Player Matchup

Baron Samedi
Baron Samedi
Artøm
Baron Samedi
Level 129
God Stats
4W - 3L
1,302 SR
Queue Stats
124W - 105L
1,549 Elo+
Party 2
Poseidon
Poseidon
BadThaiMing
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,372 Elo+
Party 1
Medusa
Medusa
Burningdolphing
Medusa
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 64L
1,557 Elo+
Party 2
Ganesha
Ganesha
SayKKoS
Ganesha
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 118L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
ValorantGod123
Gilgamesh
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 11L
1,614 Elo+
Party 1
Team Averages
Level 97
1,460 SR
1,526 Elo+

VS

Team Averages
Level 137
1,669 SR
1,773 Elo+
Poseidon
Poseidon
 
Poseidon
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Almoe
Cu Chulainn
Level 160
God Stats
6W - 0L
1,656 SR
Queue Stats
286W - 34L
2,075 Elo+
Party 3
Charybdis
Charybdis
Ascndr
Charybdis
Level 159
God Stats
8W - 1L
1,860 SR
Queue Stats
399W - 56L
2,006 Elo+
Party 3
Ra
Ra
Kuroz0
Ra
Level 160
God Stats
22W - 8L
1,829 SR
Queue Stats
775W - 323L
1,670 Elo+
Party 3
Sobek
Sobek
ValiantViper
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 10L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Artøm
Baron Samedi
13
1 / 7 / 6
7,336
667
7,641
11,839
5,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
BadThaiMing
Poseidon
12
0 / 6 / 6
7,019
638
5,719
9,831
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 6 / 5
8,146
741
7,431
11,445
4,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
SayKKoS
Ganesha
13
0 / 5 / 9
7,770
706
6,766
15,430
13,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
ValorantGod123
Gilgamesh
15
7 / 1 / 3
9,232
839
10,642
11,562
10,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 3 / 11
7,867
715
3,614
4,881
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Almoe
Cu Chulainn
15
4 / 3 / 12
8,704
791
11,340
12,562
11,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Ascndr
Charybdis
17
5 / 0 / 14
9,228
839
15,396
9,244
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
17
8 / 4 / 13
10,100
918
19,128
10,471
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 17
9,289
844
5,885
11,497
13,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
11
Kills
25
25
Deaths
11
29
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
3
11
2.5
W
Cu Chulainn
Almoe
Cu Chulainn
4
3
12
3.33
L
Baron Samedi
Artøm
Baron Samedi
1
7
6
0.57
W
Charybdis
Ascndr
Charybdis
5
0
14
12
L
Poseidon
BadThaiMing
Poseidon
0
6
6
0.5
L
3
6
5
0.92
W
Ra
8
4
13
3.63
L
Ganesha
SayKKoS
Ganesha
0
5
9
0.9
W
6
1
17
14.5
L
Gilgamesh
ValorantGod123
Gilgamesh
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,199
Damage
55,363
60,107
Taken
48,655
37,593
Mitigated
36,195
10,369
Healing
15,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,614
580
0
495
4,881
1,880
837
2,054
2,827
10,649
0
W
Cu Chulainn
Almoe
Cu Chulainn
11,340
3,737
0
1,882
12,562
11,410
274
3,842
8,537
0
34,139
L
Baron Samedi
Artøm
Baron Samedi
7,641
1,046
1,859
2,037
11,839
5,505
0
4,907
6,807
19,946
0
W
Charybdis
Ascndr
Charybdis
15,396
7,958
0
3,556
9,244
4,220
4,741
4,591
4,560
0
40,233
L
Poseidon
BadThaiMing
Poseidon
5,719
1,105
251
436
9,831
3,599
0
5,342
4,332
14,120
0
L
7,431
2,643
0
542
11,445
4,618
531
5,744
5,373
0
20,076
W
Ra
19,128
1,660
3,481
3,952
10,471
5,493
0
4,069
6,197
50,143
0
L
Ganesha
SayKKoS
Ganesha
6,766
453
0
2,541
15,430
13,732
0
6,721
8,451
15,910
0
W
5,885
780
0
2,379
11,497
13,192
0
5,570
5,770
8,775
0
L
Gilgamesh
ValorantGod123
Gilgamesh
10,642
3,289
0
2,703
11,562
10,139
0
4,894
6,517
0
19,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,503
Gold Earned
45,188
126
Minions Killed
228
0
Camps Cleared
0
1,019,511
Distance Traveled
1,177,576
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,867
715
14
1
0
221,292
0
W
Cu Chulainn
8,704
791
51
5
0
224,948
4
L
Baron Samedi
7,336
667
41
4
0
180,485
2
W
Charybdis
9,228
839
70
6
0
226,064
2
L
Poseidon
7,019
638
19
2
0
186,235
0
L
Medusa
8,146
741
37
3
0
185,850
0
W
Ra
10,100
918
83
8
0
242,743
3
L
Ganesha
7,770
706
0
0
0
227,536
4
W
Sobek
9,289
844
10
1
0
262,529
2
L
Gilgamesh
9,232
839
29
3
0
239,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role