Player Matchup

Ymir
Ymir
 
Ymir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ObiWanJablowmi
Medusa
Level 103
God Stats
24W - 23L
1,618 SR
Queue Stats
274W - 267L
1,626 Elo+
Solo
Gilgamesh
Gilgamesh
SHM0P
Gilgamesh
Level 153
God Stats
10W - 8L
1,915 SR
Queue Stats
72W - 78L
1,631 Elo+
Solo
Janus
Janus
VDaddy699
Janus
Level 109
God Stats
4W - 2L
1,489 SR
Queue Stats
261W - 223L
1,579 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vizzla
Cu Chulainn
Level 118
God Stats
4W - 7L
1,500 SR
Queue Stats
276W - 229L
1,646 Elo+
Party 1
Team Averages
Level 119
1,604 SR
1,596 Elo+

VS

Team Averages
Level 128
1,638 SR
1,623 Elo+
Bellona
Bellona
Frost172
Bellona
Level 125
God Stats
5W - 7L
1,508 SR
Queue Stats
419W - 429L
1,558 Elo+
Solo
Yu Huang
Yu Huang
Phanfic
Yu Huang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 79L
1,633 Elo+
Party 2
Ra
Ra
Sinistrality
Ra
Level 129
God Stats
6W - 3L
1,722 SR
Queue Stats
57W - 38L
1,698 Elo+
Party 2
Apollo
Apollo
SwankTomcat810
Apollo
Level 142
God Stats
5W - 6L
1,640 SR
Queue Stats
159W - 164L
1,584 Elo+
Solo
Tsukuyomi
Tsukuyomi
heyitsjasminee
Tsukuyomi
Level 123
God Stats
7W - 3L
1,818 SR
Queue Stats
90W - 77L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 3 / 8
10,067
559
4,616
15,324
15,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 2 / 4
10,396
578
10,492
8,454
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
SHM0P
Gilgamesh
17
4 / 3 / 7
10,314
573
10,676
14,167
5,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
VDaddy699
Janus
15
0 / 2 / 6
9,083
505
4,202
7,465
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Vizzla
Cu Chulainn
16
6 / 2 / 4
10,154
564
12,913
13,462
14,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Frost172
Bellona
14
2 / 5 / 4
8,590
477
9,832
14,644
15,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Phanfic
Yu Huang
12
2 / 1 / 6
8,027
446
4,908
9,867
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 2 / 4
9,128
507
10,055
9,885
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 2
9,825
546
1,930
10,839
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
heyitsjasminee
Tsukuyomi
14
5 / 6 / 4
8,688
483
8,957
14,193
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
18
Kills
12
12
Deaths
18
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
3
8
2.33
L
Bellona
Frost172
Bellona
2
5
4
0.8
W
5
2
4
3.5
L
Yu Huang
Phanfic
Yu Huang
2
1
6
5
W
Gilgamesh
SHM0P
Gilgamesh
4
3
7
2.5
L
2
2
4
2
L
1
4
2
0.5
W
Janus
VDaddy699
Janus
0
2
6
1.5
W
Cu Chulainn
Vizzla
Cu Chulainn
6
2
4
4
L
Tsukuyomi
heyitsjasminee
Tsukuyomi
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,899
Damage
35,682
58,872
Taken
59,428
42,019
Mitigated
37,491
17,374
Healing
15,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,616
747
0
3,787
15,324
15,776
64
6,203
9,121
18,702
0
L
Bellona
Frost172
Bellona
9,832
3,505
0
2,383
14,644
15,271
0
1,875
12,090
0
51,049
W
10,492
3,552
0
3,314
8,454
3,211
1,708
2,691
5,763
0
80,721
L
Yu Huang
Phanfic
Yu Huang
4,908
1,471
0
1,640
9,867
8,958
66
2,289
7,420
21,240
1,212
W
Gilgamesh
SHM0P
Gilgamesh
10,676
3,206
0
5,464
14,167
5,923
0
4,825
9,342
0
72,804
L
10,055
842
2,890
3,519
9,885
3,981
144
3,215
6,389
78,384
0
L
1,930
1,467
0
1,820
10,839
3,392
186
1,276
9,563
0
73,761
W
Janus
VDaddy699
Janus
4,202
48
125
1,612
7,465
2,627
498
2,194
5,271
65,394
0
W
Cu Chulainn
Vizzla
Cu Chulainn
12,913
1,014
0
3,072
13,462
14,482
0
2,712
10,750
5,340
53,694
L
Tsukuyomi
heyitsjasminee
Tsukuyomi
8,957
1,827
0
2,931
14,193
5,889
0
1,146
12,919
0
47,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,014
Gold Earned
44,258
506
Minions Killed
528
0
Camps Cleared
0
1,808,744
Distance Traveled
1,836,488
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,067
559
11
1
0
339,847
5
L
Bellona
8,590
477
105
6
0
360,167
4
W
Medusa
10,396
578
121
7
0
337,913
5
L
Yu Huang
8,027
446
30
2
0
358,302
9
W
Gilgamesh
10,314
573
123
7
0
391,939
1
L
Ra
9,128
507
148
8
0
385,403
8
L
Apollo
9,825
546
158
9
0
360,771
5
W
Janus
9,083
505
156
9
0
378,315
10
W
Cu Chulainn
10,154
564
95
5
0
360,730
7
L
Tsukuyomi
8,688
483
87
5
0
371,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role