Player Matchup

Chaac
Chaac
Himewari-kun
Chaac
Level 65
God Stats
13W - 4L
1,676 SR
Queue Stats
43W - 21L
1,445 Elo+
Party 3
Atlas
Atlas
MeatAndAPickle
Atlas
Level 88
God Stats
7W - 2L
1,660 SR
Queue Stats
78W - 71L
1,527 Elo+
Party 2
Chronos
Chronos
TheManiacLovesU
Chronos
Level 87
God Stats
17W - 16L
1,507 SR
Queue Stats
268W - 265L
1,514 Elo+
Solo
Mercury
Mercury
qohlo
Mercury
Level 59
God Stats
1W - 0L
1,295 SR
Queue Stats
64W - 52L
1,492 Elo+
Party 3
Danzaburou
Danzaburou
yeslan_
Danzaburou
Level 139
God Stats
4W - 6L
1,588 SR
Queue Stats
131W - 133L
1,512 Elo+
Party 2
Team Averages
Level 88
1,545 SR
1,498 Elo+

VS

Team Averages
Level 123
1,408 SR
1,510 Elo+
Raijin
Raijin
Guada-TheWarrior
Raijin
Level 109
God Stats
7W - 8L
1,474 SR
Queue Stats
84W - 93L
1,441 Elo+
Party 1
Da Ji
Da Ji
HixCom9
Da Ji
Level 125
God Stats
6W - 8L
1,287 SR
Queue Stats
324W - 301L
1,490 Elo+
Party 1
Medusa
Medusa
JohnCross9
Medusa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 188L
1,537 Elo+
Party 1
Erlang Shen
Erlang Shen
Swordfury187
Erlang Shen
Level 143
God Stats
1W - 8L
1,202 SR
Queue Stats
248W - 246L
1,551 Elo+
Solo
Artio
Artio
miguelacho656
Artio
Level 135
God Stats
12W - 16L
1,575 SR
Queue Stats
329W - 313L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 7
11,677
584
13,201
17,419
19,289
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 3 / 7
10,022
501
6,770
14,772
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 4 / 6
11,788
589
11,059
12,934
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
qohlo
Mercury
20
12 / 3 / 4
13,001
650
14,994
16,604
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
yeslan_
Danzaburou
17
1 / 2 / 6
10,908
545
10,844
15,217
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 8
9,585
479
8,395
10,567
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
HixCom9
Da Ji
18
10 / 5 / 1
11,099
555
12,373
17,414
8,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
JohnCross9
Medusa
16
0 / 3 / 2
9,537
477
5,230
11,423
4,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Swordfury187
Erlang Shen
14
1 / 9 / 1
9,194
460
13,589
24,239
25,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 1 / 6
8,632
432
6,659
18,073
19,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
21
Kills
11
13
Deaths
21
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
8
1.33
W
4
1
7
7.5
L
Da Ji
HixCom9
Da Ji
10
5
1
2.1
L
Medusa
JohnCross9
Medusa
0
3
2
0.33
W
1
3
7
1.5
L
Erlang Shen
Swordfury187
Erlang Shen
1
9
1
0.17
W
3
4
6
1.5
L
0
1
6
3
W
Mercury
qohlo
Mercury
12
3
4
4.67
W
Danzaburou
yeslan_
Danzaburou
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,868
Damage
46,246
76,946
Taken
81,716
45,709
Mitigated
62,411
22,024
Healing
20,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,395
868
0
625
10,567
4,690
0
3,865
6,702
60,311
0
W
13,201
4,423
0
7,986
17,419
19,289
472
1,724
15,677
0
67,118
L
Da Ji
HixCom9
Da Ji
12,373
3,171
0
5,176
17,414
8,811
0
2,826
14,588
0
85,879
L
Medusa
JohnCross9
Medusa
5,230
1,755
0
440
11,423
4,290
3,537
2,844
8,579
0
65,682
W
6,770
2,709
178
2,601
14,772
11,695
111
4,790
9,844
28,485
0
L
Erlang Shen
Swordfury187
Erlang Shen
13,589
9,323
0
8,828
24,239
25,529
0
1,596
22,643
0
56,388
W
11,059
3,099
0
1,702
12,934
4,076
2,143
4,095
8,643
75,765
4,264
L
6,659
944
579
4,758
18,073
19,091
0
6,857
11,216
23,464
7,696
W
Mercury
qohlo
Mercury
14,994
9,770
0
983
16,604
5,739
0
5,109
11,283
0
116,608
W
Danzaburou
yeslan_
Danzaburou
10,844
4,734
0
8,574
15,217
4,910
1,605
1,956
13,239
0
94,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,396
Gold Earned
48,047
587
Minions Killed
550
0
Camps Cleared
0
1,999,387
Distance Traveled
1,888,405
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,585
479
134
7
0
379,278
3
W
Chaac
11,677
584
124
6
0
376,991
1
L
Da Ji
11,099
555
121
6
0
411,551
5
L
Medusa
9,537
477
137
7
0
373,812
5
W
Atlas
10,022
501
36
2
0
384,341
0
L
Erlang Shen
9,194
460
108
5
0
311,172
0
W
Chronos
11,788
589
134
7
0
404,012
5
L
Artio
8,632
432
50
3
0
412,592
3
W
Mercury
13,001
650
159
8
0
487,801
3
W
Danzaburou
10,908
545
134
7
0
346,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role