Player Matchup

Nu Wa
Nu Wa
Silver III
Caspeeeeer__17
Nu Wa
Silver III
Level 72
God Stats
4W - 5L
1,679 SR
Queue Stats
40W - 56L
1,324 MMR
Solo
Osiris
Osiris
Gold V
Gamer200012001
Osiris
Gold V
Level 124
God Stats
2W - 3L
1,341 SR
Queue Stats
218W - 208L
1,347 MMR
Party 1
Arachne
Arachne
Gold IV
Goldsmith116
Arachne
Gold IV
Level 149
God Stats
74W - 45L
1,624 SR
Queue Stats
332W - 352L
1,350 MMR
Solo
Izanami
Izanami
Silver II
KIllermaus112
Izanami
Silver II
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,126 MMR
Party 1
Athena
Athena
Gold III
VincentCJK
Athena
Gold III
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 113L
1,305 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,529 SR
1,290 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,605 SR
1,309 MMR
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Silver I
Broken-Blem
Ganesha
Silver I
Level 125
God Stats
17W - 12L
1,823 SR
Queue Stats
121W - 137L
1,217 MMR
Solo
Bellona
Bellona
Silver I
Darren_Borg
Bellona
Silver I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,180 MMR
Solo
Mercury
Mercury
Silver IV
Imperion2015
Mercury
Silver IV
Level 85
God Stats
2W - 2L
1,624 SR
Queue Stats
4W - 8L
1,363 MMR
Solo
The Morrigan
The Morrigan
Silver I
Seallite-_-
The Morrigan
Silver I
Level 99
God Stats
5W - 5L
1,578 SR
Queue Stats
66W - 78L
1,286 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 10
8,748
515
9,303
8,186
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 1 / 12
10,276
604
13,657
16,248
16,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Goldsmith116
Arachne
17
8 / 1 / 6
10,304
606
8,985
13,013
6,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
16
8 / 1 / 6
9,940
585
11,870
11,839
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
VincentCJK
Athena
13
1 / 1 / 14
8,626
507
6,745
15,886
15,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AwilixAtlasCliodhnaSerqet

VS

Bans
GebBastetShivaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 5 / 2
8,193
482
8,671
13,358
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Broken-Blem
Ganesha
10
0 / 6 / 5
6,960
409
5,351
18,345
14,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Darren_Borg
Bellona
14
5 / 6 / 1
8,801
518
7,692
16,579
14,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Imperion2015
Mercury
12
1 / 4 / 4
7,550
444
5,091
12,087
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Seallite-_-
The Morrigan
10
0 / 7 / 4
6,772
398
8,224
7,541
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
28
Kills
8
8
Deaths
28
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
5
2
0.6
L
Ganesha
Broken-Blem
Ganesha
0
6
5
0.42
W
2
4
10
1.75
L
Bellona
Darren_Borg
Bellona
5
6
1
0.92
W
9
1
12
15
W
Arachne
Goldsmith116
Arachne
8
1
6
11
L
Mercury
Imperion2015
Mercury
1
4
4
0.75
W
Izanami
8
1
6
11
L
The Morrigan
Seallite-_-
The Morrigan
0
7
4
0.29
W
Athena
VincentCJK
Athena
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,560
Damage
35,029
65,172
Taken
67,910
45,614
Mitigated
38,611
24,500
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,671
5,779
0
4,412
13,358
3,477
944
2,187
11,171
0
53,843
L
Ganesha
Broken-Blem
Ganesha
5,351
770
347
2,477
18,345
14,541
0
6,351
11,994
18,718
0
W
9,303
2,059
0
1,479
8,186
2,753
0
2,175
6,011
50,112
0
L
Bellona
Darren_Borg
Bellona
7,692
2,586
0
4,707
16,579
14,701
0
2,393
14,186
0
43,240
W
13,657
6,765
0
5,464
16,248
16,858
980
5,110
11,138
0
55,376
W
Arachne
Goldsmith116
Arachne
8,985
5,352
0
6,845
13,013
6,262
434
2,468
10,545
0
75,001
L
Mercury
Imperion2015
Mercury
5,091
1,209
0
585
12,087
3,914
0
3,237
8,850
0
50,231
W
Izanami
11,870
7,757
0
7,518
11,839
4,306
996
3,500
8,339
0
78,667
L
The Morrigan
Seallite-_-
The Morrigan
8,224
650
0
256
7,541
1,978
0
2,209
4,965
41,258
0
W
Athena
VincentCJK
Athena
6,745
1,926
0
3,194
15,886
15,435
0
3,602
12,284
21,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,894
Gold Earned
38,276
439
Minions Killed
349
0
Camps Cleared
0
1,744,765
Distance Traveled
1,571,215
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,193
482
87
5
0
253,352
2
L
Ganesha
6,960
409
7
0
0
298,948
3
W
Nu Wa
8,748
515
69
4
0
294,610
3
L
Bellona
8,801
518
96
6
0
332,933
3
W
Osiris
10,276
604
97
6
0
332,159
3
W
Arachne
10,304
606
118
7
0
409,309
1
L
Mercury
7,550
444
93
5
0
380,888
2
W
Izanami
9,940
585
126
7
0
312,115
3
L
The Morrigan
6,772
398
66
4
0
305,094
2
W
Athena
8,626
507
29
2
0
396,572
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role