Player Matchup

Zhong Kui
Zhong Kui
AmicaArgentum
Zhong Kui
Level 120
God Stats
2W - 1L
1,589 SR
Queue Stats
17W - 10L
1,775 Elo+
Party 1
Set
Set
Sikinprime2
Set
Level 148
God Stats
3W - 1L
1,634 SR
Queue Stats
37W - 23L
1,864 Elo+
Party 1
Izanami
Izanami
TepidShrimp
Izanami
Level 78
God Stats
3W - 0L
1,799 SR
Queue Stats
11W - 8L
1,836 Elo+
Party 1
Team Averages
Level 115
1,674 SR
1,825 Elo+

VS

Team Averages
Level 97
1,363 SR
1,547 Elo+
Ra
Ra
Derek704
Ra
Level 119
God Stats
0W - 1L
1,305 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2
Mercury
Mercury
chrisisiconic
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,641 Elo+
Party 2
Ymir
Ymir
speedyjohnny27
Ymir
Level 49
God Stats
4W - 10L
1,285 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AmicaArgentum
Zhong Kui
16
8 / 2 / 5
10,623
817
16,018
8,173
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
5 / 1 / 5
9,698
746
6,515
8,170
6,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
TepidShrimp
Izanami
14
0 / 1 / 8
8,772
675
6,468
6,507
2,103
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,322
640
4,966
9,752
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
13
2 / 4 / 1
8,972
690
6,969
9,360
2,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 6 / 2
8,163
628
4,618
13,885
11,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
4
4
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AmicaArgentum
Zhong Kui
8
2
5
5.25
L
1
3
2
0.67
W
5
1
5
7.5
W
Izanami
TepidShrimp
Izanami
0
1
8
4
L
Mercury
2
4
1
0.63
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,001
Damage
16,553
22,850
Taken
32,997
13,792
Mitigated
17,364
6,261
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AmicaArgentum
Zhong Kui
16,018
1,401
0
3,094
8,173
5,654
514
4,123
4,050
51,951
0
L
4,966
649
2,607
3,887
9,752
3,110
0
4,886
4,866
41,635
0
W
6,515
2,121
0
2,404
8,170
6,035
0
3,361
4,809
0
26,314
W
Izanami
TepidShrimp
Izanami
6,468
4,057
0
763
6,507
2,103
876
2,824
3,683
0
32,144
L
Mercury
6,969
2,812
0
346
9,360
2,979
0
4,049
5,311
0
21,040
L
4,618
255
158
1,725
13,885
11,275
0
7,301
6,584
10,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,093
Gold Earned
25,457
184
Minions Killed
136
8
Camps Cleared
4
726,690
Distance Traveled
695,788
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,623
817
92
7
3
240,408
5
L
Ra
8,322
640
84
6
1
215,184
2
W
Set
9,698
746
39
3
1
238,415
3
W
Izanami
8,772
675
53
4
4
247,867
3
L
Mercury
8,972
690
32
2
3
270,903
5
L
Ymir
8,163
628
20
2
0
209,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role