Player Matchup

Tiamat
Tiamat
BeepBeepImABuick
Tiamat
Level 159
God Stats
13W - 14L
1,439 SR
Queue Stats
495W - 338L
1,701 Elo+
Party 1
Shiva
Shiva
PirateEnthusiast
Shiva
Level 160
God Stats
13W - 5L
1,842 SR
Queue Stats
335W - 201L
1,729 Elo+
Party 1
Cupid
Cupid
xNaniNanix
Cupid
Level 84
God Stats
10W - 3L
1,820 SR
Queue Stats
133W - 76L
1,691 Elo+
Party 1
Team Averages
Level 134
1,700 SR
1,707 Elo+

VS

Team Averages
Level 111
1,667 SR
1,608 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LokiBoi
Zeus
Level 119
God Stats
2W - 3L
1,582 SR
Queue Stats
51W - 63L
1,617 Elo+
Solo
Bakasura
Bakasura
ifyktyk
Bakasura
Level 61
God Stats
8W - 4L
1,918 SR
Queue Stats
38W - 40L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
8,497
772
10,828
7,562
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 3 / 4
8,668
788
7,175
9,434
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
12
3 / 1 / 6
8,111
737
3,639
6,221
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
0 / 3 / 2
6,086
553
387
4,303
2,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
LokiBoi
Zeus
13
5 / 3 / 1
8,394
763
13,463
9,190
2,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ifyktyk
Bakasura
11
1 / 4 / 2
7,081
644
2,784
12,906
5,166
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
6
6
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
2
0.33
W
2
2
8
3
L
Zeus
LokiBoi
Zeus
5
3
1
1.83
W
5
3
4
2.33
L
Bakasura
ifyktyk
Bakasura
1
4
2
0.5
W
Cupid
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,642
Damage
16,634
23,217
Taken
26,399
17,140
Mitigated
9,358
6,612
Healing
5,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
387
32
166
516
4,303
2,092
0
909
3,230
0
1,916
W
10,828
801
0
1,774
7,562
4,514
436
5,101
2,368
37,948
0
L
Zeus
LokiBoi
Zeus
13,463
831
0
1,795
9,190
2,100
0
5,753
3,358
38,583
0
W
7,175
1,181
667
1,535
9,434
10,223
348
3,507
5,797
0
29,208
L
Bakasura
ifyktyk
Bakasura
2,784
2,242
0
2,573
12,906
5,166
0
4,526
8,082
0
8,335
W
Cupid
3,639
1,856
892
1,744
6,221
2,403
1,210
5,082
1,014
0
17,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,276
Gold Earned
21,561
136
Minions Killed
89
7
Camps Cleared
3
619,188
Distance Traveled
506,431
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,086
553
8
1
1
86,097
2
W
Tiamat
8,497
772
65
6
5
214,624
3
L
Zeus
8,394
763
49
4
1
202,114
3
W
Shiva
8,668
788
34
3
0
206,062
2
L
Bakasura
7,081
644
32
3
1
218,220
4
W
Cupid
8,111
737
37
3
2
198,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role