Player Matchup

Sobek
Sobek
FrodoSwagginz69
Sobek
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 35L
1,456 Elo+
Party 2
Chaac
Chaac
Kize76
Chaac
Level 80
God Stats
20W - 25L
1,518 SR
Queue Stats
28W - 37L
1,419 Elo+
Party 2
Aphrodite
Aphrodite
LondonJuke
Aphrodite
Level 110
God Stats
7W - 5L
1,580 SR
Queue Stats
39W - 48L
1,450 Elo+
Party 2
Team Averages
Level 106
1,533 SR
1,442 Elo+

VS

Team Averages
Level 43
1,396 SR
1,417 Elo+
Chaac
Chaac
OdinJngl
Chaac
Level 41
God Stats
1W - 1L
1,454 SR
Queue Stats
17W - 26L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
ToXXicSusano
Heimdallr
Level 29
God Stats
1W - 1L
1,346 SR
Queue Stats
15W - 21L
1,465 Elo+
Party 1
Chang'e
Chang'e
ZeNDayz99
Chang'e
Level 60
God Stats
8W - 11L
1,388 SR
Queue Stats
122W - 210L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 4
8,008
572
3,519
18,377
15,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Kize76
Chaac
14
7 / 7 / 0
10,426
745
11,778
16,912
11,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
LondonJuke
Aphrodite
14
2 / 10 / 6
10,065
719
8,004
17,077
5,163
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
OdinJngl
Chaac
18
11 / 2 / 12
12,332
881
18,774
14,977
12,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
ToXXicSusano
Heimdallr
17
13 / 4 / 13
12,427
888
22,400
13,050
6,978
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
ZeNDayz99
Chang'e
14
2 / 3 / 18
10,040
717
5,585
6,809
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
9
Kills
26
26
Deaths
9
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
L
Chaac
Kize76
Chaac
7
7
0
1
L
Aphrodite
LondonJuke
Aphrodite
2
10
6
0.5
W
Chaac
OdinJngl
Chaac
11
2
12
8.5
W
Heimdallr
ToXXicSusano
Heimdallr
13
4
13
4.88
W
Chang'e
ZeNDayz99
Chang'e
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,301
Damage
46,759
52,366
Taken
34,836
32,496
Mitigated
21,808
12,002
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,519
208
0
1,804
18,377
15,913
0
1,487
16,890
11,610
0
L
Chaac
Kize76
Chaac
11,778
2,641
300
1,933
16,912
11,420
0
2,408
14,504
0
27,946
L
Aphrodite
LondonJuke
Aphrodite
8,004
43
2,482
5,483
17,077
5,163
0
1,690
15,374
19,684
0
W
Chaac
OdinJngl
Chaac
18,774
5,066
0
7,183
14,977
12,994
403
5,794
9,183
0
57,271
W
Heimdallr
ToXXicSusano
Heimdallr
22,400
13,864
0
2,608
13,050
6,978
1,639
4,119
8,931
0
59,151
W
Chang'e
ZeNDayz99
Chang'e
5,585
496
2,554
2,102
6,809
1,836
96
2,154
4,655
21,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,499
Gold Earned
34,799
91
Minions Killed
184
0
Camps Cleared
11
804,546
Distance Traveled
794,306
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,008
572
12
1
0
243,927
3
L
Chaac
10,426
745
33
2
0
263,955
1
L
Aphrodite
10,065
719
46
3
0
296,664
2
W
Chaac
12,332
881
74
5
3
285,016
0
W
Heimdallr
12,427
888
72
5
6
241,246
4
W
Chang'e
10,040
717
38
3
2
268,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role