Player Matchup

Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
SuckMiEggs
Skadi
Level 40
God Stats
9W - 7L
1,549 SR
Queue Stats
232W - 163L
1,571 Elo+
Party 1
He Bo
He Bo
mthomp
He Bo
Level 141
God Stats
3W - 1L
1,391 SR
Queue Stats
150W - 116L
1,684 Elo+
Party 1
Team Averages
Level 103
1,480 SR
1,585 Elo+

VS

Team Averages
Level 21
1,219 SR
1,049 Elo+
King Arthur
King Arthur
ElWilfred84
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,043 Elo+
Party 2
Neith
Neith
Exiiiss
Neith
Level 6
God Stats
0W - 7L
1,039 SR
Queue Stats
0W - 7L
1,061 Elo+
Party 2
Thor
Thor
NthizJustin
Thor
Level 7
God Stats
0W - 4L
1,120 SR
Queue Stats
0W - 7L
1,043 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
5 / 0 / 11
9,006
1,001
4,363
8,487
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
10
0 / 1 / 6
6,696
744
3,200
3,754
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
mthomp
He Bo
13
11 / 0 / 5
8,898
989
12,229
3,727
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElWilfred84
King Arthur
9
1 / 6 / 0
5,949
661
3,697
8,626
5,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Exiiiss
Neith
8
0 / 4 / 0
5,605
623
2,622
6,191
2,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 1
5,760
640
2,806
9,694
3,609
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
16
Kills
1
1
Deaths
16
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
0
11
10.5
L
King Arthur
ElWilfred84
King Arthur
1
6
0
0.17
L
Neith
Exiiiss
Neith
0
4
0
0
L
0
6
1
0.08
W
Skadi
0
1
6
3
W
He Bo
mthomp
He Bo
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,792
Damage
9,125
15,968
Taken
24,511
10,647
Mitigated
10,823
4,108
Healing
1,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,363
936
180
2,978
8,487
8,288
298
368
7,967
13,512
0
L
King Arthur
ElWilfred84
King Arthur
3,697
557
0
721
8,626
5,022
0
5,620
2,726
0
7,400
L
Neith
Exiiiss
Neith
2,622
1,081
0
287
6,191
2,192
0
3,713
2,304
0
14,256
L
2,806
843
0
175
9,694
3,609
0
6,746
2,765
0
8,903
W
Skadi
3,200
1,116
0
260
3,754
1,145
1,469
0
3,701
0
18,342
W
He Bo
mthomp
He Bo
12,229
529
0
690
3,727
1,214
572
127
3,516
31,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,600
Gold Earned
17,314
95
Minions Killed
46
6
Camps Cleared
1
525,592
Distance Traveled
424,893
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,006
1,001
9
1
0
171,611
4
L
King Arthur
5,949
661
6
1
0
157,217
1
L
Neith
5,605
623
26
3
0
126,625
0
L
Thor
5,760
640
14
2
1
141,051
1
W
Skadi
6,696
744
28
3
3
169,959
0
W
He Bo
8,898
989
58
6
3
184,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role