Player Matchup

Artemis
Artemis
MuralTester2394
Artemis
Level 158
God Stats
5W - 0L
1,738 SR
Queue Stats
158W - 160L
1,579 Elo+
Solo
Cerberus
Cerberus
SargentOMalley
Cerberus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 19L
1,775 Elo+
Solo
Jing Wei
Jing Wei
SatinTiger
Jing Wei
Level 145
God Stats
7W - 13L
1,462 SR
Queue Stats
303W - 321L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
darkdestiny01
Zhong Kui
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 94L
1,500 Elo+
Solo
Scylla
Scylla
dogbong
Scylla
Level 128
God Stats
3W - 3L
1,734 SR
Queue Stats
219W - 231L
1,499 Elo+
Solo
Team Averages
Level 123
1,587 SR
1,572 Elo+

VS

Team Averages
Level 121
1,506 SR
1,546 Elo+
Bastet
Bastet
ImNotA Smurf614
Bastet
Level 109
God Stats
0W - 2L
1,566 SR
Queue Stats
67W - 61L
1,792 Elo+
Solo
Cliodhna
Cliodhna
MemePlugYo
Cliodhna
Level 143
God Stats
11W - 16L
1,125 SR
Queue Stats
698W - 728L
1,452 Elo+
Solo
Achilles
Achilles
Schknobes
Achilles
Level 65
God Stats
4W - 4L
1,700 SR
Queue Stats
346W - 314L
1,525 Elo+
Solo
Hades
Hades
hatsunemiku3911
Hades
Level 160
God Stats
27W - 14L
1,626 SR
Queue Stats
1,062W - 1,081L
1,560 Elo+
Solo
Tyr
Tyr
xXPuddTugginXx
Tyr
Level 128
God Stats
2W - 1L
1,515 SR
Queue Stats
14W - 14L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 17
12,619
789
23,041
16,950
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
20
12 / 4 / 19
13,938
871
20,650
39,789
55,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
SatinTiger
Jing Wei
20
9 / 5 / 19
12,984
812
17,386
14,959
6,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
darkdestiny01
Zhong Kui
18
3 / 7 / 15
11,402
713
14,224
21,158
11,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
dogbong
Scylla
19
5 / 7 / 13
11,658
729
12,031
14,637
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 17
13,242
828
21,088
20,481
10,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
MemePlugYo
Cliodhna
20
8 / 7 / 15
12,597
787
23,022
18,872
7,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Schknobes
Achilles
17
7 / 7 / 10
10,894
681
12,304
26,741
33,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 4 / 15
12,260
766
25,027
19,260
13,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 7 / 11
11,685
730
12,374
18,588
19,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
100
33
Kills
32
32
Deaths
34
83
Assists
68
Player
Kills
Deaths
Assists
KDA
L
8
9
17
1.83
L
Cliodhna
MemePlugYo
Cliodhna
8
7
15
2.21
W
4
9
17
1.39
W
Cerberus
12
4
19
5.38
W
Jing Wei
SatinTiger
Jing Wei
9
5
19
3.7
L
Achilles
Schknobes
Achilles
7
7
10
1.71
W
Zhong Kui
darkdestiny01
Zhong Kui
3
7
15
1.5
W
Scylla
dogbong
Scylla
5
7
13
1.64
L
5
4
15
3.13
L
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,332
Damage
93,815
107,493
Taken
103,942
84,440
Mitigated
85,224
45,587
Healing
29,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,088
4,854
586
3,282
20,481
10,993
696
9,380
11,101
0
33,316
L
Cliodhna
MemePlugYo
Cliodhna
23,022
1,261
1,595
4,263
18,872
7,877
800
8,594
10,278
0
41,422
W
23,041
9,313
1,290
4,001
16,950
5,828
918
2,693
14,228
0
42,621
W
Cerberus
20,650
1,869
1,727
20,313
39,789
55,785
553
8,667
30,808
40,641
0
W
Jing Wei
SatinTiger
Jing Wei
17,386
12,009
2,003
2,639
14,959
6,667
2,019
2,334
12,499
0
38,267
L
Achilles
Schknobes
Achilles
12,304
1,761
452
4,347
26,741
33,139
735
9,554
17,187
0
18,133
W
Zhong Kui
darkdestiny01
Zhong Kui
14,224
2,471
2,279
6,887
21,158
11,282
2,162
6,516
14,569
25,402
0
W
Scylla
dogbong
Scylla
12,031
1,292
2,124
2,324
14,637
4,878
567
4,817
9,606
31,789
0
L
25,027
2,060
2,031
8,544
19,260
13,861
2,069
9,387
9,873
45,490
0
L
12,374
570
505
4,228
18,588
19,354
1,051
9,990
8,598
0
19,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,601
Gold Earned
60,678
204
Minions Killed
140
0
Camps Cleared
0
1,255,719
Distance Traveled
1,348,396
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,242
828
21
1
0
261,098
1
L
Cliodhna
12,597
787
40
3
0
289,982
0
W
Artemis
12,619
789
33
2
0
232,750
2
W
Cerberus
13,938
871
56
4
0
280,746
1
W
Jing Wei
12,984
812
53
3
0
249,014
1
L
Achilles
10,894
681
12
1
0
272,563
2
W
Zhong Kui
11,402
713
26
2
0
254,496
2
W
Scylla
11,658
729
36
2
0
238,713
0
L
Hades
12,260
766
56
4
0
254,082
1
L
Tyr
11,685
730
11
1
0
270,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role