Player Matchup

Persephone
Persephone
Otakufidido
Persephone
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 1L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
Pkazau
Danzaburou
Level 129
God Stats
1W - 0L
1,722 SR
Queue Stats
6W - 9L
982 Elo+
Party 2
Loki
Loki
ViiRukKin
Loki
Level 160
God Stats
5W - 1L
1,711 SR
Queue Stats
157W - 125L
1,583 Elo+
Party 2
Team Averages
Level 102
1,716 SR
1,347 Elo+

VS

Team Averages
Level 69
1,435 SR
1,374 Elo+
Bellona
Bellona
AngryBetchUwU
Bellona
Level 25
God Stats
0W - 1L
1,311 SR
Queue Stats
5W - 7L
1,374 Elo+
Party 1
Zeus
Zeus
GenesisPrime82
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,304 Elo+
Party 1
Bastet
Bastet
xTheDuckSquadx
Bastet
Level 117
God Stats
5W - 4L
1,495 SR
Queue Stats
64W - 75L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Otakufidido
Persephone
16
7 / 0 / 11
10,709
892
10,765
7,400
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Pkazau
Danzaburou
14
7 / 4 / 6
9,734
811
11,888
10,392
3,693
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
15
11 / 3 / 8
10,432
869
11,085
9,779
3,263
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
1 / 8 / 6
8,225
685
5,332
15,087
8,927
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 9 / 3
7,966
664
3,638
9,778
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
4 / 8 / 3
8,572
714
11,837
14,978
4,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
25
Kills
7
7
Deaths
25
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
8
6
0.5
L
2
9
3
0.39
W
Persephone
Otakufidido
Persephone
7
0
11
12.5
W
Danzaburou
Pkazau
Danzaburou
7
4
6
2.5
W
Loki
11
3
8
5
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,738
Damage
20,807
27,571
Taken
39,843
9,161
Mitigated
15,439
5,020
Healing
2,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
5,332
1,385
126
1,498
15,087
8,927
0
3,127
11,641
0
18,280
L
3,638
218
0
0
9,778
2,320
0
2,438
7,208
15,248
0
W
Persephone
Otakufidido
Persephone
10,765
360
204
3,170
7,400
2,205
502
1,101
6,299
34,951
0
W
Danzaburou
Pkazau
Danzaburou
11,888
4,390
0
1,038
10,392
3,693
1,085
1,439
8,953
0
29,459
W
Loki
11,085
2,129
0
608
9,779
3,263
144
1,296
8,483
0
25,962
L
11,837
2,592
0
1,228
14,978
4,192
0
4,903
9,769
0
26,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,875
Gold Earned
24,763
143
Minions Killed
101
8
Camps Cleared
2
658,470
Distance Traveled
588,448
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,225
685
36
3
0
199,457
0
L
Zeus
7,966
664
35
3
0
169,674
0
W
Persephone
10,709
892
66
6
1
228,129
3
W
Danzaburou
9,734
811
51
4
6
199,645
3
W
Loki
10,432
869
26
2
1
230,696
0
L
Bastet
8,572
714
30
3
2
219,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role