Player Matchup

Poseidon
Poseidon
Awesome Adds
Poseidon
Level 128
God Stats
11W - 6L
1,668 SR
Queue Stats
113W - 102L
1,595 Elo+
Party 2
Serqet
Serqet
Camgod
Serqet
Level 104
God Stats
2W - 0L
1,800 SR
Queue Stats
106W - 96L
1,599 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DuakX
Ah Muzen Cab
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,700 Elo+
Party 2
Team Averages
Level 118
1,656 SR
1,631 Elo+

VS

Team Averages
Level 146
1,412 SR
1,598 Elo+
Hou Yi
Hou Yi
ITz_RiotZv
Hou Yi
Level 158
God Stats
0W - 2L
1,313 SR
Queue Stats
71W - 43L
1,561 Elo+
Party 1
Janus
Janus
Marcinin91
Janus
Level 122
God Stats
0W - 1L
1,423 SR
Queue Stats
26W - 27L
1,515 Elo+
Solo
Nox
Nox
temp-310474
Nox
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 60L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Awesome Adds
Poseidon
18
6 / 5 / 12
13,819
691
18,463
11,760
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Camgod
Serqet
18
4 / 4 / 11
12,877
644
11,943
16,087
12,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
DuakX
Ah Muzen Cab
20
8 / 0 / 9
14,821
741
22,945
14,321
5,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ITz_RiotZv
Hou Yi
17
5 / 7 / 3
12,974
649
14,114
19,703
6,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
17
3 / 6 / 3
12,712
636
6,494
16,437
4,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 6
12,548
627
10,917
24,201
18,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
18
Kills
9
9
Deaths
18
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Awesome Adds
Poseidon
6
5
12
2.4
W
Serqet
Camgod
Serqet
4
4
11
2.38
W
Ah Muzen Cab
DuakX
Ah Muzen Cab
8
0
9
12.5
L
Hou Yi
ITz_RiotZv
Hou Yi
5
7
3
0.93
L
Janus
3
6
3
0.75
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,351
Damage
31,525
42,168
Taken
60,341
21,527
Mitigated
29,011
8,131
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Awesome Adds
Poseidon
18,463
2,395
0
2,873
11,760
3,566
751
4,740
7,020
53,974
0
W
Serqet
Camgod
Serqet
11,943
1,048
0
1,162
16,087
12,643
644
6,648
9,439
0
26,860
W
Ah Muzen Cab
DuakX
Ah Muzen Cab
22,945
5,250
0
4,096
14,321
5,318
1,400
6,364
7,957
0
81,448
L
Hou Yi
ITz_RiotZv
Hou Yi
14,114
4,286
0
835
19,703
6,314
0
6,472
12,700
0
58,662
L
Janus
6,494
201
0
1,311
16,437
4,452
0
5,419
10,340
36,747
0
L
10,917
434
0
4,339
24,201
18,245
0
7,242
15,829
40,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,517
Gold Earned
38,234
212
Minions Killed
233
11
Camps Cleared
6
1,159,227
Distance Traveled
940,782
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,819
691
76
4
3
397,131
3
W
Serqet
12,877
644
23
1
8
348,651
2
W
Ah Muzen Cab
14,821
741
113
6
0
413,445
2
L
Hou Yi
12,974
649
99
5
3
303,770
0
L
Janus
12,712
636
72
4
0
296,845
1
L
Nox
12,548
627
62
3
3
340,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role