Player Matchup

Ah Puch
Ah Puch
G1rlP0wer_06
Ah Puch
Level 47
God Stats
10W - 12L
1,402 SR
Queue Stats
103W - 151L
1,403 Elo+
Solo
Neith
Neith
cayden10
Neith
Level 4
God Stats
2W - 8L
1,349 SR
Queue Stats
6W - 16L
1,090 Elo+
Party 1
Bacchus
Bacchus
nhytrfvbnhyh
Bacchus
Level 101
God Stats
23W - 30L
1,493 SR
Queue Stats
167W - 233L
1,330 Elo+
Party 1
Team Averages
Level 51
1,415 SR
1,274 Elo+

VS

Team Averages
Level 77
1,522 SR
1,308 Elo+
Rama
Rama
Goldie Mack3
Rama
Level 102
God Stats
1W - 2L
1,439 SR
Queue Stats
10W - 19L
1,280 Elo+
Party 2
Cabrakan
Cabrakan
catmanx22
Cabrakan
Level 64
God Stats
1W - 1L
1,454 SR
Queue Stats
13W - 15L
1,289 Elo+
Party 2
Jormungandr
Jormungandr
itz_Markymark27
Jormungandr
Level 65
God Stats
3W - 3L
1,672 SR
Queue Stats
76W - 104L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
G1rlP0wer_06
Ah Puch
18
6 / 4 / 4
12,867
677
21,745
16,919
10,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
cayden10
Neith
14
2 / 7 / 7
10,797
568
10,016
14,117
4,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
nhytrfvbnhyh
Bacchus
17
4 / 2 / 8
12,854
677
9,998
17,612
24,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 5
13,282
699
16,511
13,578
5,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
catmanx22
Cabrakan
17
5 / 6 / 6
13,047
687
12,073
18,284
11,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
itz_Markymark27
Jormungandr
17
1 / 3 / 11
11,751
618
13,269
18,497
19,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
12
Kills
13
13
Deaths
12
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
G1rlP0wer_06
Ah Puch
6
4
4
2
W
7
3
5
3.17
W
Cabrakan
catmanx22
Cabrakan
5
6
6
1.33
L
Neith
cayden10
Neith
2
7
7
0.79
W
Jormungandr
itz_Markymark27
Jormungandr
1
3
11
2.17
L
Bacchus
nhytrfvbnhyh
Bacchus
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,759
Damage
41,853
48,648
Taken
50,359
39,362
Mitigated
36,043
13,197
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
G1rlP0wer_06
Ah Puch
21,745
552
0
5,146
16,919
10,311
413
8,036
8,737
55,608
0
W
16,511
9,933
0
2,258
13,578
5,111
2,059
9,495
4,083
0
64,719
W
Cabrakan
catmanx22
Cabrakan
12,073
2,606
0
2,951
18,284
11,469
0
11,640
6,644
40,163
0
L
Neith
cayden10
Neith
10,016
4,155
0
1,368
14,117
4,230
0
9,496
4,343
0
27,033
W
Jormungandr
itz_Markymark27
Jormungandr
13,269
2,292
386
3,438
18,497
19,463
48
11,454
7,043
40,019
0
L
Bacchus
nhytrfvbnhyh
Bacchus
9,998
978
441
6,242
17,612
24,821
49
7,484
9,890
33,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,518
Gold Earned
38,080
167
Minions Killed
250
3
Camps Cleared
12
921,237
Distance Traveled
908,908
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,867
677
86
5
1
296,761
3
W
Rama
13,282
699
117
6
5
288,361
3
W
Cabrakan
13,047
687
57
3
7
282,031
1
L
Neith
10,797
568
44
2
1
259,308
3
W
Jormungandr
11,751
618
76
4
0
338,516
5
L
Bacchus
12,854
677
37
2
1
365,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role