Player Matchup

Hel
Hel
Celso95
Hel
Level 66
God Stats
6W - 3L
1,752 SR
Queue Stats
236W - 226L
1,373 Elo+
Solo
Izanami
Izanami
DeftTube
Izanami
Level 74
God Stats
3W - 3L
1,477 SR
Queue Stats
157W - 160L
1,399 Elo+
Solo
Jormungandr
Jormungandr
RANKxx Perfect
Jormungandr
Level 94
God Stats
31W - 24L
1,624 SR
Queue Stats
102W - 107L
1,501 Elo+
Solo
King Arthur
King Arthur
S1mpleSh0ts-
King Arthur
Level 88
God Stats
6W - 3L
1,492 SR
Queue Stats
301W - 342L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sandy_Dogleg
Tsukuyomi
Level 152
God Stats
8W - 7L
1,287 SR
Queue Stats
243W - 263L
1,475 Elo+
Solo
Team Averages
Level 95
1,526 SR
1,443 Elo+

VS

Team Averages
Level 113
1,448 SR
1,386 Elo+
Cliodhna
Cliodhna
Fearanoma
Cliodhna
Level 129
God Stats
4W - 2L
1,446 SR
Queue Stats
223W - 246L
1,369 Elo+
Solo
Nox
Nox
Inappropriate12
Nox
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 154L
1,363 Elo+
Party 1
Gilgamesh
Gilgamesh
Indecisive2533
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 128L
1,404 Elo+
Party 1
Ymir
Ymir
Kippar88
Ymir
Level 127
God Stats
2W - 7L
1,291 SR
Queue Stats
45W - 51L
1,395 Elo+
Solo
Skadi
Skadi
TinyIota
Skadi
Level 101
God Stats
14W - 11L
1,500 SR
Queue Stats
70W - 59L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
3 / 10 / 10
11,976
461
10,893
18,251
7,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
DeftTube
Izanami
20
7 / 2 / 11
14,143
544
14,316
17,104
6,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
RANKxx Perfect
Jormungandr
19
11 / 1 / 16
14,166
545
23,307
28,270
41,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
S1mpleSh0ts-
King Arthur
19
2 / 4 / 2
12,777
491
12,483
25,810
25,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Sandy_Dogleg
Tsukuyomi
20
9 / 5 / 12
14,790
569
24,042
26,221
12,608
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Fearanoma
Cliodhna
20
9 / 5 / 2
12,422
478
19,285
23,785
9,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
5 / 7 / 8
11,586
446
16,988
19,880
6,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Indecisive2533
Gilgamesh
17
2 / 4 / 2
11,028
424
15,553
22,324
13,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
17
4 / 8 / 8
10,860
418
11,196
26,509
21,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

Skadi
TinyIota
Skadi
19
2 / 8 / 6
11,939
459
8,127
17,564
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
48
32
Kills
22
22
Deaths
32
51
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hel
3
10
10
0.8
W
Izanami
DeftTube
Izanami
7
2
11
6.25
L
Cliodhna
Fearanoma
Cliodhna
9
5
2
2
L
5
7
8
1.29
L
Gilgamesh
Indecisive2533
Gilgamesh
2
4
2
0.75
L
Ymir
4
8
8
1
W
Jormungandr
RANKxx Perfect
Jormungandr
11
1
16
19
W
King Arthur
S1mpleSh0ts-
King Arthur
2
4
2
0.75
W
Tsukuyomi
Sandy_Dogleg
Tsukuyomi
9
5
12
3
L
Skadi
TinyIota
Skadi
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,041
Damage
71,149
115,656
Taken
110,062
93,550
Mitigated
56,188
30,827
Healing
26,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
10,893
824
2,057
4,340
18,251
7,076
522
8,085
10,166
50,414
0
W
Izanami
DeftTube
Izanami
14,316
7,769
0
4,371
17,104
6,901
7,544
5,345
11,759
0
98,135
L
Cliodhna
Fearanoma
Cliodhna
19,285
2,624
0
8,791
23,785
9,025
0
6,345
17,211
0
90,106
L
16,988
1,103
73
5,952
19,880
6,838
755
8,939
10,897
68,769
0
L
Gilgamesh
Indecisive2533
Gilgamesh
15,553
4,108
0
4,454
22,324
13,869
359
1,864
19,888
447
69,824
L
Ymir
11,196
2,655
210
3,119
26,509
21,154
261
11,665
14,769
46,079
0
W
Jormungandr
RANKxx Perfect
Jormungandr
23,307
7,255
243
4,286
28,270
41,267
292
9,389
18,881
73,384
0
W
King Arthur
S1mpleSh0ts-
King Arthur
12,483
2,125
0
9,777
25,810
25,698
590
3,091
22,719
0
84,941
W
Tsukuyomi
Sandy_Dogleg
Tsukuyomi
24,042
8,203
0
5,753
26,221
12,608
0
6,375
19,846
0
134,662
L
Skadi
TinyIota
Skadi
8,127
2,613
0
3,727
17,564
5,302
1,116
5,659
11,905
0
85,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,852
Gold Earned
57,835
612
Minions Killed
542
0
Camps Cleared
0
2,336,909
Distance Traveled
2,205,924
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,976
461
76
3
0
430,427
1
W
Izanami
14,143
544
133
5
0
466,386
2
L
Cliodhna
12,422
478
131
5
0
500,011
2
L
Nox
11,586
446
108
4
0
413,622
2
L
Gilgamesh
11,028
424
101
4
0
411,306
0
L
Ymir
10,860
418
63
2
0
456,579
1
W
Jormungandr
14,166
545
109
4
0
482,164
1
W
King Arthur
12,777
491
139
5
0
467,138
6
W
Tsukuyomi
14,790
569
155
6
0
490,794
1
L
Skadi
11,939
459
139
5
0
424,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role