Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Holy_Relic
Sylvanus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 78L
1,525 Elo+
Solo
Chaac
Chaac
STT WEEMAN
Chaac
Level 125
God Stats
7W - 8L
1,606 SR
Queue Stats
608W - 606L
1,558 Elo+
Solo
Anubis
Anubis
öxÿgën
Anubis
Level 100
God Stats
24W - 21L
1,487 SR
Queue Stats
528W - 526L
1,465 Elo+
Solo
Team Averages
Level 118
1,519 SR
1,510 Elo+

VS

Team Averages
Level 113
1,507 SR
1,543 Elo+
Jormungandr
Jormungandr
BangPinto
Jormungandr
Level 147
God Stats
2W - 2L
1,424 SR
Queue Stats
237W - 260L
1,519 Elo+
Solo
Hera
Hera
BlGPOOKEY
Hera
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 65L
1,551 Elo+
Solo
Heimdallr
Heimdallr
JoelHoward6185
Heimdallr
Level 109
God Stats
0W - 3L
1,282 SR
Queue Stats
40W - 41L
1,571 Elo+
Solo
Raijin
Raijin
RNS COUGAR BAIT
Raijin
Level 119
God Stats
2W - 1L
1,831 SR
Queue Stats
112W - 107L
1,507 Elo+
Party 1
Horus
Horus
RNS GXLD
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
7 / 3 / 7
9,470
947
10,012
13,394
12,474
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
 
Neith
15
5 / 4 / 13
8,939
894
11,847
9,491
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Holy_Relic
Sylvanus
15
3 / 2 / 20
9,306
931
6,519
12,873
13,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
16
4 / 2 / 20
9,230
923
9,824
18,003
26,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
öxÿgën
Anubis
16
8 / 2 / 11
9,519
952
13,067
11,554
6,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BangPinto
Jormungandr
14
5 / 6 / 6
8,443
844
9,210
12,620
14,885
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hera
15
1 / 5 / 8
7,842
784
8,275
8,825
2,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
JoelHoward6185
Heimdallr
14
4 / 6 / 6
8,138
814
13,487
10,407
3,817
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 6 / 4
6,978
698
7,427
10,248
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
RNS GXLD
Horus
12
2 / 4 / 6
7,051
705
4,438
12,334
12,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
43
27
Kills
13
13
Deaths
27
71
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
3
7
3.5
W
Neith
 
Neith
5
4
13
2.88
L
Jormungandr
BangPinto
Jormungandr
5
6
6
1.33
L
Hera
1
5
8
1
W
Sylvanus
Holy_Relic
Sylvanus
3
2
20
6.5
L
Heimdallr
JoelHoward6185
Heimdallr
4
6
6
1.17
L
1
6
4
0.5
L
Horus
RNS GXLD
Horus
2
4
6
1.25
W
Chaac
4
2
20
7
W
Anubis
öxÿgën
Anubis
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,269
Damage
42,837
65,315
Taken
54,434
64,820
Mitigated
38,489
34,651
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,012
2,822
1,608
3,397
13,394
12,474
1,424
3,716
9,678
0
18,696
W
Neith
 
Neith
11,847
5,330
710
2,381
9,491
4,944
470
3,808
5,683
0
24,186
L
Jormungandr
BangPinto
Jormungandr
9,210
1,407
0
1,124
12,620
14,885
0
4,372
8,248
16,768
0
L
Hera
8,275
2,178
309
1,759
8,825
2,983
0
4,636
4,189
22,294
0
W
Sylvanus
Holy_Relic
Sylvanus
6,519
2,031
6,146
5,266
12,873
13,613
320
5,073
7,800
10,283
0
L
Heimdallr
JoelHoward6185
Heimdallr
13,487
3,121
390
1,389
10,407
3,817
0
3,121
7,286
0
20,344
L
7,427
450
417
1,671
10,248
4,049
0
3,213
7,035
13,691
0
L
Horus
RNS GXLD
Horus
4,438
1,733
1,256
2,321
12,334
12,755
0
4,244
8,090
0
5,914
W
Chaac
9,824
1,267
1,054
6,813
18,003
26,914
245
7,016
10,987
0
20,794
W
Anubis
öxÿgën
Anubis
13,067
354
1,561
5,715
11,554
6,875
593
5,299
6,255
29,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,464
Gold Earned
38,452
112
Minions Killed
82
0
Camps Cleared
0
953,723
Distance Traveled
793,645
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,470
947
22
2
0
217,757
4
W
Neith
8,939
894
28
3
0
162,539
0
L
Jormungandr
8,443
844
17
2
0
136,199
0
L
Hera
7,842
784
32
3
0
166,867
0
W
Sylvanus
9,306
931
9
1
0
167,216
0
L
Heimdallr
8,138
814
8
1
0
152,525
0
L
Raijin
6,978
698
21
2
0
171,090
0
L
Horus
7,051
705
4
0
0
166,964
0
W
Chaac
9,230
923
18
2
0
185,038
0
W
Anubis
9,519
952
35
4
0
221,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role