Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
AutumnPlate8408
Cupid
Level 108
God Stats
3W - 3L
1,474 SR
Queue Stats
228W - 195L
1,439 Elo+
Party 2
Thanatos
Thanatos
GamClown
Thanatos
Level 86
God Stats
0W - 5L
1,500 SR
Queue Stats
48W - 58L
1,448 Elo+
Solo
Hades
Hades
RHINONUTS
Hades
Level 67
God Stats
2W - 7L
1,500 SR
Queue Stats
194W - 190L
1,475 Elo+
Solo
Hel
Hel
ShadeB
Hel
Level 117
God Stats
1W - 3L
1,566 SR
Queue Stats
44W - 63L
1,457 Elo+
Solo
Team Averages
Level 89
1,508 SR
1,464 Elo+

VS

Team Averages
Level 82
1,492 SR
1,418 Elo+
Arachne
Arachne
Blue87Yolo
Arachne
Level 123
God Stats
13W - 7L
1,500 SR
Queue Stats
150W - 132L
1,380 Elo+
Party 1
Vamana
Vamana
M1chL
Vamana
Level 146
God Stats
24W - 22L
1,489 SR
Queue Stats
700W - 706L
1,471 Elo+
Solo
Charybdis
Charybdis
SkuIlyyy
Charybdis
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,445 Elo+
Solo
Eset
Eset
Vfeebas
Eset
Level 84
God Stats
11W - 14L
1,470 SR
Queue Stats
93W - 88L
1,529 Elo+
Solo
Xing Tian
Xing Tian
ainttayy
Xing Tian
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 3 / 1
7,833
560
8,128
14,355
9,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 6 / 0
7,172
512
9,445
11,674
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
GamClown
Thanatos
12
1 / 5 / 1
6,734
481
3,791
10,756
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
RHINONUTS
Hades
12
4 / 4 / 0
7,499
536
4,574
10,171
4,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hel
ShadeB
Hel
10
0 / 3 / 2
5,887
421
3,600
6,133
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blue87Yolo
Arachne
16
14 / 1 / 2
9,544
682
13,104
10,481
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
M1chL
Vamana
14
2 / 2 / 1
8,219
587
10,431
12,607
10,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
SkuIlyyy
Charybdis
12
2 / 2 / 4
7,128
509
7,334
9,476
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Vfeebas
Eset
14
3 / 3 / 5
8,727
623
4,615
6,494
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ainttayy
Xing Tian
10
0 / 2 / 4
6,715
480
3,143
10,676
8,000
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
10
Kills
21
21
Deaths
10
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
L
4
6
0
0.67
W
Arachne
Blue87Yolo
Arachne
14
1
2
15
L
Thanatos
GamClown
Thanatos
1
5
1
0.3
W
Vamana
M1chL
Vamana
2
2
1
1.25
L
Hades
RHINONUTS
Hades
4
4
0
1
L
Hel
ShadeB
Hel
0
3
2
0.33
W
Charybdis
SkuIlyyy
Charybdis
2
2
4
2
W
Eset
Vfeebas
Eset
3
3
5
1.83
W
Xing Tian
ainttayy
Xing Tian
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,538
Damage
38,627
53,089
Taken
49,734
22,254
Mitigated
28,594
23,661
Healing
21,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,128
2,477
0
6,776
14,355
9,568
658
0
14,355
0
56,876
L
9,445
5,532
0
3,531
11,674
3,321
0
2,176
9,498
0
43,882
W
Arachne
Blue87Yolo
Arachne
13,104
8,313
0
4,883
10,481
5,262
210
1,526
8,885
0
68,377
L
Thanatos
GamClown
Thanatos
3,791
1,213
0
8,021
10,756
3,213
0
870
9,886
0
37,204
W
Vamana
M1chL
Vamana
10,431
5,085
0
7,338
12,607
10,740
0
0
12,607
0
60,197
L
Hades
RHINONUTS
Hades
4,574
708
44
2,702
10,171
4,064
108
4,075
6,096
41,523
0
L
Hel
ShadeB
Hel
3,600
386
1,085
1,502
6,133
2,088
0
637
5,496
20,568
0
W
Charybdis
SkuIlyyy
Charybdis
7,334
4,458
0
5,764
9,476
2,578
557
1,299
8,005
0
48,849
W
Eset
Vfeebas
Eset
4,615
565
206
1,623
6,494
2,014
0
3,625
2,869
51,131
0
W
Xing Tian
ainttayy
Xing Tian
3,143
202
0
1,871
10,676
8,000
168
1,270
9,194
11,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,125
Gold Earned
40,333
417
Minions Killed
425
0
Camps Cleared
0
1,252,460
Distance Traveled
1,335,983
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,833
560
121
9
0
256,587
0
L
Cupid
7,172
512
82
6
0
240,672
2
W
Arachne
9,544
682
99
7
0
341,177
2
L
Thanatos
6,734
481
78
6
0
283,358
3
W
Vamana
8,219
587
117
8
0
247,864
4
L
Hades
7,499
536
97
7
0
227,585
1
L
Hel
5,887
421
39
3
0
244,258
1
W
Charybdis
7,128
509
89
6
0
232,246
1
W
Eset
8,727
623
100
7
0
267,279
2
W
Xing Tian
6,715
480
20
1
0
247,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role