Player Matchup

Cerberus
Cerberus
MaxJumper
Cerberus
Level 54
God Stats
3W - 4L
1,719 SR
Queue Stats
32W - 34L
1,383 Elo+
Solo
Arachne
Arachne
Mmericaaa
Arachne
Level 88
God Stats
16W - 9L
1,018 SR
Queue Stats
102W - 96L
1,111 Elo+
Solo
Zeus
Zeus
OnlyZeeK280
Zeus
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 27L
1,262 Elo+
Solo
Hou Yi
Hou Yi
TheMattStark
Hou Yi
Level 67
God Stats
5W - 10L
1,212 SR
Queue Stats
128W - 153L
1,265 Elo+
Party 2
Guan Yu
Guan Yu
XXMizukii
Guan Yu
Level 65
God Stats
4W - 3L
1,154 SR
Queue Stats
76W - 79L
1,248 Elo+
Party 2
Team Averages
Level 71
1,321 SR
1,254 Elo+

VS

Team Averages
Level 71
1,394 SR
1,230 Elo+
Izanami
Izanami
GALDINO_A
Izanami
Level 88
God Stats
10W - 7L
1,451 SR
Queue Stats
149W - 187L
1,307 Elo+
Solo
Osiris
Osiris
OG_KaSe_911
Osiris
Level 61
God Stats
0W - 3L
1,148 SR
Queue Stats
13W - 24L
1,221 Elo+
Solo
Chaac
Chaac
Quimblites
Chaac
Level 108
God Stats
2W - 4L
1,370 SR
Queue Stats
110W - 111L
1,143 Elo+
Solo
Persephone
Persephone
taytottt
Persephone
Level 38
God Stats
53W - 40L
1,500 SR
Queue Stats
150W - 182L
1,226 Elo+
Party 1
Pele
Pele
zvxq
Pele
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 128L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MaxJumper
Cerberus
10
1 / 2 / 1
6,264
569
958
7,769
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Mmericaaa
Arachne
10
3 / 0 / 4
6,187
562
2,966
7,772
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 5 / 1
6,418
583
6,116
7,492
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
10
5 / 3 / 4
6,487
590
6,137
7,588
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
XXMizukii
Guan Yu
11
4 / 2 / 2
6,477
589
4,114
6,718
5,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GALDINO_A
Izanami
10
1 / 5 / 4
5,891
536
2,507
7,304
1,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
4
0 / 3 / 1
4,227
384
1,132
2,941
1,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
9
1 / 3 / 2
5,572
507
3,413
5,666
3,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
taytottt
Persephone
10
2 / 2 / 1
6,015
547
2,851
5,455
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
zvxq
Pele
11
8 / 4 / 2
7,131
648
7,521
9,633
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
17
Kills
12
12
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
GALDINO_A
Izanami
1
5
4
0.6
W
Cerberus
MaxJumper
Cerberus
1
2
1
0.75
W
Arachne
Mmericaaa
Arachne
3
0
4
5
L
Osiris
0
3
1
0.17
W
4
5
1
0.9
L
Chaac
1
3
2
0.67
W
Hou Yi
5
3
4
2.33
W
Guan Yu
XXMizukii
Guan Yu
4
2
2
2.5
L
Persephone
taytottt
Persephone
2
2
1
1.25
L
Pele
zvxq
Pele
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,291
Damage
17,424
37,339
Taken
30,999
15,788
Mitigated
10,009
9,275
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
GALDINO_A
Izanami
2,507
1,264
250
348
7,304
1,439
351
1,395
5,785
0
26,556
W
Cerberus
MaxJumper
Cerberus
958
125
0
616
7,769
4,599
502
0
7,455
21,016
0
W
Arachne
Mmericaaa
Arachne
2,966
2,346
313
2,403
7,772
2,299
0
901
6,729
0
23,666
L
Osiris
1,132
420
0
344
2,941
1,842
0
0
2,941
0
3,634
W
6,116
1,209
0
1,878
7,492
1,678
0
1,562
5,684
29,182
0
L
Chaac
3,413
361
78
1,280
5,666
3,069
301
1,264
4,362
0
15,938
W
Hou Yi
6,137
2,499
0
1,733
7,588
1,785
1,438
0
7,524
0
31,073
W
Guan Yu
XXMizukii
Guan Yu
4,114
440
735
1,597
6,718
5,427
430
0
6,685
0
22,215
L
Persephone
taytottt
Persephone
2,851
0
90
2,022
5,455
1,382
541
2,073
3,092
23,590
0
L
Pele
zvxq
Pele
7,521
1,980
47
2,536
9,633
2,277
724
1,756
7,743
0
31,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,833
Gold Earned
28,836
236
Minions Killed
196
0
Camps Cleared
0
951,709
Distance Traveled
920,503
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,891
536
61
6
0
203,074
3
W
Cerberus
6,264
569
40
4
0
152,817
0
W
Arachne
6,187
562
44
4
0
242,692
4
L
Osiris
4,227
384
2
0
0
75,183
0
W
Zeus
6,418
583
57
5
0
171,861
0
L
Chaac
5,572
507
27
2
0
180,784
2
W
Hou Yi
6,487
590
55
5
0
190,577
3
W
Guan Yu
6,477
589
40
4
0
193,762
3
L
Persephone
6,015
547
53
5
0
217,557
0
L
Pele
7,131
648
53
5
0
243,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role