Player Matchup

Kali
Kali
 
Kali
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
MinahSounrei
Ratatoskr
Level 108
God Stats
4W - 6L
1,405 SR
Queue Stats
236W - 242L
1,558 Elo+
Party 2
Hel
Hel
Syblyx
Hel
Level 123
God Stats
3W - 4L
1,483 SR
Queue Stats
100W - 65L
1,590 Elo+
Solo
Chronos
Chronos
crispy pancake
Chronos
Level 89
God Stats
8W - 6L
1,500 SR
Queue Stats
310W - 255L
1,611 Elo+
Party 1
Mercury
Mercury
ŚAINT
Mercury
Level 106
God Stats
4W - 6L
1,169 SR
Queue Stats
642W - 512L
1,641 Elo+
Party 1
Team Averages
Level 115
1,411 SR
1,580 Elo+

VS

Team Averages
Level 118
1,530 SR
1,505 Elo+
Bakasura
Bakasura
 
Bakasura
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Isonsha
Khepri
Level 130
God Stats
4W - 2L
1,500 SR
Queue Stats
98W - 90L
1,537 Elo+
Solo
Agni
Agni
Pineapolis
Agni
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 151L
1,466 Elo+
Party 3
Horus
Horus
vDrapion
Horus
Level 123
God Stats
10W - 6L
1,649 SR
Queue Stats
93W - 87L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
3 / 4 / 4
6,886
530
9,019
13,986
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ratatoskr
MinahSounrei
Ratatoskr
10
1 / 6 / 3
6,193
476
4,273
10,927
3,722
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Hel
Syblyx
Hel
11
1 / 6 / 2
6,806
524
3,373
9,076
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 5 / 3
6,629
510
5,839
10,337
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
ŚAINT
Mercury
12
4 / 2 / 2
7,356
566
6,128
8,665
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 2 / 3
8,339
641
10,339
10,236
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
 
Chernobog
14
6 / 3 / 5
8,164
628
12,041
8,937
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Isonsha
Khepri
10
3 / 2 / 5
6,803
523
2,754
8,838
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 2 / 4
7,005
539
7,892
6,346
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
vDrapion
Horus
13
5 / 2 / 5
7,550
581
7,661
8,857
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
11
Kills
23
23
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
4
4
1.25
W
Bakasura
 
Bakasura
4
2
3
2.75
W
Chernobog
 
Chernobog
6
3
5
2.83
W
Khepri
Isonsha
Khepri
3
2
5
2.75
L
Ratatoskr
MinahSounrei
Ratatoskr
1
6
3
0.42
W
5
2
4
3.5
L
Hel
Syblyx
Hel
1
6
2
0.33
L
2
5
3
0.7
W
Horus
vDrapion
Horus
5
2
5
3.75
L
Mercury
ŚAINT
Mercury
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,632
Damage
40,687
52,991
Taken
43,214
17,796
Mitigated
25,411
12,078
Healing
14,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,019
4,458
0
3,722
13,986
5,300
0
2,097
10,877
0
29,782
W
Bakasura
 
Bakasura
10,339
6,808
0
5,125
10,236
6,232
848
699
9,537
0
46,242
W
Chernobog
 
Chernobog
12,041
8,161
0
2,240
8,937
3,815
1,112
3,154
5,783
0
52,525
W
Khepri
Isonsha
Khepri
2,754
404
0
1,371
8,838
8,624
0
2,823
6,015
14,293
0
L
Ratatoskr
MinahSounrei
Ratatoskr
4,273
496
0
1,108
10,927
3,722
0
3,245
7,472
0
26,950
W
7,892
903
0
1,564
6,346
2,099
327
1,090
5,256
33,231
0
L
Hel
Syblyx
Hel
3,373
160
1,025
2,829
9,076
4,109
0
2,489
6,156
36,175
0
L
5,839
3,551
0
2,724
10,337
2,179
1,196
1,422
8,761
32,516
0
W
Horus
vDrapion
Horus
7,661
3,326
717
3,350
8,857
4,641
36
1,446
7,411
0
40,716
L
Mercury
ŚAINT
Mercury
6,128
2,601
0
670
8,665
2,486
0
1,393
6,992
0
41,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,870
Gold Earned
37,861
300
Minions Killed
371
0
Camps Cleared
0
1,276,480
Distance Traveled
1,346,763
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,886
530
52
4
0
250,750
3
W
Bakasura
8,339
641
129
10
0
290,355
5
W
Chernobog
8,164
628
91
7
0
251,079
1
W
Khepri
6,803
523
12
1
0
263,421
3
L
Ratatoskr
6,193
476
45
3
0
258,366
4
W
Agni
7,005
539
62
5
0
247,385
0
L
Hel
6,806
524
73
6
0
252,349
4
L
Chronos
6,629
510
56
4
0
225,915
0
W
Horus
7,550
581
77
6
0
294,523
5
L
Mercury
7,356
566
74
6
0
289,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role