Player Matchup

Danzaburou
Danzaburou
AZHLAN
Danzaburou
Level 154
God Stats
3W - 7L
1,500 SR
Queue Stats
538W - 565L
1,573 Elo+
Party 3
Geb
Geb
Mousayo
Geb
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
546W - 528L
1,528 Elo+
Solo
Discordia
Discordia
Thr0ttled
Discordia
Level 128
God Stats
3W - 4L
1,582 SR
Queue Stats
534W - 535L
1,520 Elo+
Solo
Achilles
Achilles
xTRIxColt
Achilles
Level 69
God Stats
7W - 8L
1,663 SR
Queue Stats
335W - 335L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
yamuxxx
Sun Wukong
Level 145
God Stats
2W - 1L
1,252 SR
Queue Stats
97W - 91L
1,758 Elo+
Party 3
Team Averages
Level 117
1,499 SR
1,587 Elo+

VS

Team Averages
Level 114
1,594 SR
1,568 Elo+
Sobek
Sobek
AbsolTCG
Sobek
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 88L
1,594 Elo+
Party 1
Set
Set
PopsWonderChild
Set
Level 122
God Stats
17W - 13L
1,462 SR
Queue Stats
258W - 228L
1,598 Elo+
Party 2
Vamana
Vamana
SmiteVladimirMan
Vamana
Level 108
God Stats
10W - 6L
1,645 SR
Queue Stats
59W - 50L
1,542 Elo+
Party 2
Rama
Rama
ZEEMK
Rama
Level 94
God Stats
4W - 1L
1,726 SR
Queue Stats
36W - 41L
1,533 Elo+
Solo
Poseidon
Poseidon
baconsqurriel70
Poseidon
Level 125
God Stats
5W - 2L
1,637 SR
Queue Stats
138W - 122L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AZHLAN
Danzaburou
12
0 / 4 / 0
7,331
386
2,824
7,835
2,333
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
13
1 / 6 / 4
8,192
431
8,104
19,486
14,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Thr0ttled
Discordia
16
2 / 5 / 2
9,516
501
10,397
10,750
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
xTRIxColt
Achilles
14
5 / 8 / 0
9,541
502
12,622
17,076
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
yamuxxx
Sun Wukong
17
5 / 3 / 2
10,832
570
16,019
20,076
19,252
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AbsolTCG
Sobek
13
2 / 3 / 11
9,295
489
5,958
17,013
22,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

17
8 / 4 / 7
11,087
584
12,562
20,752
9,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 3 / 8
10,222
538
15,927
21,412
14,392
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
ZEEMK
Rama
19
7 / 1 / 1
11,991
631
9,679
18,611
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
19
6 / 3 / 5
11,593
610
12,770
10,380
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
13
Kills
26
26
Deaths
14
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AZHLAN
Danzaburou
0
4
0
0
W
Sobek
AbsolTCG
Sobek
2
3
11
2.5
L
Geb
1
6
4
0.5
W
8
4
7
2.88
W
3
3
8
2.33
L
Discordia
Thr0ttled
Discordia
2
5
2
0.6
W
Rama
ZEEMK
Rama
7
1
1
7.5
W
Poseidon
6
3
5
2.83
L
Achilles
xTRIxColt
Achilles
5
8
0
0.63
L
Sun Wukong
yamuxxx
Sun Wukong
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,966
Damage
56,896
75,223
Taken
88,168
46,545
Mitigated
56,221
13,909
Healing
32,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AZHLAN
Danzaburou
2,824
621
0
1,283
7,835
2,333
0
0
7,835
0
40,287
W
Sobek
AbsolTCG
Sobek
5,958
1,091
0
3,393
17,013
22,173
372
2,833
14,180
26,693
0
L
Geb
8,104
715
0
2,358
19,486
14,039
0
6,561
12,925
37,128
0
W
12,562
6,113
0
7,663
20,752
9,206
0
5,687
15,065
0
72,013
W
15,927
9,305
0
8,575
21,412
14,392
1,855
2,592
18,820
0
65,740
L
Discordia
Thr0ttled
Discordia
10,397
1,079
0
1,464
10,750
4,171
0
3,794
6,956
73,329
0
W
Rama
ZEEMK
Rama
9,679
7,449
0
11,473
18,611
6,760
688
3,920
14,691
0
100,129
W
Poseidon
12,770
2,243
0
912
10,380
3,690
1,669
3,469
6,911
109,845
748
L
Achilles
xTRIxColt
Achilles
12,622
3,551
0
3,998
17,076
6,750
0
3,881
13,195
0
46,053
L
Sun Wukong
yamuxxx
Sun Wukong
16,019
4,285
0
4,806
20,076
19,252
487
4,428
15,648
0
77,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,412
Gold Earned
54,188
476
Minions Killed
613
0
Camps Cleared
0
1,629,196
Distance Traveled
1,936,041
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,331
386
67
4
0
237,749
4
W
Sobek
9,295
489
29
2
0
361,051
5
L
Geb
8,192
431
43
2
0
357,242
0
W
Set
11,087
584
109
6
0
399,145
0
W
Vamana
10,222
538
98
5
0
393,792
1
L
Discordia
9,516
501
128
7
0
325,817
3
W
Rama
11,991
631
191
10
0
377,603
0
W
Poseidon
11,593
610
186
10
0
404,450
5
L
Achilles
9,541
502
78
4
0
372,527
2
L
Sun Wukong
10,832
570
160
8
0
335,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role