Player Matchup

Sun Wukong
Sun Wukong
AlienMixr
Sun Wukong
Level 144
God Stats
14W - 5L
1,429 SR
Queue Stats
426W - 139L
1,875 Elo+
Party 1
Poseidon
Poseidon
Datwelfare
Poseidon
Level 156
God Stats
4W - 2L
1,701 SR
Queue Stats
608W - 225L
1,856 Elo+
Party 1
Medusa
Medusa
packerfan6190
Medusa
Level 157
God Stats
12W - 7L
1,567 SR
Queue Stats
390W - 259L
1,800 Elo+
Party 1
Team Averages
Level 152
1,566 SR
1,844 Elo+

VS

Team Averages
Level 106
1,507 SR
1,456 Elo+
Tiamat
Tiamat
Gvrie
Tiamat
Level 129
God Stats
7W - 5L
1,529 SR
Queue Stats
175W - 118L
1,577 Elo+
Solo
Yemoja
Yemoja
ioutdidmyself
Yemoja
Level 155
God Stats
8W - 22L
1,500 SR
Queue Stats
370W - 351L
1,574 Elo+
Solo
Medusa
Medusa
reedenlove
Medusa
Level 35
God Stats
0W - 1L
1,493 SR
Queue Stats
2W - 8L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlienMixr
Sun Wukong
18
5 / 1 / 6
11,508
767
9,446
18,495
13,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
Datwelfare
Poseidon
16
3 / 4 / 5
10,652
710
7,569
10,063
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 7
10,532
702
12,388
10,787
3,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gvrie
Tiamat
14
2 / 5 / 2
9,901
660
12,281
10,108
5,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 3
10,561
704
6,761
13,404
18,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
reedenlove
Medusa
15
2 / 4 / 3
9,887
659
11,616
9,194
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
7
7
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlienMixr
Sun Wukong
5
1
6
8
W
Poseidon
Datwelfare
Poseidon
3
4
5
1.38
L
Tiamat
Gvrie
Tiamat
2
5
2
0.6
L
3
2
3
2.25
W
3
2
7
3.25
L
Medusa
reedenlove
Medusa
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,403
Damage
30,658
39,345
Taken
32,706
20,303
Mitigated
28,679
9,672
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlienMixr
Sun Wukong
9,446
1,615
795
7,424
18,495
13,675
260
6,981
11,070
0
42,439
W
Poseidon
Datwelfare
Poseidon
7,569
1,074
0
958
10,063
3,023
0
5,323
4,448
34,894
0
L
Tiamat
Gvrie
Tiamat
12,281
714
0
1,314
10,108
5,808
17
508
9,600
38,023
0
L
6,761
1,054
2,115
2,665
13,404
18,854
0
4,460
8,944
18,086
0
W
12,388
3,181
0
495
10,787
3,605
2,364
6,284
4,279
0
53,764
L
Medusa
reedenlove
Medusa
11,616
3,620
0
1,016
9,194
4,017
122
2,706
6,488
0
42,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
30,349
229
Minions Killed
174
10
Camps Cleared
4
874,352
Distance Traveled
808,226
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,508
767
95
6
1
298,078
5
W
Poseidon
10,652
710
65
4
4
281,453
5
L
Tiamat
9,901
660
87
6
3
281,374
3
L
Yemoja
10,561
704
24
2
1
271,792
3
W
Medusa
10,532
702
69
5
5
294,821
4
L
Medusa
9,887
659
63
4
0
255,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role