Player Matchup

Ullr
Ullr
Nico niii xd
Ullr
Level 127
God Stats
1W - 1L
1,734 SR
Queue Stats
136W - 73L
1,701 Elo+
Party 2
Chaac
Chaac
Raidermayham17
Chaac
Level 101
God Stats
47W - 43L
1,589 SR
Queue Stats
516W - 494L
1,449 Elo+
Solo
Aphrodite
Aphrodite
SebastianDay
Aphrodite
Level 146
God Stats
11W - 5L
1,575 SR
Queue Stats
144W - 115L
1,678 Elo+
Party 2
Team Averages
Level 125
1,632 SR
1,609 Elo+

VS

Team Averages
Level 123
1,514 SR
1,502 Elo+
Zhong Kui
Zhong Kui
MjesticSage
Zhong Kui
Level 139
God Stats
17W - 15L
1,576 SR
Queue Stats
288W - 335L
1,510 Elo+
Party 1
Atlas
Atlas
Ominousbloom171
Atlas
Level 102
God Stats
5W - 3L
1,500 SR
Queue Stats
11W - 10L
1,582 Elo+
Party 1
Mercury
Mercury
WhozDevin
Mercury
Level 127
God Stats
13W - 10L
1,464 SR
Queue Stats
132W - 177L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
7,271
661
5,203
6,434
2,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 3 / 1
7,320
665
12,306
13,802
9,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
SebastianDay
Aphrodite
10
1 / 3 / 2
6,857
623
5,415
8,206
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MjesticSage
Zhong Kui
13
5 / 0 / 3
8,242
749
10,116
9,912
5,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 8
8,360
760
9,617
11,787
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
WhozDevin
Mercury
12
3 / 2 / 5
7,450
677
4,023
7,975
2,466
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
MjesticSage
Zhong Kui
5
0
3
6.5
L
1
4
2
0.5
W
2
1
8
6
L
1
3
1
0.5
L
Aphrodite
SebastianDay
Aphrodite
1
3
2
0.67
W
Mercury
WhozDevin
Mercury
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,924
Damage
23,756
28,442
Taken
29,674
15,203
Mitigated
15,340
8,409
Healing
9,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
MjesticSage
Zhong Kui
10,116
1,823
0
4,480
9,912
5,888
679
1,867
8,045
34,797
0
L
5,203
1,575
0
19
6,434
2,401
0
4,174
2,260
0
15,766
W
9,617
3,435
0
4,903
11,787
6,986
0
2,189
9,598
22,848
0
L
12,306
3,269
0
3,549
13,802
9,001
136
10,218
3,584
0
33,622
L
Aphrodite
SebastianDay
Aphrodite
5,415
414
1,733
3,108
8,206
3,801
0
5,657
2,549
15,530
0
W
Mercury
WhozDevin
Mercury
4,023
1,194
0
0
7,975
2,466
0
1,730
6,245
0
13,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,448
Gold Earned
24,052
111
Minions Killed
104
3
Camps Cleared
6
562,245
Distance Traveled
608,374
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,242
749
68
6
3
178,441
2
L
Ullr
7,271
661
29
3
0
147,948
2
W
Atlas
8,360
760
13
1
0
199,492
0
L
Chaac
7,320
665
53
5
3
219,123
2
L
Aphrodite
6,857
623
29
3
0
195,174
3
W
Mercury
7,450
677
23
2
3
230,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role