Player Matchup

Cupid
Cupid
 
Cupid
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GENESIS62-
Bellona
Level 60
God Stats
19W - 11L
1,606 SR
Queue Stats
134W - 137L
1,504 Elo+
Solo
Raijin
Raijin
ZRaptorX99
Raijin
Level 75
God Stats
2W - 2L
1,502 SR
Queue Stats
385W - 371L
1,418 Elo+
Solo
Cliodhna
Cliodhna
nervenzelle_008
Cliodhna
Level 120
God Stats
7W - 7L
1,642 SR
Queue Stats
451W - 421L
1,502 Elo+
Solo
Cthulhu
Cthulhu
valou5252
Cthulhu
Level 60
God Stats
5W - 6L
1,389 SR
Queue Stats
75W - 76L
1,348 Elo+
Solo
Team Averages
Level 75
1,528 SR
1,454 Elo+

VS

Team Averages
Level 90
1,503 SR
1,375 Elo+
Yu Huang
Yu Huang
DarkPheonix3417
Yu Huang
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 57L
1,368 Elo+
Solo
Fenrir
Fenrir
OllertonPrincess
Fenrir
Level 114
God Stats
11W - 17L
1,662 SR
Queue Stats
343W - 351L
1,468 Elo+
Solo
Ullr
Ullr
iTz_XB0Xx
Ullr
Level 42
God Stats
2W - 5L
1,471 SR
Queue Stats
126W - 172L
1,342 Elo+
Solo
Nike
Nike
inconnuMONDIAL
Nike
Level 66
God Stats
6W - 11L
1,450 SR
Queue Stats
530W - 552L
1,352 Elo+
Solo
Chernobog
Chernobog
itsMRFRANKLIN
Chernobog
Level 106
God Stats
137W - 170L
1,430 SR
Queue Stats
158W - 198L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
3 / 3 / 3
7,085
506
5,867
8,996
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
GENESIS62-
Bellona
14
7 / 2 / 1
8,961
640
8,001
11,298
12,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
ZRaptorX99
Raijin
13
1 / 3 / 7
8,200
586
3,687
6,189
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
14
8 / 3 / 4
8,793
628
7,815
10,827
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
valou5252
Cthulhu
11
3 / 1 / 5
6,751
482
5,506
7,570
3,480
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
1 / 4 / 2
6,543
467
2,878
7,740
2,823
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 5 / 2
7,180
513
4,026
11,610
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
10
1 / 3 / 3
5,851
418
4,739
7,836
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 2
7,550
539
4,912
10,959
8,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
itsMRFRANKLIN
Chernobog
10
2 / 5 / 1
6,437
460
5,205
8,993
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
22
Kills
11
12
Deaths
22
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
3
3
1.5
L
Yu Huang
1
4
2
0.5
W
Bellona
GENESIS62-
Bellona
7
2
1
3.75
L
4
5
2
1
W
Raijin
ZRaptorX99
Raijin
1
3
7
1.5
L
Ullr
1
3
3
0.83
L
3
5
2
0.8
L
Chernobog
itsMRFRANKLIN
Chernobog
2
5
1
0.5
W
Cliodhna
8
3
4
3.33
W
Cthulhu
valou5252
Cthulhu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,876
Damage
21,760
44,880
Taken
47,138
24,896
Mitigated
21,063
14,289
Healing
5,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,867
2,840
799
3,809
8,996
2,728
1,625
447
8,549
0
40,013
L
Yu Huang
2,878
243
0
1,357
7,740
2,823
0
1,385
6,355
33,397
0
W
Bellona
GENESIS62-
Bellona
8,001
3,606
0
4,245
11,298
12,504
540
310
10,988
0
47,691
L
4,026
994
0
2,164
11,610
4,196
0
1,481
10,129
0
38,960
W
Raijin
ZRaptorX99
Raijin
3,687
587
0
290
6,189
2,089
767
1,522
4,667
46,789
0
L
Ullr
4,739
1,414
0
1,568
7,836
2,287
0
2,538
5,298
0
20,451
L
4,912
2,049
0
847
10,959
8,873
0
1,291
9,668
0
32,944
L
Chernobog
itsMRFRANKLIN
Chernobog
5,205
2,864
0
0
8,993
2,884
0
2,498
6,495
0
29,402
W
Cliodhna
7,815
1,315
0
4,207
10,827
4,095
0
599
10,228
0
51,997
W
Cthulhu
valou5252
Cthulhu
5,506
197
154
785
7,570
3,480
388
0
7,570
18,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,790
Gold Earned
33,561
408
Minions Killed
300
0
Camps Cleared
0
1,290,920
Distance Traveled
1,228,678
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,085
506
82
6
0
235,946
1
L
Yu Huang
6,543
467
66
5
0
229,079
3
W
Bellona
8,961
640
116
8
0
249,728
0
L
Fenrir
7,180
513
60
4
0
258,868
2
W
Raijin
8,200
586
100
7
0
244,689
3
L
Ullr
5,851
418
43
3
0
236,761
6
L
Nike
7,550
539
73
5
0
262,926
0
L
Chernobog
6,437
460
58
4
0
241,044
0
W
Cliodhna
8,793
628
89
6
0
308,788
4
W
Cthulhu
6,751
482
21
2
0
251,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role