Player Matchup

Izanami
Izanami
 
Izanami
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
OneDivineShot
Amaterasu
Level 97
God Stats
16W - 13L
1,475 SR
Queue Stats
340W - 352L
1,502 Elo+
Party 3
Janus
Janus
PrayForRusia
Janus
Level 105
God Stats
0W - 2L
1,728 SR
Queue Stats
78W - 67L
1,575 Elo+
Party 2
Bacchus
Bacchus
elpisaperros69
Bacchus
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 197L
1,561 Elo+
Party 2
Sobek
Sobek
zousss
Sobek
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 256L
1,471 Elo+
Party 3
Team Averages
Level 97
1,541 SR
1,522 Elo+

VS

Team Averages
Level 98
1,542 SR
1,520 Elo+
Poseidon
Poseidon
EkohAqua
Poseidon
Level 102
God Stats
5W - 2L
1,485 SR
Queue Stats
149W - 137L
1,528 Elo+
Party 1
Mulan
Mulan
Glooteus
Mulan
Level 65
God Stats
2W - 4L
1,120 SR
Queue Stats
87W - 112L
1,440 Elo+
Solo
Chernobog
Chernobog
TheMindKillerTTV
Chernobog
Level 160
God Stats
20W - 16L
1,727 SR
Queue Stats
847W - 880L
1,545 Elo+
Party 1
Fafnir
Fafnir
honeybadgerftw
Fafnir
Level 85
God Stats
9W - 10L
1,792 SR
Queue Stats
757W - 770L
1,517 Elo+
Solo
Merlin
Merlin
xXClutchTimeXx
Merlin
Level 80
God Stats
1W - 0L
1,584 SR
Queue Stats
166W - 153L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 3 / 0
4,730
473
2,207
4,224
801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
OneDivineShot
Amaterasu
10
0 / 0 / 0
6,006
601
4,040
5,854
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 3 / 0
5,326
533
2,199
4,958
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 3 / 2
5,391
539
2,884
7,398
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
zousss
Sobek
8
0 / 3 / 0
4,730
473
1,811
7,128
3,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EkohAqua
Poseidon
10
4 / 2 / 3
5,997
600
6,534
4,280
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Glooteus
Mulan
10
0 / 0 / 0
5,132
513
3,488
5,431
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
11
6 / 0 / 1
6,751
675
5,360
4,498
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 7
6,282
628
2,589
4,493
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 3
5,209
521
3,298
5,164
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
12
12
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Poseidon
EkohAqua
Poseidon
4
2
3
2.75
W
Mulan
Glooteus
Mulan
0
0
0
0
L
Amaterasu
OneDivineShot
Amaterasu
0
0
0
0
L
2
3
0
0.67
W
Chernobog
6
0
1
6.5
L
2
3
2
1
W
2
0
7
5.5
W
0
2
3
0.75
L
Sobek
zousss
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,141
Damage
21,269
29,562
Taken
23,866
12,962
Mitigated
11,592
7,315
Healing
8,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,207
1,113
0
1,030
4,224
801
0
564
3,618
0
26,361
W
Poseidon
EkohAqua
Poseidon
6,534
1,511
0
503
4,280
1,310
0
2,430
1,850
31,893
0
W
Mulan
Glooteus
Mulan
3,488
547
0
2,869
5,431
3,937
744
0
5,431
0
25,415
L
Amaterasu
OneDivineShot
Amaterasu
4,040
1,289
0
2,845
5,854
3,496
0
1,117
4,390
0
35,182
L
2,199
50
0
560
4,958
1,486
0
2,932
1,864
29,209
0
W
Chernobog
5,360
3,698
0
3,198
4,498
1,318
1,181
880
3,618
0
41,277
L
2,884
48
0
1,599
7,398
3,619
0
4,170
3,144
22,360
0
W
2,589
888
0
1,890
4,493
3,460
225
1,665
2,828
9,383
665
W
3,298
400
0
350
5,164
1,567
0
1,919
3,245
26,103
0
L
Sobek
zousss
Sobek
1,811
229
0
1,281
7,128
3,560
0
3,132
3,896
7,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,183
Gold Earned
29,371
261
Minions Killed
301
0
Camps Cleared
0
942,098
Distance Traveled
937,885
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,730
473
56
6
0
149,943
2
W
Poseidon
5,997
600
68
7
0
188,491
4
W
Mulan
5,132
513
67
7
0
176,133
0
L
Amaterasu
6,006
601
87
9
0
212,513
4
L
Janus
5,326
533
59
6
0
192,181
2
W
Chernobog
6,751
675
89
9
0
190,519
3
L
Bacchus
5,391
539
47
5
0
199,909
0
W
Fafnir
6,282
628
15
2
0
197,662
4
W
Merlin
5,209
521
62
6
0
185,080
2
L
Sobek
4,730
473
12
1
0
187,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role