Player Matchup

Agni
Agni
IIGauss
Agni
Level 60
God Stats
3W - 9L
1,446 SR
Queue Stats
131W - 188L
1,361 Elo+
Solo
Bellona
Bellona
Juoreg
Bellona
Level 69
God Stats
2W - 5L
1,108 SR
Queue Stats
57W - 74L
1,426 Elo+
Party 2
Anhur
Anhur
Kenci
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 52L
1,403 Elo+
Party 2
Team Averages
Level 52
1,351 SR
1,396 Elo+

VS

Team Averages
Level 111
1,402 SR
1,402 Elo+
Sun Wukong
Sun Wukong
GreenBAAM
Sun Wukong
Level 156
God Stats
10W - 8L
1,428 SR
Queue Stats
130W - 162L
1,431 Elo+
Party 1
Loki
Loki
OiveOli
Loki
Level 79
God Stats
24W - 35L
1,436 SR
Queue Stats
127W - 157L
1,419 Elo+
Party 1
Yu Huang
Yu Huang
picibangos
Yu Huang
Level 99
God Stats
8W - 11L
1,342 SR
Queue Stats
43W - 59L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
IIGauss
Agni
15
3 / 6 / 5
10,426
652
7,519
10,088
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Juoreg
Bellona
14
3 / 6 / 5
10,231
639
12,921
17,599
10,902
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
Kenci
Anhur
15
2 / 5 / 5
10,274
642
5,329
12,796
4,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GreenBAAM
Sun Wukong
17
9 / 4 / 7
12,330
771
16,806
19,521
19,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
OiveOli
Loki
15
5 / 4 / 8
11,129
696
7,840
11,066
3,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
picibangos
Yu Huang
17
3 / 1 / 14
11,826
739
11,894
9,180
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
8
Kills
17
17
Deaths
9
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GreenBAAM
Sun Wukong
9
4
7
3.13
L
Agni
IIGauss
Agni
3
6
5
0.92
L
Bellona
Juoreg
Bellona
3
6
5
0.92
L
Anhur
Kenci
Anhur
2
5
5
0.9
W
Loki
OiveOli
Loki
5
4
8
2.25
W
Yu Huang
picibangos
Yu Huang
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,769
Damage
36,540
40,483
Taken
39,767
18,428
Mitigated
26,014
4,027
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GreenBAAM
Sun Wukong
16,806
1,661
1,159
7,810
19,521
19,667
793
3,434
16,087
0
40,796
L
Agni
IIGauss
Agni
7,519
218
678
1,767
10,088
3,458
0
3,345
6,427
33,315
0
L
Bellona
Juoreg
Bellona
12,921
2,540
0
383
17,599
10,902
0
4,747
12,466
0
23,174
L
Anhur
Kenci
Anhur
5,329
1,357
0
1,199
12,796
4,068
0
4,089
8,244
0
33,038
W
Loki
OiveOli
Loki
7,840
1,792
0
1,918
11,066
3,173
509
2,794
8,272
0
25,225
W
Yu Huang
picibangos
Yu Huang
11,894
549
0
2,966
9,180
3,174
120
1,605
7,575
53,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,931
Gold Earned
35,285
141
Minions Killed
170
7
Camps Cleared
6
786,435
Distance Traveled
927,834
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,330
771
52
3
1
316,289
3
L
Agni
10,426
652
53
3
3
268,257
2
L
Bellona
10,231
639
18
1
0
266,392
3
L
Anhur
10,274
642
70
4
4
251,786
3
W
Loki
11,129
696
29
2
3
301,030
3
W
Yu Huang
11,826
739
89
6
2
310,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role