Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Akеno
The Morrigan
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 64L
1,769 Elo+
Party 1
Scylla
Scylla
Mαge
Scylla
Level 24
God Stats
2W - 0L
1,765 SR
Queue Stats
34W - 2L
1,955 Elo+
Party 1
Team Averages
Level 123
1,553 SR
1,645 Elo+

VS

Team Averages
Level 74
1,620 SR
1,488 Elo+
Scylla
Scylla
Elbico
Scylla
Level 28
God Stats
7W - 4L
1,599 SR
Queue Stats
59W - 59L
1,533 Elo+
Party 2
Eset
Eset
Misss-La
Eset
Level 95
God Stats
1W - 2L
1,643 SR
Queue Stats
150W - 165L
1,454 Elo+
Party 2
Amaterasu
Amaterasu
RayaneLa
Amaterasu
Level 104
God Stats
2W - 3L
1,840 SR
Queue Stats
55W - 54L
1,468 Elo+
Party 2
Charybdis
Charybdis
Softon01
Charybdis
Level 82
God Stats
1W - 2L
1,714 SR
Queue Stats
66W - 72L
1,460 Elo+
Party 2
Guan Yu
Guan Yu
Stare_InThe_Void
Guan Yu
Level 62
God Stats
6W - 13L
1,305 SR
Queue Stats
108W - 101L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
7 / 2 / 1
8,280
637
9,490
10,347
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
 
Shiva
12
3 / 0 / 3
7,236
557
5,124
6,123
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
 
Gilgamesh
12
2 / 0 / 1
7,182
552
5,085
5,510
3,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
Akеno
The Morrigan
13
3 / 1 / 6
8,178
629
7,943
4,324
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Mαge
Scylla
12
4 / 2 / 7
7,181
552
8,807
5,625
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Elbico
Scylla
11
2 / 6 / 0
6,473
498
2,129
8,067
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
9
0 / 3 / 2
5,478
421
1,843
9,667
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
RayaneLa
Amaterasu
11
2 / 5 / 0
6,673
513
2,297
9,614
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
Softon01
Charybdis
12
0 / 1 / 0
6,578
506
1,674
5,627
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 4
6,587
507
6,694
14,308
8,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
5
5
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
2
1
3.75
W
Shiva
 
Shiva
3
0
3
4.5
W
Gilgamesh
 
Gilgamesh
2
0
1
2.5
W
The Morrigan
Akеno
The Morrigan
3
1
6
6
L
Scylla
Elbico
Scylla
2
6
0
0.33
L
Eset
0
3
2
0.33
W
Scylla
Mαge
Scylla
4
2
7
3.75
L
Amaterasu
RayaneLa
Amaterasu
2
5
0
0.4
L
Charybdis
Softon01
Charybdis
0
1
0
0
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,449
Damage
14,637
31,929
Taken
47,283
13,472
Mitigated
22,024
10,971
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,490
4,556
0
3,405
10,347
3,661
161
67
9,822
0
50,481
W
Shiva
 
Shiva
5,124
1,027
392
3,382
6,123
2,576
0
436
5,622
0
41,199
W
Gilgamesh
 
Gilgamesh
5,085
2,117
0
1,603
5,510
3,677
0
670
4,840
0
39,217
W
The Morrigan
Akеno
The Morrigan
7,943
1,850
0
933
4,324
1,789
468
1,278
3,018
48,973
4,309
L
Scylla
Elbico
Scylla
2,129
149
0
1,168
8,067
2,313
0
4,297
3,770
27,006
0
L
Eset
1,843
285
0
1,754
9,667
5,990
0
4,687
4,972
19,063
0
W
Scylla
Mαge
Scylla
8,807
2,619
0
1,256
5,625
1,769
0
1,389
4,069
33,889
6,281
L
Amaterasu
RayaneLa
Amaterasu
2,297
465
0
3,016
9,614
3,790
0
1,767
7,847
0
31,973
L
Charybdis
Softon01
Charybdis
1,674
779
0
1,957
5,627
1,402
0
537
5,090
0
43,069
L
6,694
1,978
51
3,102
14,308
8,529
0
4,108
10,194
0
28,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,057
Gold Earned
31,789
439
Minions Killed
305
0
Camps Cleared
0
1,395,243
Distance Traveled
1,269,011
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,280
637
105
8
0
280,511
3
W
Shiva
7,236
557
79
6
0
321,611
1
W
Gilgamesh
7,182
552
83
6
0
262,970
1
W
The Morrigan
8,178
629
111
9
0
268,194
2
L
Scylla
6,473
498
54
4
0
240,267
2
L
Eset
5,478
421
29
2
0
252,115
6
W
Scylla
7,181
552
61
5
0
261,957
5
L
Amaterasu
6,673
513
75
6
0
268,077
0
L
Charybdis
6,578
506
91
7
0
239,785
4
L
Guan Yu
6,587
507
56
4
0
268,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role