
L
Nemesis
MulkaJungle
Nemesis
5,451
2,112
0
641
10,189
3,740
0
934
9,255
0
53,257
W
Heimdallr
MythicDirewolf
Heimdallr
9,440
5,570
0
3,656
9,795
3,927
266
1,463
8,332
0
60,467
W
Thor
8,474
2,413
0
2,810
10,272
5,377
0
1,132
9,140
0
50,513
L
3,906
248
0
2,345
12,225
8,180
0
2,238
9,987
8,829
0
L
Bellona
TuRkEnBoY7
Bellona
5,299
2,093
0
3,602
11,520
9,290
0
972
10,548
0
40,617
W
Fafnir
Zenophorm
Fafnir
4,056
907
0
3,002
9,021
9,700
18
2,598
6,423
16,614
5,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,613
Gold Earned
35,786
468
Minions Killed
403
0
Camps Cleared
0
1,365,147
Distance Traveled
1,440,606
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,315
594
102
7
0
276,291
8
L
The Morrigan
8,322
594
107
8
0
268,019
3
L
Medusa
6,609
472
92
7
0
265,849
0
W
Loki
8,373
598
112
8
0
331,897
3
L
Nemesis
7,428
531
102
7
0
348,805
4
W
Heimdallr
8,033
574
111
8
0
225,991
2
W
Thor
8,877
634
109
8
0
239,573
4
L
Ares
6,171
441
13
1
0
293,767
3
L
Bellona
7,256
518
89
6
0
264,166
5
W
Fafnir
8,015
573
34
2
0
291,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role