Player Matchup

Ares
Ares
BowToTheBoe
Ares
Level 28
God Stats
2W - 0L
1,275 SR
Queue Stats
46W - 17L
1,775 Elo+
Party 3
Izanami
Izanami
Fizlongpong
Izanami
Level 20
God Stats
1W - 0L
1,985 SR
Queue Stats
32W - 3L
1,778 Elo+
Party 3
Hercules
Hercules
Ketkin
Hercules
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 20L
1,694 Elo+
Party 3
Baron Samedi
Baron Samedi
MiloSFD
Baron Samedi
Level 70
God Stats
9W - 0L
1,500 SR
Queue Stats
51W - 9L
2,003 Elo+
Party 3
Nike
Nike
ketkinisagod
Nike
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 9L
1,670 Elo+
Party 3
Team Averages
Level 44
1,552 SR
1,784 Elo+

VS

Team Averages
Level 69
1,446 SR
1,464 Elo+
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
EJaylol
Gilgamesh
Level 63
God Stats
17W - 18L
1,549 SR
Queue Stats
43W - 41L
1,504 Elo+
Party 1
Merlin
Merlin
MrBatdouce972
Merlin
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 287L
1,496 Elo+
Solo
Yemoja
Yemoja
hypatiaIV
Yemoja
Level 25
God Stats
0W - 1L
1,154 SR
Queue Stats
3W - 8L
1,321 Elo+
Party 2
Neith
Neith
oivindhage
Neith
Level 38
God Stats
52W - 50L
1,528 SR
Queue Stats
52W - 50L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 13
8,268
827
11,348
12,454
11,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Fizlongpong
Izanami
17
6 / 1 / 9
9,593
959
15,742
8,829
3,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Ketkin
Hercules
14
3 / 1 / 9
7,726
773
3,333
6,595
5,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
MiloSFD
Baron Samedi
16
5 / 0 / 12
8,766
877
10,072
6,274
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 4 / 14
7,656
766
7,698
10,900
8,301
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 4 / 5
6,937
694
7,211
11,104
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
EJaylol
Gilgamesh
13
4 / 2 / 2
7,355
736
5,707
10,511
4,653
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 3
6,774
677
8,770
8,833
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
hypatiaIV
Yemoja
12
0 / 7 / 2
6,488
649
3,870
12,007
8,894
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
12
2 / 4 / 3
6,933
693
4,514
9,402
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
21
Kills
7
7
Deaths
21
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
5
0.88
W
5
1
13
11.5
L
Gilgamesh
EJaylol
Gilgamesh
4
2
2
2.5
W
Izanami
Fizlongpong
Izanami
6
1
9
10.5
W
Hercules
Ketkin
Hercules
3
1
9
7.5
W
Baron Samedi
MiloSFD
Baron Samedi
5
0
12
11
L
0
4
3
0.38
L
Yemoja
hypatiaIV
Yemoja
0
7
2
0.14
W
2
4
14
2.25
L
Neith
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,193
Damage
30,072
45,052
Taken
51,857
33,256
Mitigated
23,688
15,294
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,211
313
1,490
2,702
11,104
3,803
0
4,935
5,889
20,127
0
W
11,348
768
0
1,833
12,454
11,969
0
5,177
7,009
16,924
0
L
Gilgamesh
EJaylol
Gilgamesh
5,707
2,077
0
279
10,511
4,653
0
2,829
7,498
0
10,800
W
Izanami
Fizlongpong
Izanami
15,742
11,067
0
4,376
8,829
3,450
3,599
3,578
4,967
0
61,559
W
Hercules
Ketkin
Hercules
3,333
587
0
2,037
6,595
5,281
211
2,809
3,742
0
7,856
W
Baron Samedi
MiloSFD
Baron Samedi
10,072
1,592
2,481
3,387
6,274
4,255
724
2,586
3,610
36,658
0
L
8,770
554
0
1,490
8,833
3,072
0
3,117
5,556
21,465
0
L
Yemoja
hypatiaIV
Yemoja
3,870
397
353
330
12,007
8,894
0
5,819
5,930
13,356
0
W
7,698
1,148
0
1,180
10,900
8,301
87
4,813
5,873
0
17,201
L
Neith
4,514
2,258
43
924
9,402
3,266
0
3,992
5,159
0
12,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,009
Gold Earned
34,487
217
Minions Killed
112
0
Camps Cleared
0
1,101,573
Distance Traveled
1,014,257
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,937
694
37
4
0
198,929
0
W
Ares
8,268
827
10
1
0
239,592
1
L
Gilgamesh
7,355
736
7
1
0
239,879
0
W
Izanami
9,593
959
117
12
0
206,007
4
W
Hercules
7,726
773
12
1
0
225,877
1
W
Baron Samedi
8,766
877
59
6
0
212,385
1
L
Merlin
6,774
677
34
3
0
197,540
1
L
Yemoja
6,488
649
21
2
0
179,267
2
W
Nike
7,656
766
19
2
0
217,712
0
L
Neith
6,933
693
13
1
0
198,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role