Player Matchup

Sun Wukong
Sun Wukong
B Finn7468
Sun Wukong
Level 129
God Stats
6W - 12L
1,576 SR
Queue Stats
239W - 210L
1,574 Elo+
Party 1
Ganesha
Ganesha
Droopy1943
Ganesha
Level 157
God Stats
4W - 4L
1,670 SR
Queue Stats
429W - 355L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
Goobla
Danzaburou
Level 143
God Stats
0W - 5L
1,525 SR
Queue Stats
112W - 102L
1,531 Elo+
Solo
Shiva
Shiva
fauwxie
Shiva
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 66L
1,557 Elo+
Party 1
Xbalanque
Xbalanque
xxthescrubxx
Xbalanque
Level 128
God Stats
15W - 8L
1,582 SR
Queue Stats
508W - 387L
1,625 Elo+
Party 1
Team Averages
Level 138
1,571 SR
1,576 Elo+

VS

Team Averages
Level 100
1,569 SR
1,607 Elo+
Baron Samedi
Baron Samedi
AngelofCourage
Baron Samedi
Level 113
God Stats
1W - 1L
1,315 SR
Queue Stats
51W - 40L
1,632 Elo+
Party 3
Kali
Kali
F0xyKn0xy
Kali
Level 82
God Stats
3W - 1L
1,574 SR
Queue Stats
140W - 124L
1,653 Elo+
Party 3
Vulcan
Vulcan
Pelletierius
Vulcan
Level 86
God Stats
1W - 0L
1,778 SR
Queue Stats
29W - 25L
1,580 Elo+
Party 2
Bastet
Bastet
Power_Cheese12
Bastet
Level 128
God Stats
2W - 0L
1,763 SR
Queue Stats
64W - 57L
1,581 Elo+
Party 2
Raijin
Raijin
Thekiddo1234
Raijin
Level 89
God Stats
3W - 0L
1,414 SR
Queue Stats
68W - 56L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B Finn7468
Sun Wukong
16
3 / 5 / 8
9,267
842
7,210
21,215
15,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Droopy1943
Ganesha
16
0 / 4 / 16
9,160
833
9,757
20,898
16,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
Goobla
Danzaburou
15
7 / 7 / 5
9,444
859
15,106
15,491
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
fauwxie
Shiva
15
6 / 8 / 8
9,857
896
7,663
16,902
18,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
xxthescrubxx
Xbalanque
15
3 / 7 / 12
9,117
829
16,569
11,259
3,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngelofCourage
Baron Samedi
16
5 / 5 / 17
10,208
928
7,989
12,590
17,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kali
15
5 / 5 / 20
9,777
889
10,171
28,851
11,113
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
16
2 / 3 / 17
9,407
855
20,106
7,788
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 5 / 14
10,396
945
19,297
15,475
6,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
18
10 / 2 / 12
10,947
995
19,746
11,035
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
111
19
Kills
31
31
Deaths
20
49
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AngelofCourage
Baron Samedi
5
5
17
2.7
L
Sun Wukong
B Finn7468
Sun Wukong
3
5
8
1.4
L
Ganesha
Droopy1943
Ganesha
0
4
16
2
W
Kali
5
5
20
3
L
Danzaburou
Goobla
Danzaburou
7
7
5
1.36
W
Vulcan
2
3
17
3.5
W
9
5
14
3.2
W
Raijin
10
2
12
8
L
Shiva
fauwxie
Shiva
6
8
8
1.25
L
Xbalanque
xxthescrubxx
Xbalanque
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,305
Damage
77,309
85,765
Taken
75,739
59,905
Mitigated
40,805
25,711
Healing
36,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AngelofCourage
Baron Samedi
7,989
1,104
4,329
3,937
12,590
17,274
861
2,796
9,690
15,735
0
L
Sun Wukong
B Finn7468
Sun Wukong
7,210
1,330
683
7,132
21,215
15,369
350
13,163
7,735
0
19,310
L
Ganesha
Droopy1943
Ganesha
9,757
545
841
7,873
20,898
16,327
371
12,590
7,954
16,285
0
W
Kali
10,171
4,245
328
13,926
28,851
11,113
681
2,104
26,517
0
13,691
L
Danzaburou
Goobla
Danzaburou
15,106
5,254
560
3,641
15,491
5,552
108
6,669
8,692
0
24,210
W
Vulcan
20,106
8,907
1,630
2,052
7,788
2,722
1,038
1,853
5,789
35,232
0
W
19,297
3,624
795
4,934
15,475
6,023
330
2,074
13,252
0
26,844
W
Raijin
19,746
2,869
1,511
3,458
11,035
3,673
982
930
10,070
42,006
0
L
Shiva
fauwxie
Shiva
7,663
1,764
330
2,453
16,902
18,971
751
8,310
8,383
0
14,584
L
Xbalanque
xxthescrubxx
Xbalanque
16,569
2,586
1,357
841
11,259
3,686
1,949
6,007
5,160
0
27,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,845
Gold Earned
50,735
112
Minions Killed
121
0
Camps Cleared
0
873,118
Distance Traveled
1,096,736
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,208
928
20
2
0
188,012
2
L
Sun Wukong
9,267
842
39
4
0
172,728
0
L
Ganesha
9,160
833
0
0
0
197,983
0
W
Kali
9,777
889
9
1
0
213,769
0
L
Danzaburou
9,444
859
24
2
0
152,052
0
W
Vulcan
9,407
855
29
3
0
245,034
1
W
Bastet
10,396
945
13
1
0
235,221
1
W
Raijin
10,947
995
50
5
0
214,700
1
L
Shiva
9,857
896
21
2
0
169,521
0
L
Xbalanque
9,117
829
28
3
0
180,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role