Player Matchup

Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
AkameEb0y
Baron Samedi
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,655 Elo+
Party 2
Shiva
Shiva
DuckDaddy4419
Shiva
Level 96
God Stats
1W - 2L
1,337 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Thor
Thor
KingoftheWarpig
Thor
Level 85
God Stats
6W - 12L
1,479 SR
Queue Stats
68W - 88L
1,496 Elo+
Party 3
Cthulhu
Cthulhu
vexdelta
Cthulhu
Level 19
God Stats
2W - 2L
1,337 SR
Queue Stats
34W - 36L
1,500 Elo+
Party 2
Team Averages
Level 81
1,431 SR
1,530 Elo+

VS

Team Averages
Level 85
1,578 SR
1,524 Elo+
Neith
Neith
 
Neith
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Andun
Khepri
Level 112
God Stats
7W - 3L
1,744 SR
Queue Stats
146W - 126L
1,538 Elo+
Party 1
Chernobog
Chernobog
Brandinothebeast
Chernobog
Level 28
God Stats
83W - 93L
1,513 SR
Queue Stats
122W - 139L
1,495 Elo+
Solo
Zeus
Zeus
ItsrealKappaHrs
Zeus
Level 119
God Stats
2W - 0L
1,631 SR
Queue Stats
293W - 287L
1,557 Elo+
Party 1
Achilles
Achilles
StillKindaSus
Achilles
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 41L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 5 / 1
6,968
633
3,273
7,844
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
AkameEb0y
Baron Samedi
15
5 / 3 / 1
8,461
769
10,640
10,124
4,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 2 / 6
8,190
745
8,511
10,007
9,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 6 / 3
7,657
696
6,949
13,134
4,816
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
vexdelta
Cthulhu
14
0 / 1 / 2
7,202
655
3,717
6,521
5,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 2 / 8
8,750
795
8,004
5,932
2,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
Andun
Khepri
14
0 / 3 / 8
8,002
727
3,185
11,399
11,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
17
5 / 0 / 3
9,292
845
7,736
3,505
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 3 / 7
9,067
824
13,437
7,783
2,957
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
StillKindaSus
Achilles
15
4 / 0 / 4
8,257
751
4,357
12,187
13,864
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
8
Kills
17
17
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
1
0.1
W
Neith
 
Neith
3
2
8
3.5
L
Baron Samedi
AkameEb0y
Baron Samedi
5
3
1
1.83
W
Khepri
Andun
Khepri
0
3
8
1.33
W
Chernobog
5
0
3
6.5
L
2
2
6
2.5
W
5
3
7
2.83
L
1
6
3
0.42
W
Achilles
StillKindaSus
Achilles
4
0
4
6
L
Cthulhu
vexdelta
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,090
Damage
36,719
47,630
Taken
40,806
26,748
Mitigated
31,971
10,473
Healing
9,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,273
129
0
978
7,844
2,236
0
2,615
5,229
13,639
0
W
Neith
 
Neith
8,004
2,357
0
901
5,932
2,437
515
2,377
3,370
0
32,868
L
Baron Samedi
AkameEb0y
Baron Samedi
10,640
957
686
4,219
10,124
4,410
0
5,126
4,998
28,696
0
W
Khepri
Andun
Khepri
3,185
231
717
2,417
11,399
11,206
0
6,067
5,099
11,668
0
W
Chernobog
7,736
3,071
0
1,521
3,505
1,507
0
1,213
2,252
0
40,799
L
8,511
653
0
2,183
10,007
9,746
0
3,295
6,712
0
28,798
W
13,437
3,065
0
932
7,783
2,957
68
2,480
5,242
38,147
0
L
6,949
986
0
1,153
13,134
4,816
0
3,402
9,732
0
25,409
W
Achilles
StillKindaSus
Achilles
4,357
949
0
3,120
12,187
13,864
0
5,493
6,371
0
18,563
L
Cthulhu
vexdelta
Cthulhu
3,717
168
136
1,118
6,521
5,540
0
2,184
4,337
20,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,478
Gold Earned
43,368
179
Minions Killed
246
0
Camps Cleared
0
983,098
Distance Traveled
1,125,431
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,968
633
23
2
0
179,744
0
W
Neith
8,750
795
55
5
0
227,425
2
L
Baron Samedi
8,461
769
47
4
0
209,267
2
W
Khepri
8,002
727
21
2
0
220,873
1
W
Chernobog
9,292
845
79
7
0
237,178
1
L
Shiva
8,190
745
43
4
0
223,992
0
W
Zeus
9,067
824
66
6
0
214,461
3
L
Thor
7,657
696
36
3
0
181,153
0
W
Achilles
8,257
751
25
2
0
225,494
1
L
Cthulhu
7,202
655
30
3
0
188,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role