Player Matchup

Nemesis
Nemesis
Billy-Ocean2019
Nemesis
Level 59
God Stats
2W - 0L
1,709 SR
Queue Stats
71W - 84L
1,396 Elo+
Party 3
Tiamat
Tiamat
Dark Zorua555
Tiamat
Level 95
God Stats
17W - 15L
1,710 SR
Queue Stats
241W - 303L
1,437 Elo+
Party 2
Jing Wei
Jing Wei
Goat King Jay
Jing Wei
Level 70
God Stats
10W - 9L
1,453 SR
Queue Stats
188W - 257L
1,374 Elo+
Party 2
Sylvanus
Sylvanus
Mini_Chappo-
Sylvanus
Level 64
God Stats
22W - 15L
1,685 SR
Queue Stats
214W - 237L
1,439 Elo+
Solo
Bellona
Bellona
seanlufc97
Bellona
Level 69
God Stats
9W - 9L
1,589 SR
Queue Stats
129W - 155L
1,379 Elo+
Party 3
Team Averages
Level 71
1,629 SR
1,405 Elo+

VS

Team Averages
Level 92
1,620 SR
1,441 Elo+
Athena
Athena
MaterialGorl254
Athena
Level 63
God Stats
3W - 3L
1,336 SR
Queue Stats
273W - 333L
1,388 Elo+
Party 1
Hou Yi
Hou Yi
Palicain1
Hou Yi
Level 109
God Stats
5W - 4L
1,778 SR
Queue Stats
83W - 72L
1,471 Elo+
Solo
Anubis
Anubis
RickySmith123
Anubis
Level 105
God Stats
10W - 6L
1,740 SR
Queue Stats
271W - 294L
1,432 Elo+
Solo
Mercury
Mercury
TTV_Opt1c_zombie
Mercury
Level 60
God Stats
5W - 7L
1,730 SR
Queue Stats
447W - 527L
1,418 Elo+
Party 1
Fenrir
Fenrir
jujudefruit11
Fenrir
Level 121
God Stats
34W - 25L
1,516 SR
Queue Stats
246W - 189L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,168
511
7,499
10,871
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 1 / 2
8,529
533
7,653
6,900
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Goat King Jay
Jing Wei
14
2 / 3 / 0
8,028
502
6,948
10,573
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Sylvanus
Mini_Chappo-
Sylvanus
13
1 / 1 / 3
8,110
507
6,613
11,107
8,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
seanlufc97
Bellona
16
8 / 0 / 3
9,794
612
9,955
10,260
10,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,581
411
5,649
10,619
9,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
Palicain1
Hou Yi
14
2 / 1 / 2
8,322
520
4,779
10,525
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 0
8,791
549
8,388
10,140
5,047
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 0
7,616
476
3,982
10,561
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 5
7,192
450
4,472
13,395
7,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
16
Kills
9
9
Deaths
16
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
W
1
1
2
2
W
Jing Wei
Goat King Jay
Jing Wei
2
3
0
0.67
L
0
6
1
0.08
W
Sylvanus
Mini_Chappo-
Sylvanus
1
1
3
2.5
L
Hou Yi
Palicain1
Hou Yi
2
1
2
3
L
5
2
0
2.5
L
2
6
0
0.33
L
0
1
5
2.5
W
Bellona
seanlufc97
Bellona
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,668
Damage
27,270
49,711
Taken
55,240
31,385
Mitigated
29,817
17,864
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,499
3,026
0
2,509
10,871
4,263
244
3,037
7,688
0
50,492
W
7,653
94
0
1,476
6,900
4,183
905
2,598
4,283
62,938
0
W
Jing Wei
Goat King Jay
Jing Wei
6,948
4,499
0
4,966
10,573
3,968
0
756
9,817
0
55,428
L
5,649
1,308
0
1,892
10,619
9,831
0
0
10,619
25,555
0
W
Sylvanus
Mini_Chappo-
Sylvanus
6,613
2,629
2,007
5,329
11,107
8,888
442
2,976
8,131
26,654
0
L
Hou Yi
Palicain1
Hou Yi
4,779
1,591
0
5,561
10,525
3,606
280
1,284
9,241
0
62,259
L
8,388
494
390
3,873
10,140
5,047
229
5,516
4,624
62,471
0
L
3,982
1,484
0
0
10,561
3,980
286
690
9,871
0
49,544
L
4,472
1,550
1,401
2,338
13,395
7,353
0
6,776
6,619
0
11,854
W
Bellona
seanlufc97
Bellona
9,955
3,135
0
1,577
10,260
10,083
1,389
3,999
5,755
0
57,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,629
Gold Earned
38,502
464
Minions Killed
403
0
Camps Cleared
0
1,522,952
Distance Traveled
1,473,898
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,168
511
79
5
0
294,763
1
W
Tiamat
8,529
533
128
8
0
324,566
0
W
Jing Wei
8,028
502
101
6
0
279,214
3
L
Athena
6,581
411
48
3
0
259,647
0
W
Sylvanus
8,110
507
47
3
0
270,640
8
L
Hou Yi
8,322
520
111
7
0
283,431
3
L
Anubis
8,791
549
138
9
0
273,164
5
L
Mercury
7,616
476
86
5
0
353,612
0
L
Fenrir
7,192
450
20
1
0
304,044
2
W
Bellona
9,794
612
109
7
0
353,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role