Player Matchup

Chaac
Chaac
Diamond III
MrGrandtree
Chaac
Diamond III
Level 49
God Stats
3W - 13L
1,454 SR
Queue Stats
105W - 96L
2,183 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 49
1,454 SR
2,183 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,752 SR
2,153 MMR
Chronos
Chronos
Diamond IV
inical
Chronos
Diamond IV
Level 123
God Stats
3W - 1L
1,752 SR
Queue Stats
39W - 34L
2,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 0
14,525
807
11,333
27,911
24,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
SolBakasuraSylvanusBastetKali

VS

Bans
CliodhnaNemesisSkadiAh Muzen CabBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
inical
Chronos
20
1 / 1 / 0
14,629
813
19,531
16,539
15,675
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Chronos
inical
Chronos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,333
Damage
19,531
27,911
Taken
16,539
24,706
Mitigated
15,675
17,191
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,333
3,633
0
17,191
27,911
24,706
1,469
17,326
10,585
0
101,087
W
Chronos
inical
Chronos
19,531
7,419
0
9,071
16,539
15,675
3,104
329
16,210
92,398
7,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,525
Gold Earned
14,629
179
Minions Killed
161
10
Camps Cleared
8
354,314
Distance Traveled
306,920
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,525
807
179
10
10
354,314
4
W
Chronos
14,629
813
161
9
8
306,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role