Player Matchup

Khepri
Khepri
CaptinKane180
Khepri
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 36L
1,447 Elo+
Solo
Tyr
Tyr
ITZsaxageIG
Tyr
Level 124
God Stats
11W - 2L
1,763 SR
Queue Stats
173W - 200L
1,346 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ramezmon
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,307 SR
Queue Stats
20W - 35L
1,371 Elo+
Solo
Fenrir
Fenrir
bababoosh248
Fenrir
Level 106
God Stats
6W - 5L
1,550 SR
Queue Stats
349W - 358L
1,370 Elo+
Party 1
Hera
Hera
oreo351
Hera
Level 113
God Stats
12W - 11L
1,676 SR
Queue Stats
169W - 195L
1,452 Elo+
Solo
Team Averages
Level 103
1,559 SR
1,397 Elo+

VS

Team Averages
Level 95
1,519 SR
1,403 Elo+
Scylla
Scylla
AwyomingBison
Scylla
Level 85
God Stats
1W - 2L
1,441 SR
Queue Stats
47W - 59L
1,388 Elo+
Solo
Xing Tian
Xing Tian
DT704743
Xing Tian
Level 66
God Stats
38W - 22L
1,618 SR
Queue Stats
366W - 373L
1,430 Elo+
Solo
Neith
Neith
Snowy4951
Neith
Level 113
God Stats
1W - 2L
1,256 SR
Queue Stats
21W - 24L
1,347 Elo+
Solo
Guan Yu
Guan Yu
SpiritualShogun
Guan Yu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 128L
1,452 Elo+
Solo
Thanatos
Thanatos
yellowynewt666
Thanatos
Level 107
God Stats
1W - 1L
1,780 SR
Queue Stats
42W - 33L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 9
9,148
436
4,878
12,433
10,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
7 / 2 / 6
11,618
553
11,398
17,749
18,163
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Ramezmon
Ah Muzen Cab
15
0 / 5 / 6
9,469
451
9,924
11,830
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
18
14 / 2 / 5
11,926
568
12,112
16,342
8,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
oreo351
Hera
18
6 / 3 / 10
11,637
554
13,790
8,815
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 3
9,306
443
10,238
11,124
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
DT704743
Xing Tian
11
0 / 2 / 6
7,955
379
6,259
17,300
12,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Snowy4951
Neith
13
1 / 6 / 4
8,012
382
8,494
11,072
4,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 1
9,080
432
7,695
16,364
11,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
13
5 / 7 / 2
8,848
421
7,286
15,774
5,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
27
Kills
13
13
Deaths
27
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
0
1
9
4.5
L
Xing Tian
DT704743
Xing Tian
0
2
6
1.5
W
7
2
6
5
W
Ah Muzen Cab
Ramezmon
Ah Muzen Cab
0
5
6
0.6
L
Neith
Snowy4951
Neith
1
6
4
0.5
L
2
6
1
0.42
W
Fenrir
14
2
5
8.25
W
Hera
oreo351
Hera
6
3
10
3.67
L
Thanatos
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,102
Damage
39,972
67,169
Taken
71,634
43,436
Mitigated
38,010
21,191
Healing
22,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,238
1,153
0
1,354
11,124
3,939
552
3,801
7,323
57,812
0
W
4,878
606
621
2,224
12,433
10,291
1,193
3,835
8,598
25,525
0
L
Xing Tian
DT704743
Xing Tian
6,259
930
392
3,120
17,300
12,946
216
3,542
13,758
19,229
0
W
11,398
1,596
0
4,596
17,749
18,163
540
1,961
15,788
6,435
57,322
W
Ah Muzen Cab
Ramezmon
Ah Muzen Cab
9,924
3,083
0
4,170
11,830
3,603
892
4,769
7,061
0
71,600
L
Neith
Snowy4951
Neith
8,494
3,703
326
2,004
11,072
4,482
618
4,006
7,066
0
51,329
L
7,695
1,569
550
4,959
16,364
11,215
0
5,591
10,773
0
52,547
W
Fenrir
12,112
2,846
0
7,809
16,342
8,734
937
2,615
13,727
0
66,584
W
Hera
oreo351
Hera
13,790
4,077
0
1,771
8,815
2,645
1,677
3,317
5,498
67,993
0
L
Thanatos
7,286
1,542
336
9,501
15,774
5,428
0
3,578
12,196
0
41,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,798
Gold Earned
43,201
508
Minions Killed
373
0
Camps Cleared
0
2,049,826
Distance Traveled
1,779,303
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,306
443
90
4
0
363,517
3
W
Khepri
9,148
436
33
2
0
389,837
1
L
Xing Tian
7,955
379
26
1
0
314,513
3
W
Tyr
11,618
553
129
6
0
424,002
7
W
Ah Muzen Cab
9,469
451
122
6
0
369,451
0
L
Neith
8,012
382
86
4
0
331,158
5
L
Guan Yu
9,080
432
110
5
0
391,580
4
W
Fenrir
11,926
568
93
4
0
474,564
4
W
Hera
11,637
554
131
6
0
391,972
3
L
Thanatos
8,848
421
61
3
0
378,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role