Player Matchup

Scylla
Scylla
Livewire_42050
Scylla
Level 16
God Stats
33W - 31L
1,553 SR
Queue Stats
55W - 53L
1,519 Elo+
Party 2
King Arthur
King Arthur
WEdMeMoRe
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,556 Elo+
Party 2
Medusa
Medusa
xFourStarMods
Medusa
Level 155
God Stats
2W - 2L
1,573 SR
Queue Stats
236W - 205L
1,504 Elo+
Party 2
Team Averages
Level 59
1,542 SR
1,526 Elo+

VS

Team Averages
Level 94
1,502 SR
1,512 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Carlor98
Anubis
Level 118
God Stats
9W - 5L
1,506 SR
Queue Stats
554W - 581L
1,537 Elo+
Solo
Bakasura
Bakasura
briegretzy14
Bakasura
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,818
682
6,603
7,016
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
WEdMeMoRe
King Arthur
10
1 / 4 / 2
7,071
707
5,973
12,572
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 0
7,143
714
6,572
9,496
2,709
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 1 / 9
7,617
762
7,276
11,310
10,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Carlor98
Anubis
13
4 / 0 / 7
8,232
823
9,798
6,127
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
briegretzy14
Bakasura
14
7 / 2 / 4
8,742
874
6,979
8,945
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
12
12
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
9
5.5
W
Anubis
Carlor98
Anubis
4
0
7
7.5
L
1
5
1
0.3
L
King Arthur
WEdMeMoRe
King Arthur
1
4
2
0.5
W
Bakasura
briegretzy14
Bakasura
7
2
4
4.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,148
Damage
24,053
29,084
Taken
26,382
12,325
Mitigated
16,425
1,989
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,276
1,070
0
4,359
11,310
10,170
0
2,718
8,282
0
19,044
W
Anubis
Carlor98
Anubis
9,798
386
0
3,201
6,127
2,642
1,020
1,596
4,435
36,504
0
L
6,603
464
0
0
7,016
1,544
0
2,947
3,745
28,458
0
L
King Arthur
WEdMeMoRe
King Arthur
5,973
967
0
998
12,572
8,072
0
4,827
6,961
0
12,658
W
Bakasura
briegretzy14
Bakasura
6,979
4,610
0
2,656
8,945
3,613
1,808
2,886
5,939
0
20,214
L
6,572
3,249
0
991
9,496
2,709
0
2,182
6,378
0
19,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,032
Gold Earned
24,591
89
Minions Killed
143
1
Camps Cleared
9
559,103
Distance Traveled
614,096
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,617
762
24
2
2
201,176
0
W
Anubis
8,232
823
64
6
1
182,780
0
L
Scylla
6,818
682
52
5
1
172,658
0
L
King Arthur
7,071
707
9
1
0
194,700
0
W
Bakasura
8,742
874
55
6
6
230,140
0
L
Medusa
7,143
714
28
3
0
191,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role