Player Matchup

Shiva
Shiva
Crayzee-Yayzee24
Shiva
Level 120
God Stats
6W - 5L
1,528 SR
Queue Stats
123W - 138L
1,367 Elo+
Solo
Thanatos
Thanatos
GreghpA1XD
Thanatos
Level 51
God Stats
35W - 21L
1,181 SR
Queue Stats
141W - 135L
1,293 Elo+
Solo
Atlas
Atlas
crazi3rabbit
Atlas
Level 65
God Stats
8W - 10L
1,396 SR
Queue Stats
42W - 37L
1,337 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jDiversity
Ah Muzen Cab
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
66W - 64L
1,354 Elo+
Party 1
Medusa
Medusa
myadave
Medusa
Level 118
God Stats
43W - 36L
1,553 SR
Queue Stats
183W - 185L
1,427 Elo+
Solo
Team Averages
Level 85
1,432 SR
1,355 Elo+

VS

Team Averages
Level 95
1,492 SR
1,403 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Blessedyouth051
Thanatos
Level 118
God Stats
2W - 2L
1,622 SR
Queue Stats
86W - 105L
1,443 Elo+
Solo
Chang'e
Chang'e
Supreme_Deity_J
Chang'e
Level 116
God Stats
12W - 10L
1,354 SR
Queue Stats
12W - 10L
1,348 Elo+
Solo
Nemesis
Nemesis
Zaxbys98
Nemesis
Level 132
God Stats
2W - 5L
1,549 SR
Queue Stats
521W - 562L
1,419 Elo+
Solo
Skadi
Skadi
pipe_pm
Skadi
Level 41
God Stats
2W - 4L
1,434 SR
Queue Stats
4W - 8L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 11
12,581
547
8,453
17,947
19,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
GreghpA1XD
Thanatos
20
10 / 4 / 10
13,431
584
12,341
21,895
7,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 1 / 9
12,195
530
9,945
17,361
10,642
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
jDiversity
Ah Muzen Cab
18
2 / 0 / 15
12,103
526
12,372
16,751
6,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
myadave
Medusa
20
9 / 0 / 5
14,884
647
10,147
12,276
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 9 / 3
10,322
449
13,225
11,139
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
13
1 / 8 / 3
9,377
408
9,625
16,917
4,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 10 / 1
8,960
390
4,033
16,284
4,402
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Zaxbys98
Nemesis
18
2 / 2 / 3
10,843
471
6,454
13,946
9,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
pipe_pm
Skadi
16
2 / 6 / 3
10,189
443
6,421
13,592
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
35
Kills
6
6
Deaths
35
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
9
3
0.28
L
Thanatos
1
8
3
0.31
W
7
1
11
12.5
W
Thanatos
GreghpA1XD
Thanatos
10
4
10
3.75
L
0
10
1
0.05
L
Nemesis
Zaxbys98
Nemesis
2
2
3
1.75
W
7
1
9
11.5
W
Ah Muzen Cab
jDiversity
Ah Muzen Cab
2
0
15
9.5
W
Medusa
myadave
Medusa
9
0
5
11.5
L
Skadi
pipe_pm
Skadi
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,258
Damage
39,758
86,230
Taken
71,878
48,796
Mitigated
25,292
42,959
Healing
17,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,225
2,589
0
410
11,139
3,155
632
3,099
8,040
63,251
0
L
Thanatos
9,625
1,568
102
6,999
16,917
4,969
0
1,170
15,747
0
40,330
W
8,453
1,205
1,348
6,733
17,947
19,767
800
3,806
13,934
0
52,484
W
Thanatos
GreghpA1XD
Thanatos
12,341
3,758
0
15,817
21,895
7,876
1,259
5,069
16,630
0
96,134
L
4,033
48
468
3,351
16,284
4,402
1,602
1,385
14,899
44,272
0
L
Nemesis
Zaxbys98
Nemesis
6,454
1,608
0
4,447
13,946
9,187
0
1,889
12,057
0
82,015
W
9,945
2,843
746
3,023
17,361
10,642
857
3,328
13,805
47,623
3,736
W
Ah Muzen Cab
jDiversity
Ah Muzen Cab
12,372
5,593
0
11,474
16,751
6,023
1,669
4,139
12,420
0
83,169
W
Medusa
myadave
Medusa
10,147
3,742
191
3,627
12,276
4,488
7,100
3,070
9,070
0
120,530
L
Skadi
pipe_pm
Skadi
6,421
3,096
0
1,876
13,592
3,579
0
2,316
11,276
0
59,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,194
Gold Earned
49,691
603
Minions Killed
544
0
Camps Cleared
0
2,207,166
Distance Traveled
1,910,178
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,322
449
122
5
0
351,144
9
L
Thanatos
9,377
408
74
3
0
317,305
2
W
Shiva
12,581
547
87
4
0
461,352
2
W
Thanatos
13,431
584
119
5
0
481,122
2
L
Chang'e
8,960
390
100
4
0
349,723
0
L
Nemesis
10,843
471
129
6
0
492,561
3
W
Atlas
12,195
530
67
3
0
421,673
2
W
Ah Muzen Cab
12,103
526
132
6
0
443,540
7
W
Medusa
14,884
647
198
9
0
399,479
3
L
Skadi
10,189
443
119
5
0
399,445
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role