Player Matchup

Olorun
Olorun
BigFatZingy
Olorun
Level 144
God Stats
2W - 0L
1,121 SR
Queue Stats
35W - 43L
1,591 Elo+
Party 1
Rama
Rama
Hubusazu
Rama
Level 121
God Stats
8W - 4L
1,500 SR
Queue Stats
44W - 48L
1,535 Elo+
Solo
Ymir
Ymir
JimmyGee
Ymir
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 47L
1,636 Elo+
Party 1
Team Averages
Level 139
1,374 SR
1,587 Elo+

VS

Team Averages
Level 111
1,639 SR
1,535 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jacobobos
Ah Muzen Cab
Level 129
God Stats
15W - 7L
1,763 SR
Queue Stats
147W - 141L
1,607 Elo+
Party 2
Ra
Ra
Jarweys
Ra
Level 101
God Stats
0W - 2L
1,655 SR
Queue Stats
66W - 64L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 1 / 9
8,234
823
5,179
5,528
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
11
4 / 2 / 5
7,573
757
7,034
6,197
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
5 / 1 / 6
7,682
768
7,664
8,491
6,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
2 / 5 / 1
6,420
642
7,284
9,077
7,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
Jacobobos
Ah Muzen Cab
10
0 / 3 / 3
6,494
649
5,083
6,360
3,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 4 / 2
6,569
657
4,403
7,110
2,616
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
5
1
0.5
W
Olorun
3
1
9
7.5
W
Rama
4
2
5
3.25
L
Ah Muzen Cab
Jacobobos
Ah Muzen Cab
0
3
3
0.5
L
2
4
2
0.75
W
Ymir
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,877
Damage
16,770
20,216
Taken
22,547
10,062
Mitigated
12,904
6,404
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,284
1,497
655
1,331
9,077
7,045
0
4,631
4,446
0
13,012
W
Olorun
5,179
1,751
1,080
2,208
5,528
1,581
1,041
1,154
4,309
24,759
0
W
Rama
7,034
5,856
0
2,111
6,197
1,686
650
1,599
4,417
0
28,972
L
Ah Muzen Cab
Jacobobos
Ah Muzen Cab
5,083
1,132
0
822
6,360
3,243
0
2,999
3,361
0
28,595
L
4,403
580
338
1,120
7,110
2,616
0
5,465
1,645
15,902
0
W
Ymir
7,664
1,785
0
1,005
8,491
6,795
0
2,118
6,192
11,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,489
Gold Earned
19,483
124
Minions Killed
108
5
Camps Cleared
4
493,197
Distance Traveled
501,151
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,420
642
17
2
1
166,656
2
W
Olorun
8,234
823
51
5
4
166,242
4
W
Rama
7,573
757
63
6
0
145,398
1
L
Ah Muzen Cab
6,494
649
55
6
3
169,431
0
L
Ra
6,569
657
36
4
0
165,064
3
W
Ymir
7,682
768
10
1
1
181,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role