Player Matchup

Khepri
Khepri
 
Khepri
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
ImADilpickle
Ganesha
Level 107
God Stats
3W - 4L
1,663 SR
Queue Stats
127W - 158L
1,434 Elo+
Party 1
Awilix
Awilix
Ofumei
Awilix
Level 142
God Stats
6W - 4L
1,762 SR
Queue Stats
118W - 134L
1,491 Elo+
Party 3
Medusa
Medusa
RaymondSugarbee
Medusa
Level 116
God Stats
13W - 20L
1,338 SR
Queue Stats
93W - 102L
1,395 Elo+
Party 3
Bellona
Bellona
jayy5
Bellona
Level 44
God Stats
14W - 14L
1,595 SR
Queue Stats
118W - 111L
1,545 Elo+
Party 1
Team Averages
Level 86
1,572 SR
1,473 Elo+

VS

Team Averages
Level 40
1,570 SR
1,536 Elo+
Medusa
Medusa
 
Medusa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AltusV
Gilgamesh
Level 20
God Stats
4W - 3L
1,797 SR
Queue Stats
4W - 3L
1,695 Elo+
Party 2
Nu Wa
Nu Wa
Carnivore56
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
Never_Again_Xx
Tsukuyomi
Level 66
God Stats
2W - 3L
1,556 SR
Queue Stats
4W - 4L
1,565 Elo+
Party 2
Cerberus
Cerberus
jayrod185
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 1 / 4
5,931
539
2,307
5,168
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
ImADilpickle
Ganesha
11
1 / 1 / 3
6,649
604
2,598
6,243
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Ofumei
Awilix
12
7 / 0 / 2
7,493
681
4,958
6,044
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
5 / 0 / 0
6,113
556
5,039
5,315
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
jayy5
Bellona
13
2 / 1 / 0
7,297
663
6,321
6,748
6,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 3 / 0
5,018
456
4,240
5,172
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
AltusV
Gilgamesh
11
1 / 2 / 0
5,831
530
3,862
9,842
5,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 1
5,188
472
4,283
5,776
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Never_Again_Xx
Tsukuyomi
9
1 / 4 / 0
5,385
490
4,154
9,253
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
jayrod185
Cerberus
9
0 / 0 / 1
5,353
487
1,980
5,001
2,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
15
Kills
3
3
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
4
2
L
Medusa
 
Medusa
1
3
0
0.33
L
Gilgamesh
AltusV
Gilgamesh
1
2
0
0.5
L
0
6
1
0.08
W
Ganesha
ImADilpickle
Ganesha
1
1
3
2.5
L
Tsukuyomi
Never_Again_Xx
Tsukuyomi
1
4
0
0.25
W
Awilix
Ofumei
Awilix
7
0
2
8
W
5
0
0
5
L
Cerberus
jayrod185
Cerberus
0
0
1
0.5
W
Bellona
jayy5
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,223
Damage
18,519
29,518
Taken
35,044
16,693
Mitigated
12,329
6,891
Healing
9,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,307
229
385
1,262
5,168
4,147
65
1,057
4,111
6,865
0
L
Medusa
 
Medusa
4,240
1,915
0
1,472
5,172
973
0
701
4,471
0
21,895
L
Gilgamesh
AltusV
Gilgamesh
3,862
1,463
0
2,417
9,842
5,171
0
296
9,546
0
27,441
L
4,283
956
0
490
5,776
1,327
0
1,544
4,232
26,481
0
W
Ganesha
ImADilpickle
Ganesha
2,598
84
0
240
6,243
2,450
0
2,547
3,696
34,878
0
L
Tsukuyomi
Never_Again_Xx
Tsukuyomi
4,154
1,227
0
3,223
9,253
2,416
0
1,270
7,983
0
27,250
W
Awilix
Ofumei
Awilix
4,958
2,057
0
750
6,044
1,788
110
986
5,058
0
41,740
W
5,039
2,545
0
1,842
5,315
1,539
1,684
1,292
4,023
0
31,707
L
Cerberus
jayrod185
Cerberus
1,980
335
123
1,511
5,001
2,442
0
1,094
3,907
9,956
0
W
Bellona
jayy5
Bellona
6,321
2,484
0
2,412
6,748
6,769
162
381
6,367
0
44,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
26,775
329
Minions Killed
216
0
Camps Cleared
0
1,188,484
Distance Traveled
1,121,460
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,931
539
9
1
0
239,918
4
L
Medusa
5,018
456
41
4
0
226,121
2
L
Gilgamesh
5,831
530
70
6
0
243,719
0
L
Nu Wa
5,188
472
38
3
0
173,085
1
W
Ganesha
6,649
604
63
6
0
244,096
5
L
Tsukuyomi
5,385
490
50
5
0
239,758
5
W
Awilix
7,493
681
90
8
0
253,405
0
W
Medusa
6,113
556
66
6
0
217,370
5
L
Cerberus
5,353
487
17
2
0
238,777
2
W
Bellona
7,297
663
101
9
0
233,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role