Player Matchup

Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver III
 
Hou Yi
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond III
DarkWhithe
Nox
Diamond III
Level 63
God Stats
5W - 7L
1,476 SR
Queue Stats
126W - 99L
2,343 MMR
Solo
Mercury
Mercury
Diamond III
Maicklove
Mercury
Diamond III
Level 156
God Stats
2W - 3L
1,717 SR
Queue Stats
58W - 57L
2,362 MMR
Solo
Vamana
Vamana
Gold V
PoisonViiper
Vamana
Gold V
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 37L
1,526 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,539 SR
1,846 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,460 SR
1,658 MMR
Sun Wukong
Sun Wukong
Diamond V
 
Sun Wukong
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver III
 
Discordia
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold II
 
Khepri
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond IV
LuchoBr
Ullr
Diamond IV
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
2,095 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
StoneDealer
Ao Kuang
Platinum IV
Level 160
God Stats
2W - 1L
1,301 SR
Queue Stats
209W - 215L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 8 / 0
6,410
458
6,750
8,858
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
 
Hou Yi
10
0 / 6 / 2
5,858
418
4,905
10,090
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,428
459
1,870
10,182
7,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Maicklove
Mercury
13
3 / 2 / 0
7,510
536
7,837
11,025
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
14
2 / 2 / 1
8,265
590
10,504
10,886
10,621
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThothAchillesCliodhnaArtio

VS

Bans
AgniAthenaGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 1 / 3
8,668
619
9,545
14,775
9,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
 
Discordia
13
2 / 1 / 5
7,854
561
5,528
4,291
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
 
Khepri
12
1 / 2 / 11
7,533
538
3,620
6,824
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
LuchoBr
Ullr
16
8 / 2 / 5
9,639
689
11,558
8,028
2,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
StoneDealer
Ao Kuang
15
7 / 0 / 4
8,588
613
8,488
13,287
5,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
6
Kills
22
22
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
8
0
0.13
L
Hou Yi
 
Hou Yi
0
6
2
0.17
W
Sun Wukong
 
Sun Wukong
4
1
3
5.5
W
Discordia
 
Discordia
2
1
5
4.5
W
Khepri
 
Khepri
1
2
11
3.25
L
0
4
0
0
W
Ullr
LuchoBr
Ullr
8
2
5
5.25
L
Mercury
Maicklove
Mercury
3
2
0
1.5
L
Vamana
2
2
1
1.25
W
Ao Kuang
StoneDealer
Ao Kuang
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,866
Damage
38,739
51,041
Taken
47,205
27,131
Mitigated
25,773
6,333
Healing
17,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,750
348
0
335
8,858
2,307
0
4,273
4,585
43,863
0
L
Hou Yi
 
Hou Yi
4,905
1,849
0
1,352
10,090
2,665
0
3,144
6,946
0
29,902
W
Sun Wukong
 
Sun Wukong
9,545
2,228
0
9,283
14,775
9,732
794
1,020
13,747
0
65,477
W
Discordia
 
Discordia
5,528
199
0
250
4,291
1,405
214
1,700
2,471
49,061
0
W
Khepri
 
Khepri
3,620
319
0
1,303
6,824
6,085
378
2,653
4,053
16,717
0
L
1,870
399
0
1,451
10,182
7,448
0
3,725
6,457
18,836
0
W
Ullr
LuchoBr
Ullr
11,558
3,890
0
571
8,028
2,747
0
608
7,404
0
75,912
L
Mercury
Maicklove
Mercury
7,837
4,656
0
356
11,025
4,090
0
4,306
6,719
0
58,498
L
Vamana
10,504
5,388
0
2,839
10,886
10,621
0
2,188
8,698
0
62,802
W
Ao Kuang
StoneDealer
Ao Kuang
8,488
2,129
0
6,534
13,287
5,804
0
2,421
10,767
60,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,471
Gold Earned
42,282
399
Minions Killed
482
0
Camps Cleared
0
1,383,179
Distance Traveled
1,513,756
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,410
458
86
6
0
230,103
4
L
Hou Yi
5,858
418
42
3
0
224,146
4
W
Sun Wukong
8,668
619
134
10
0
297,405
7
W
Discordia
7,854
561
111
8
0
289,403
4
W
Khepri
7,533
538
11
1
0
292,651
5
L
Nox
6,428
459
33
2
0
269,970
2
W
Ullr
9,639
689
128
9
0
289,660
1
L
Mercury
7,510
536
107
8
0
369,605
4
L
Vamana
8,265
590
131
9
0
289,355
4
W
Ao Kuang
8,588
613
98
7
0
344,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role